blunk
09-11-2016, 10:52 PM
I've played several smiths up to midgame w/o begin smithing, this time however....
was my first weaponsmith win.
was my first game where I used smithing.
was my first steam game win.
was the first time I killed glod.
I tried to use smithing on ring of mental stability but wouldnt work, it DID however work good on crossbow my +11+8 is almost artifact status.
And generally smithed items could go a bit crazy .... well look at my worn gear below (bracers was +7+7 but got damaged).
It wasn't really a difficult game (I've finished a decent amount of gate closers before).
The amount of time was lower than I thought it'd be, but still 125 days is a lot for a non ultra.
I found Vanquisher in FGJC5 fire vault and swept the floor with it.
Lost 2 items from annihilators, (+2+5 helm of mental stability, +6+10 eternium boots).
Rolled d50 on very agressive with 62/77 using 2h weapon :rolleyes:
Missed Grod but since I had vanquisher ....
D42 had an unusually small GGV.
------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------
HiWe/50 L+ DV/PV: 121/77H: 876/876 P: 446/446 ----b-i--------?2 DrCh
^^^ ^^^^^^^^^^^^^^^ ^^^^^^^^^^^ ^^^^ ^^^^^
^^^^^^*^^^^ ^^^^^^^^^^^^^^^^^^^^*^^^^^^^^ ^^^^^^^^^ ^ ^^^..^
^^^^==="""" ^^*^^^&&&&&&&~~~~~~~~~~~~^*^^=== =^^*^^^^^^^^^^^*..^^
^^^===="""~~ ^^^&&&&&&o&&&&&&&~~~~~~~&&&====== ="""""""&&^~^^*^.^^
^^^^"""""~~~^ ^^^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
^"""""~~^^*^ ^^^^^^^^^^^^^*^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
^^"""~~~^^^^^^^ ^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^
^~~~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^
*^~^^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~*^^^
^^^^^*o~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^^^^
^^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^
^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^*==="""&&""&&&~~~~~^
^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~ ^^^
^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~ ^*^
^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~ ^~^
^^^^^^&&&&&&&&&&&&&^^*^^^^^^^^^^^^^*^^&&&&&&&&&&""""""=^^"""~^^ ^o^
^^^^^^^*^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^+^^^ ^^^
^^^^^^^^^^^^^ ^^^^^^^^ ^^^ ^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^
A road. (x7)
Do you want to leave the Drakalor Chain? [y/N] N
You consume the uncursed cooked lizard.
Delicious. Soft and juicy.
------------------------------------------------------------------------------
----------------------------------------------------------------------------
Character Information
----------------------------------------------------------------------------
Glorfindel St:41 Le:40 Wi:34 Dx:38 To:47 Ch:18 Ap:27 Ma:26 Pe:26
L+
DV/PV: 121/77 H: 876(876) P: 446(446) Exp: 50/18435493 M: 114673
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Glorfindel Race: male High Elf Class: Weaponsmith
Eye color: purple Hair color: silver Complexion: light
Height: 6'7" Weight: 158 pounds
Age: 220 (grown-up)
Star sign: Cup Birthday: 24/Cup (day 264 of the year)
YOUR HISTORY:
Your parents belong to the middle class. They are average people
living in average quarters. Your father is a craftsman of mediocre talent.
As a child you had to survive pretty harsh times since your parents
seemed to have run out of luck. Their wealth was ever-declining and times
were very hard.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of your
age.
As a young adult you were a credit to your family. Your parents
supported your plans and were very understanding. They tried to help you
along your way with all means at their disposal.
You decided to become a Weaponsmith.
----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 2 +2 +0 +0 basic 39
Daggers & knives 6 +5 +2 +1 skilled 266
Clubs & hammers 10 +9 +6 +3 excellent 963
Maces & flails 1 +1 +0 +0 basic 25
Swords 11 +10 +7 +4 Mastery 1157
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 8 +8 +4 +8 excellent 346
Twohanded weapons 12 +14 +18 +4 Mastery 3164
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 1 +2 +1 +0 basic 4
Bows 10 +20 +15 +3 excellent 395
Crossbows 9 +18 +13 +3 excellent 52
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 4
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 11 +22 Mastery 3049
Damage caused with your melee weapons:
--------------------------------------
Right hand: +70 bonus to hit, 6d5+45 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 17, +75 bonus to hit, 20d4+47 damage
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
Acid Ball : 17, 64pp (Effectivity: +0)
Bless : 614, 8pp (Effectivity: +0)
Burning Hands : 718, 8pp (Effectivity: +0)
Calm Monster : 662, 8pp (Effectivity: +0)
Cure Light Wounds: 681, 5pp (Effectivity: +0)
Darkness : 604, 4pp (Effectivity: +0)
Disarm Trap : 626, 10pp (Effectivity: +0)
Earthquake : 16, 147pp (Effectivity: +0)
Fire Bolt : 9, 19pp (Effectivity: +1)
Frost Bolt : 788, 11pp (Effectivity: +8)
Greater Identify : 6, 194pp (Effectivity: +0)
Ice Ball : 10, 47pp (Effectivity: +0)
Identify : 301, 75pp (Effectivity: +0)
Knock : 10, 22pp (Effectivity: +0)
Light : 11, 5pp (Effectivity: +0)
Lightning Ball : 3, 59pp (Effectivity: +0)
Lightning Bolt : 225, 12pp (Effectivity: +0)
Magic Lock : 497, 8pp (Effectivity: +0)
Magic Map : 12, 75pp (Effectivity: +0)
Magic Missile : 12, 15pp (Effectivity: +0)
Neutralize Poison: 8, 19pp (Effectivity: +0)
Petrification : 7, 231pp (Effectivity: +0)
Remove Curse : 332, 50pp (Effectivity: +0)
Revelation : 11, 62pp (Effectivity: +0)
Scare Monster : 10, 22pp (Effectivity: +0)
Slow Monster : 6, 13pp (Effectivity: +0)
Slow Poison : 217, 6pp (Effectivity: +0)
Strength of Atlas: 5, 19pp (Effectivity: +0)
Teleportation : 500, 26pp (Effectivity: +2)
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Appraising ...............100 (superb) [+1d5]
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1d5]
Bridge building .......... 18 (mediocre) [+3d5] (ma)
Climbing ................. 87 (great) [+1d3]
Concentration ............100 (superb) [+2d4]
Courage ..................100 (superb) [+3d3]
Detect traps .............100 (superb) [+1d3]
Dodge .................... 86 (great) [+1d3]
Find weakness ............100 (superb) [+1d3]
First aid ................100 (superb) [+1d3]
Haggling .................100 (superb) [+2d4]
Healing ..................100 (superb) [+1d5]
Listening ................100 (superb) [+1d3]
Literacy .................100 (superb) [+1]
Metallurgy ...............100 (superb) [+2d4]
Mining ................... 16 (mediocre) [+3d5]
Pick pockets ............. 76 (great) [+1]
Smithing .................100 (superb) [+2d4]
Stealth ..................100 (superb) [+1d3]
Swimming .................100 (superb) [+1d3]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 98 (superb) [+1d3]
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 12562 stones Carrying capacity: 10790 stones
He: blessed rustproof crown of regeneration [+7, +7] {iron} [55s]
Ne: uncursed ankh {gold} [3s]
Bo: blessed black dragon scale mail (-2, -4) [+7, +16] {adamantium} [200s]
Gi: uncursed adamantium girdle [+6, +8] [18s]
Cl: blessed cloak of invisibility (-1, +0) [+4, +5] [30s]
RH: blessed silvery two-handed sword (named) (+3, 6d5+3) [-3, +0] {eternium}
LH: -
RR: blessed ring of slaying (+6 melee damage, +6 missile damage) {adamantium}
LR: blessed ring of mental stability [+0, +1] {Le+3} {iron} [1s]
Br: blessed bracers of resistance [+7, +5] {iron} [10s]
Ga: blessed gauntlets of strength (-1, +0) [+7, +8] {St+3} {iron} [40s]
Bo: blessed seven league boots (+1, +1) [+6, +6] [30s]
MW: blessed light crossbow of accuracy (+11, +8) {iron} [70s]
Mi: blessed obsidian quarrel (named) (+8, 20d4+8) {mithril} [2s]
Tl: heap of 31 blessed spenseweeds [62s]
was my first weaponsmith win.
was my first game where I used smithing.
was my first steam game win.
was the first time I killed glod.
I tried to use smithing on ring of mental stability but wouldnt work, it DID however work good on crossbow my +11+8 is almost artifact status.
And generally smithed items could go a bit crazy .... well look at my worn gear below (bracers was +7+7 but got damaged).
It wasn't really a difficult game (I've finished a decent amount of gate closers before).
The amount of time was lower than I thought it'd be, but still 125 days is a lot for a non ultra.
I found Vanquisher in FGJC5 fire vault and swept the floor with it.
Lost 2 items from annihilators, (+2+5 helm of mental stability, +6+10 eternium boots).
Rolled d50 on very agressive with 62/77 using 2h weapon :rolleyes:
Missed Grod but since I had vanquisher ....
D42 had an unusually small GGV.
------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------
HiWe/50 L+ DV/PV: 121/77H: 876/876 P: 446/446 ----b-i--------?2 DrCh
^^^ ^^^^^^^^^^^^^^^ ^^^^^^^^^^^ ^^^^ ^^^^^
^^^^^^*^^^^ ^^^^^^^^^^^^^^^^^^^^*^^^^^^^^ ^^^^^^^^^ ^ ^^^..^
^^^^==="""" ^^*^^^&&&&&&&~~~~~~~~~~~~^*^^=== =^^*^^^^^^^^^^^*..^^
^^^===="""~~ ^^^&&&&&&o&&&&&&&~~~~~~~&&&====== ="""""""&&^~^^*^.^^
^^^^"""""~~~^ ^^^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
^"""""~~^^*^ ^^^^^^^^^^^^^*^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
^^"""~~~^^^^^^^ ^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^
^~~~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^
*^~^^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~*^^^
^^^^^*o~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^^^^
^^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^
^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^*==="""&&""&&&~~~~~^
^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~ ^^^
^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~ ^*^
^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~ ^~^
^^^^^^&&&&&&&&&&&&&^^*^^^^^^^^^^^^^*^^&&&&&&&&&&""""""=^^"""~^^ ^o^
^^^^^^^*^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^+^^^ ^^^
^^^^^^^^^^^^^ ^^^^^^^^ ^^^ ^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^
A road. (x7)
Do you want to leave the Drakalor Chain? [y/N] N
You consume the uncursed cooked lizard.
Delicious. Soft and juicy.
------------------------------------------------------------------------------
----------------------------------------------------------------------------
Character Information
----------------------------------------------------------------------------
Glorfindel St:41 Le:40 Wi:34 Dx:38 To:47 Ch:18 Ap:27 Ma:26 Pe:26
L+
DV/PV: 121/77 H: 876(876) P: 446(446) Exp: 50/18435493 M: 114673
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Glorfindel Race: male High Elf Class: Weaponsmith
Eye color: purple Hair color: silver Complexion: light
Height: 6'7" Weight: 158 pounds
Age: 220 (grown-up)
Star sign: Cup Birthday: 24/Cup (day 264 of the year)
YOUR HISTORY:
Your parents belong to the middle class. They are average people
living in average quarters. Your father is a craftsman of mediocre talent.
As a child you had to survive pretty harsh times since your parents
seemed to have run out of luck. Their wealth was ever-declining and times
were very hard.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of your
age.
As a young adult you were a credit to your family. Your parents
supported your plans and were very understanding. They tried to help you
along your way with all means at their disposal.
You decided to become a Weaponsmith.
----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 2 +2 +0 +0 basic 39
Daggers & knives 6 +5 +2 +1 skilled 266
Clubs & hammers 10 +9 +6 +3 excellent 963
Maces & flails 1 +1 +0 +0 basic 25
Swords 11 +10 +7 +4 Mastery 1157
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 8 +8 +4 +8 excellent 346
Twohanded weapons 12 +14 +18 +4 Mastery 3164
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 1 +2 +1 +0 basic 4
Bows 10 +20 +15 +3 excellent 395
Crossbows 9 +18 +13 +3 excellent 52
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 4
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 11 +22 Mastery 3049
Damage caused with your melee weapons:
--------------------------------------
Right hand: +70 bonus to hit, 6d5+45 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 17, +75 bonus to hit, 20d4+47 damage
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
Acid Ball : 17, 64pp (Effectivity: +0)
Bless : 614, 8pp (Effectivity: +0)
Burning Hands : 718, 8pp (Effectivity: +0)
Calm Monster : 662, 8pp (Effectivity: +0)
Cure Light Wounds: 681, 5pp (Effectivity: +0)
Darkness : 604, 4pp (Effectivity: +0)
Disarm Trap : 626, 10pp (Effectivity: +0)
Earthquake : 16, 147pp (Effectivity: +0)
Fire Bolt : 9, 19pp (Effectivity: +1)
Frost Bolt : 788, 11pp (Effectivity: +8)
Greater Identify : 6, 194pp (Effectivity: +0)
Ice Ball : 10, 47pp (Effectivity: +0)
Identify : 301, 75pp (Effectivity: +0)
Knock : 10, 22pp (Effectivity: +0)
Light : 11, 5pp (Effectivity: +0)
Lightning Ball : 3, 59pp (Effectivity: +0)
Lightning Bolt : 225, 12pp (Effectivity: +0)
Magic Lock : 497, 8pp (Effectivity: +0)
Magic Map : 12, 75pp (Effectivity: +0)
Magic Missile : 12, 15pp (Effectivity: +0)
Neutralize Poison: 8, 19pp (Effectivity: +0)
Petrification : 7, 231pp (Effectivity: +0)
Remove Curse : 332, 50pp (Effectivity: +0)
Revelation : 11, 62pp (Effectivity: +0)
Scare Monster : 10, 22pp (Effectivity: +0)
Slow Monster : 6, 13pp (Effectivity: +0)
Slow Poison : 217, 6pp (Effectivity: +0)
Strength of Atlas: 5, 19pp (Effectivity: +0)
Teleportation : 500, 26pp (Effectivity: +2)
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Appraising ...............100 (superb) [+1d5]
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1d5]
Bridge building .......... 18 (mediocre) [+3d5] (ma)
Climbing ................. 87 (great) [+1d3]
Concentration ............100 (superb) [+2d4]
Courage ..................100 (superb) [+3d3]
Detect traps .............100 (superb) [+1d3]
Dodge .................... 86 (great) [+1d3]
Find weakness ............100 (superb) [+1d3]
First aid ................100 (superb) [+1d3]
Haggling .................100 (superb) [+2d4]
Healing ..................100 (superb) [+1d5]
Listening ................100 (superb) [+1d3]
Literacy .................100 (superb) [+1]
Metallurgy ...............100 (superb) [+2d4]
Mining ................... 16 (mediocre) [+3d5]
Pick pockets ............. 76 (great) [+1]
Smithing .................100 (superb) [+2d4]
Stealth ..................100 (superb) [+1d3]
Swimming .................100 (superb) [+1d3]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 98 (superb) [+1d3]
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 12562 stones Carrying capacity: 10790 stones
He: blessed rustproof crown of regeneration [+7, +7] {iron} [55s]
Ne: uncursed ankh {gold} [3s]
Bo: blessed black dragon scale mail (-2, -4) [+7, +16] {adamantium} [200s]
Gi: uncursed adamantium girdle [+6, +8] [18s]
Cl: blessed cloak of invisibility (-1, +0) [+4, +5] [30s]
RH: blessed silvery two-handed sword (named) (+3, 6d5+3) [-3, +0] {eternium}
LH: -
RR: blessed ring of slaying (+6 melee damage, +6 missile damage) {adamantium}
LR: blessed ring of mental stability [+0, +1] {Le+3} {iron} [1s]
Br: blessed bracers of resistance [+7, +5] {iron} [10s]
Ga: blessed gauntlets of strength (-1, +0) [+7, +8] {St+3} {iron} [40s]
Bo: blessed seven league boots (+1, +1) [+6, +6] [30s]
MW: blessed light crossbow of accuracy (+11, +8) {iron} [70s]
Mi: blessed obsidian quarrel (named) (+8, 20d4+8) {mithril} [2s]
Tl: heap of 31 blessed spenseweeds [62s]