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FantomFang
08-10-2009, 11:32 PM
Man, that was intense, and as luck provided for me throughout the early game, and turned ugly in the midgame, it provided for me again in the end.

It was an interesting game. The early game rewarded me with 2 7LB's and almost all of the ingredients for the piece of the chaos trinity from the old crone, along with a Amulet of Life Saving (Later on I even managed to get 3(!) wishes from the Darkforge pools right before the final dive). Went from there and continued the game, nothing special after the early game when it came to drops, but relied on all of my spells throughout the game to get me through every tight spot. Take a look at the effectivity of some of my spells to see what I mean, as well as my prayers (all for PP). This was a game of firsts for me (first Ultra, first gathering of any of the trinity, first BDC dive, etc.) and culminated at the end.

The battle with Andor Drakon was crazy. I came in there after drinking all of my stat boosting potions, but due to his crazy teleportation every time I incapicated him it quickly destroyed all of my boosted speed, leaving me with a choice: keep trying, and run of wand of tele charges (I'd forgotten to supercharge it before hand, so I was charging it as I went in the ChAoS plane.) or take him head on? I decided to go head on.

I barely seemed to be hurting him with the Trident, but I kept on trucking, eventually doing the insane and going into Berserker mode in an attempt to take him down. Somehow, as you can tell from my FLG, despite only having 42/51 defense while berserker mode, him and the balor who got into melee with me forced to only drink a couple of healing potions, and otherwise I was able to wear him down and beat down every inch of his health with the famed Trident of the Red Rooster. So lesson learned: he seems scary, but with all of the proper intrinsics and a fair melee attack he appears to be a joke to melee. Stat drainage was irrevelant with the boosts and the fact that it was the last battle.

Well, again, it was a roller-coaster ride, and thanks to all of my forumites who have advised me in the past and present, and surely will again in the future.

FLG up once its snipped!

FantomFang
08-10-2009, 11:44 PM
Stats


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Screenshot
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Rita St:41 Le:48 Wi:35 Dx:50 To:36 Ch:22 Ap:33 Ma:67 Pe:30 L+
DV/PV: 41/52 H: 570(659) P: 0(1099) Exp: 50/39511370 ChAoS Sp: 136
Blessed Invisible Bloated Berserk
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Background Information
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Name: Rita Race: female Gray Elf Class: Wizard
Eye color: blue Hair color: white Complexion: pale
Height: 5'11" Weight: 114 pounds
Age: 321 (grown-up, 35 years of unnatural aging added in)
Star sign: Candle Birthday: 8/Candle (day 278 of the year)

YOUR HISTORY:
Your parents belong to the middle class. They are average people
living in average quarters. Your father is a craftsman of mediocre talent.
In your childhood you were tortured by your cruel parents. They
seemed to thoroughly hate and despise you.
As a kid you often watched the adult adventurers preparing for new
exciting journeys. They sparked your imagination.
As a young adult you had to work a lot to finance your
apprenticeship. You were often tired and exhausted but all this was
forgotten, when you finally achieved your goal.
You decided to become a Wizard.

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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Swords 8 +6 +4 +2 excellent 1067
Pole arms 9 +9 +5 +10 excellent 1842


Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Bows 7 +14 +10 +2 skilled 391
Crossbows 6 +12 +9 +2 skilled 228


Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 6 +12 skilled 114


Damage caused with your melee weapons:
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Right hand: +196 bonus to hit, 6d12+70 damage


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Skills
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Alchemy ..................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1]
Climbing .................100 (superb) [+1d3]
Concentration ............100 (superb) [+2d4]
Detect traps ............. 86 (great) [+1d3]
Dodge .................... 60 (good) [+1d3]
First aid ................100 (superb) [+1d3]
Haggling ................. 72 (great) [+1d3]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+3d3]
Literacy .................100 (superb) [+2d4]
Pick locks ............... 64 (good) [+1d5]
Pick pockets .............100 (superb) [+1d3]
Stealth ..................100 (superb) [+1d3]
Swimming .................100 (superb) [+1]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 52 (good) [+1d3]
Ventriloquism ............ 68 (good) [+1d3]


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Spells
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Acid Ball : 178, 17pp (Effectivity: +25)
Acid Bolt : 502, 7pp (Effectivity: +23)
Bless : 544, 5pp (Effectivity: +0)
Burning Hands : 1438, 4pp (Effectivity: +30)
Calm Monster : 2501, 4pp (Effectivity: +5)
Create Item : 986, 150pp (Effectivity: +3)
Cure Critical Wounds: 1337, 8pp (Effectivity: +5)
Cure Disease : 1527, 5pp (Effectivity: +0)
Cure Light Wounds : 3382, 3pp (Effectivity: +2)
Cure Serious Wounds : 1079, 6pp (Effectivity: +0)
Darkness : 6630, 3pp (Effectivity: +3)
Death Ray : 963, 60pp (Effectivity: +1)
Destroy Undead : 80, 6pp (Effectivity: +0)
Disarm Trap : 1059, 6pp (Effectivity: +0)
Earthquake : 1100, 48pp (Effectivity: +0)
Farsight : 2590, 9pp (Effectivity: +12)
Fire Bolt : 2910, 5pp (Effectivity: +11)
Fireball : 940, 11pp (Effectivity: +8)
Frost Bolt : 3196, 6pp (Effectivity: +29)
Greater Identify : 1318, 59pp (Effectivity: +7)
Heal : 1061, 24pp (Effectivity: +3)
Ice Ball : 909, 12pp (Effectivity: +17)
Identify : 1153, 43pp (Effectivity: +12)
Improved Fireball : 972, 17pp (Effectivity: +7)
Invisibility : 6132, 5pp (Effectivity: +5)
Knock : 2032, 6pp (Effectivity: +10)
Know Alignment : 1827, 6pp (Effectivity: +0)
Light : 6731, 1pp (Effectivity: +9)
Lightning Ball : 878, 18pp (Effectivity: +3)
Lightning Bolt : 2406, 7pp (Effectivity: +9)
Magic Lock : 1849, 4pp (Effectivity: +7)
Magic Map : 2808, 23pp (Effectivity: +5)
Magic Missile : 3056, 4pp (Effectivity: +15)
Mystic Shovel : 2252, 60pp (Effectivity: +4)
Neutralize Poison : 2075, 5pp (Effectivity: +5)
Petrification : 694, 72pp (Effectivity: +0)
Remove Curse : 1821, 30pp (Effectivity: +1)
Revelation : 1809, 19pp (Effectivity: +5)
Scare Monster : 1018, 8pp (Effectivity: +0)
Slow Monster : 5209, 5pp (Effectivity: +3)
Slow Poison : 1289, 4pp (Effectivity: +0)
Strength of Atlas : 4505, 5pp (Effectivity: +15)
Stun Ray : 4414, 5pp (Effectivity: +3)
Summon Monsters : 2395, 18pp (Effectivity: +1)
Teleportation : 1981, 11pp (Effectivity: +30)
Web : 1911, 8pp (Effectivity: +1)

FantomFang
08-10-2009, 11:48 PM
Equipment


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Inventory
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Total weight: 20167 stones Carrying capacity: 75175 stones

He: uncursed helm of mental stability [+2, +3] {Le+1} [100s]
Ne: blessed amulet of light [3s]
Bo: uncursed eternium plate mail (-1, -2) [-1, +16] [240s]
Gi: uncursed adamantium girdle [+0, +3] [18s]
Cl: uncursed cloak of defense [+6, +0] [20s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
LR: blessed ring of slaying (+8 melee damage, +6 missile damage) [1s]
Br: uncursed bracers of defense [+2, +0] [10s]
Ga: uncursed gauntlets of strength (-1, +0) [-1, +1] {St+5} [40s]
Bo: blessed seven league boots [+2, +2] [30s]
MW: -
Mi: -
Tl: uncursed pick axe of vampirism (-2, 1d6+4) [75s]


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Stuff
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Total weight: 19479 stones Carrying capacity: 75175 stones

Girdles ('[')

// Lost a GoGS that I found randomly at one point to Air Temple. Forgot
// to take it off T.T

One-handed weapons ('(')

blessed mithril broadsword of mayhem (+3, 3d7+10) [64s]
// Most commonly used weapon due to its early droppage.
uncursed pick axe (+0, 1d6+1) [75s]
uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
blessed eternium spear (+2, 2d8+8) [25s]
// 2nd used weapon
blessed murderous adamantium spear of penetration (+2, 1d8+9) [36s]
// Amazing weapon that I never made use of.
blessed eternium spear (+5, 2d8+11) [25s]
// Most commonly used spear in the game, along with the other
// eternium spear.
uncursed phase dagger (+2, 1d4) [5s]
// Never had need of, got fairly late in the game.
uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s]
uncursed whip of the snake (-2, 5d2+7) {Dx+7} (+7 spd) [15s]
uncursed whip of the snake (-2, 5d2+7) {Dx+10} (+10 spd) [15s]
// First time I've ever found one of these as a random drop.
// Apparently I found another one on 50 without noticing.
uncursed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
// Random drop on D50

Two-handed weapons ('(')

blessed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10} [40s]
// Uselessness... I mean, crowning gift.
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
// Never Used

Missile weapons ('}')

uncursed rune-covered sling "Whirlwind" (+12, +12) [3s]
// Never really made use of this.
uncursed heavy crossbow "The Far Slayer" (+18, +18) [350s]
// Uselessness gift, very useful on D50.

Missiles ('/')

// Never really used my slaying ammo.

Wands ('\')

uncursed wand of webbing (11 charges) [3s]
cursed wand of fireballs (5 charges) [3s]
cursed wand of teleportation (0 charges) [4s]
cursed wand of poison (2 charges) [3s]

Potions ('!')

heap of 2 uncursed potions of poison [8s]
heap of 3 uncursed potions of booze [12s]
heap of 2 blessed potions of ultra healing [4s]
heap of 6 blessed potions of extra healing [12s]
heap of 2 uncursed potions of boost charisma [4s]
cursed potion of boost dexterity [2s]
heap of 6 cursed potions of ultra healing [12s]
heap of 5 uncursed potions of water [20s]
uncursed potion of boost perception [2s]
potion of unholy water [4s]

Scrolls ('?')

heap of 7 blessed scrolls of chaos resistance [14s]
// Leftovers
heap of 2 blessed scrolls of familiar summoning [4s]
uncursed scroll of charging [2s]
// Damn, didn't know I had this. Lol.
heap of 6 blessed scrolls of magic mapping [12s]

Later Life + Achievements


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Her further life:
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After slaying Andor Drakon and dispersing his malevolent energies the
pillars of Order appear before you. All the forces of Order seem to be
united behind them. You are lifted to the status of an Avatar of Order and
the tales of your deeds are spread all over Ancardia.

Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Order. After a few millennia have passed you are
raised to the position of a demi-god to guard and protect Ancardia from the
forces of Chaos and Balance forever.

Under your guidance Ancardia becomes an orderly and organized world without
striking changes. Peaceful order (and boredom?) spreads and the world enters
an era of peace and tranquility never again leaving it.


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Her achievements during her adventures:
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Rita, the gray elven wizard, transformed into an avatar of Order.
She scored 11711766 points and advanced to level 50.
She survived for 0 years, 77 days, 11 hours, 9 minutes and 15 seconds
(105213 turns).
Rita visited 137 places.
Her strength score was modified by +26 during her career.
Her learning score was modified by +25 during her career.
Her willpower score was modified by +23 during her career.
Her dexterity score was modified by +19 during her career.
Her toughness score was modified by +30 during her career.
Her charisma score was modified by +12 during her career.
Her appearance score was modified by +14 during her career.
Her mana score was modified by +16 during her career.
Her perception score was modified by +11 during her career.
She was unnaturally aged by 35 years.
She was the champion of the arena.
She was a member of the thieves guild.
She defeated the arch enemy of a mighty karmic wyrm.
She adhered to the principles of the Cat Lord and thus rose to great fame.
She stopped the generation of nasty bugs.
She saved Khelavaster from certain death.
She ended her adventuring life in the palace of Andor Drakon.
4428 monsters perished under her attacks.
The following 30 artifacts were generated during her adventure:
the si
the dwarven rune axe "Rolf's Companion"
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer"
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the Crown of Chaos
the black torc
the Medal of Chaos
the rune-covered club "Skullcrusher"
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the rune-covered sling "Whirlwind"
the staff of the archmagi
the Trident of the Red Rooster
the weird tome
She possessed the following intrinsics:
She was fire resistant.
She was poison resistant.
She was lucky.
Fate smiled upon her (enhanced through an item).
She was sleep resistant.
She was petrification resistant.
She was able to teleport.
She was able to control teleportation.
She was invisible.
She was stun resistant.
She was paralyzation resistant.
She was resistant to death rays (enhanced through an item).
She was able to see invisible things (gained through items).
She was immune to shock attacks (gained through an item).
She was immune to fire attacks (gained through an item).
She was immune to acidic attacks.
She was immune to ice attacks (gained through an item).
She was able to breathe water (gained through an item).
She was able to resist confusion attacks (gained through an item).
She had the following talents: Affinity with Bows, Affinity with Crossbows,
Affinity with Polemarms, Affinity with Slings, Alert, Careful, Defensive
Fighter, Good Shot, Greased Lightning, Keen Shot, Miser, Missile Weapon
Master, Quick, Quick Shot, Shield Expert, Shield Master, Shield Specialist,
Treasure Hunter, Very Careful, Very Quick.
She had a final speed score of 136 (final base speed: 130).
She was a messiah of Corellius.
She asked for 12 divine interventions.
She was a holy champion of Order.

FantomFang
08-10-2009, 11:49 PM
Monsters Slaughtered/Killed/Backstabbed...



The following monsters were vanquished:
2 acid vortices, 21 air demons, 11 air elementals, 5 air grues, 14 ancient
black dragons, 3 ancient blue dragons, 1 ancient blue wyrm, 1 Ancient
Chaos Wyrm, 1 ancient karmic wyrm, 3 ancient minotaurs, 3 ancient red
dragons, 1 Ancient Stone Beast, 1 ancient white dragon, 2 animated armors,
5 animated trees, 21 annihilators, 3 annis hags, 60 assassins, 1 assassin
prince, 9 balors, 11 bandits, 1 banshee, 18 barbarians, 8 barbarian
leaders, 1 battle bunny, 1 beggar, 7 berserkers, 1 berserker emperor,
3 berserker kings, 8 berserker lords, 5 berserker princes, 6 big dogs,
32 black baby dragons, 21 black dragons, 1 black druid, 10 black
hurthlings, 2 black slayers, 13 black unicorns, 8 blink dogs, 7 blue baby
dragons, 8 blue dragons, 1 bone golem, 1 brown bear, 2 brown worms,
11 bugbears, 3 bulettes, 1 bunny master, 2 carrion crawlers, 5 cave bears,
68 cave fishers, 9 cave lizards, 9 cavemen, 1 Chaos Archmage, 5 chaos
brothers, 3 chaos eyes, 2 chaos knights, 4 chaos lizards, 30 chaos
mutants, 2 chaos plague bearers, 7 chaos rats, 210 chaos servants, 5 chaos
sisters, 37 chaos spawns, 4 chaos spiders, 1 chaos viper, 1 chaos warlord,
27 chaos warriors, 38 chaos wizards, 13 claw bugs, 1 clay golem, 1 cloaked
ratling, 3 cobras, 3 cooshoos, 14 corpse fiends, 5 corruptors, 1 crime
lord, 2 crystal statues, 4 cutpurses, 26 dark elven archers, 5 dark elven
lords, 3 dark elven priestesses, 3 dark elven princesses, 14 dark elven
warriors, 17 dark elven wizards, 7 dark orcs, 7 dark sages, 2 death oozes,
5 diamond golems, 29 dire wolves, 7 displacer beasts, 11 dopplegangers,
4 doppleganger lords, 3 Dorn Beasts, 7 dwarves, 1 dwarven artificer,
17 dwarven chaos knights, 3 dwarven children, 11 dwarven guardians,
48 earth elementals, 1 ElDeR cHaOs GoD, 1 emperor moloch, 40 ettins,
4 eyes of destruction, 3 farmers, 5 female dwarves, 73 fire beetles,
37 fire demons, 17 fire drakes, 50 fire elementals, 27 fire giants,
12 fire giant kings, 18 fire grues, 16 fire lizards, 4 fire vortices,
3 flesh golems, 3 floating eyes, 8 fomorian giants, 5 frost giants,
2 frost giant berserkers, 5 gargoyles, 3 gelatinous cubes, 27 ghosts,
3 ghost bats, 1 ghost king, 40 ghost lords, 100 ghuls, 1 giant ant queen,
18 giant ant warriors, 17 giant ant workers, 19 giant bats, 1 giant bee
queen, 108 giant bee warriors, 6 giant bee workers, 5 giant boars, 8 giant
centipedes, 8 giant frogs, 9 giant lizards, 7 giant raccoons, 35 giant
rats, 1 giant rust monster, 4 giant slugs, 32 giant spiders, 4 gibbering
mouthers, 57 gnolls, 2 gnoll chieftains, 44 goblins, 5 goblin berserkers,
7 goblin chieftains, 36 goblin rockthrowers, 18 goblin slavemasters,
1 gorgon, 38 gray oozes, 1 great black wyrm, 1 great water dragon,
22 greater air elementals, 1 greater balor, 1 greater black unicorn,
97 greater chaos servants, 79 greater claw bugs, 3 greater daemons,
9 greater mimics, 13 greater molochs, 15 greater mummies, 1 greater water
elemental, 1 green blob, 7 green hags, 9 green slimes, 2 green worms,
10 gremlins, 1 griffon, 1 grizzly bear, 2 half-orc bouncers, 4 harpies,
5 hell hounds, 81 hill giants, 2 hill giant chieftains, 8 hill orcs,
9 hill orc sergeants, 10 hippogriffs, 17 hobgoblins, 2 hobgoblin chiefs,
2 hobgoblin leaders, 3 homunculi, 7 huge bats, 2 hydras, 10 hyenas, 4 ice
vortices, 4 imps, 18 invisible stalkers, 1 iron golem, 45 jackals,
2 jackal demons, 8 jackalweres, 1 karmic baby dragon, 5 karmic lizards,
171 killer bugs, 78 kobolds, 11 kobold chieftains, 6 kobold shamans,
34 large bats, 15 large gnolls, 6 large jackals, 40 large kobolds, 5 large
orcs, 6 large snakes, 89 large spiders, 4 least daemons, 1 lesser daemon,
3 leucrottas, 5 liches, 23 lightning lizards, 1 lightning vortex, 2 living
walls, 17 lizard men, 8 magebane eyes, 13 magedoom eyes, 1 margoyle,
40 master assassins, 7 master mimics, 1 master necromancer, 1 Master
Summoner, 7 master swordsmen, 5 master thieves, 10 mimics, 1 mimic
hivemind, 6 minotaurs, 4 molochs, 3 muggers, 1 multi-headed chaos dragon,
23 mummies, 1 mummy lord, 13 muscular dwarves, 5 necromancers, 1 ochre
jelly, 46 ogres, 3 ogre kings, 5 ogre lords, 3 ogre magi, 39 orcs, 4 orc
chieftains, 11 orc scorchers, 3 outlaws, 7 outlaw leaders, 11 owlbears,
31 pit vipers, 1 pixie, 3 pixie archers, 2 purple worms, 3 quasits,
1 quickling, 1 quickling bard, 4 quickling lords, 6 rabid dogs,
10 raiders, 61 rats, 11 ratling archers, 1 ratling duelist, 4 ratling
fencers, 1 ratling master thief, 8 ratling thieves, 8 ratling warriors,
4 red baby dragons, 6 red dragons, 30 red worms, 1 revenant, 2 rust
monsters, 75 shadows, 10 shadow centipedes, 3 shadow lords, 4 shadow
trolls, 1 shadow wyrm, 1 shopkeeper, 5 silver wolves, 1 skeletal king,
10 skeletal warriors, 126 skeletons, 2 slow shadows, 1 Snake from Beyond,
12 spectres, 6 staring eyes, 26 steel golems, 2 steel zombies, 32 stone
giants, 6 stone giant lords, 9 stone golems, 31 stone grues, 2 stone
oozes, 8 stone snakes, 1 swamp hydra, 8 swordsmen, 30 tarantulas,
2 titans, 13 trolls, 4 troll berserkers, 3 troll chiefs, 1 undead chaos
dwarven berserker, 17 vampires, 45 vapor rats, 3 vipers, 9 water demons,
6 water elementals, 17 water grues, 61 water snakes, 5 wererats,
8 werewolves, 2 werewolf lords, 3 white baby dragons, 18 white worms,
53 wights, 26 wolves, 80 wraiths, 66 writhing masses of primal chaos,
2 yellow oozes, 118 zombies