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View Full Version : YAVP Cderaw dwarven Mindcrafter



Pustka
03-31-2008, 10:13 PM
My first so powerfull mindcrafter. Although i regret that i chosed dwarf. He
had not enough power points but executor did well again ;) In the late game i
didn't had any probems. GTB rules ;) I didn't save Kely cos i wanted to wish
for willpower :) He managed to stay alive in the beginning thanks to fail of
vampirism :)D this stuff is great. THe worst thing are Earth elementals cos
they are immune to all mindcraft, so they must be taken down in hand-to-hand.



Cderaw St:39 Le:25 Wi:54 Dx:38 To:46 Ch:16 Ap:18 Ma:11 Pe:22 N=
DV/PV: 71/60 H: 830(830) P: 756(756) Exp: 50/34378032 DrCh Sp: 114
Blessed

Background Information
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Name: Cderaw Race: male Dwarf Class: Mindcrafter
Eye color: brown Hair color: brown Complexion: ruddy
Height: 122 cm Weight: 80 kilos
Age: 70 (grown-up, 7 years of unnatural aging added in)
Star sign: Tree Birthday: 23/Tree (day 353 of the year)

YOUR HISTORY:
Your mother is a mighty enchantress. She is unmarried. Your father
is living in the vicinity of your mother's tower. He is a humble shepherd.
In your childhood you were tortured by your cruel parents. They
seemed to thoroughly hate and despise you.
In your youth you enjoyed competition against others to the
fullest. You were a very active kid.
Your life as a young adult was characterized by steady
determination. Your goal lay clearly ahead of you and you never strayed
from your path.
You decided to become a Mindcrafter.

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Inventory
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Total weight: 5989 stones Carrying capacity: 12997 stones

He: uncursed eternium cap [+4, +5] [28s]
Ne: uncursed sapphire amulet (named) [+4, +4] {Wi+7} [3s]
Bo: uncursed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
Gi: uncursed adamantium girdle [+0, +6] [18s]
Cl: uncursed cloak of defense [+7, +5] [20s]
RH: blessed jet-black battle axe (named) (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
LH: blessed tower crystal shield (+1) [+13, +4] [260s]
RR: blessed ring of damage [1s]
LR: blessed ring of damage [1s]
Br: blessed bracers of toughness [+0, +0] {To+6} [10s]
Ga: uncursed iron gauntlets (named) (-1, +0) [+1, +3] {St+7} [10s]
Bo: uncursed eternium boots [+3, +5] [55s]
MW: uncursed rune-covered sling (named) (+12, +12) [3s]
Mi: heap of 11 uncursed rocks (+0, 1d4) [55s]
Tl: uncursed dwarven pick axe (named) (+2, 2d10+4) [+2, +2] {To+3} [90s]

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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 25
Daggers & knives 7 +6 +3 +1 skilled 445
Clubs & hammers 9 +7 +5 +3 excellent 381
Maces & flails 6 +4 +2 +1 skilled 76
Swords 5 +3 +2 +1 skilled 80
Axes 14 +16 +14 +4 Mastery 12910

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 7 +14 +10 +2 skilled 206
Bows 0 +0 +0 +0 unskilled 7
Crossbows 6 +12 +9 +2 skilled 97

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 12 +24 Mastery 4032


Damage caused with your melee weapons:
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Right hand: +115 bonus to hit, 5d6+57 damage


Skills

Backstabbing .............100 (superb) [+1]
Bridge building .......... 31 (fair) [+3d4] (mr)
Climbing ................. 78 (great) [+1d3]
Concentration ............100 (superb) [+2d4]
Courage ..................100 (superb) [+3d3]
Detect traps .............100 (superb) [+1]
Disarm traps ............. 71 (great) [+1]
First aid ................ 63 (good) [+1]
Gemology .................100 (superb) [+1d5]
Haggling .................100 (superb) [+1d5]
Healing ..................100 (superb) [+1d5]
Herbalism ................ 81 (great) [+1d3]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+2d4]
Metallurgy ............... 67 (good) [+1d3]
Mining ................... 84 (great) [+1]
Music .................... 53 (good) [+1d3]
Pick pockets ............. 59 (good) [+1d3]
Smithing ................. 50 (fair) [+1]
Stealth ..................100 (superb) [+2d4]
Tactics .................. 84 (great) [+1]
Two weapon combat ........ 61 (good) [+1]

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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rule your subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.

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His achievements during his adventures:
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Cderaw, the dwarven mindcrafter, saved the world with his brave efforts and
became a great ruler while saving himself 14 times.
He scored 14255944 points and advanced to level 50.
He survived for 0 years, 70 days, 0 hours, 20 minutes and 45 seconds (106757
turns).
Cderaw visited 107 places.
His strength score was modified by +19 during his career.
His learning score was modified by +14 during his career.
His willpower score was modified by +22 during his career.
His dexterity score was modified by +27 during his career.
His toughness score was modified by +20 during his career.
His charisma score was modified by +11 during his career.
His appearance score was modified by +9 during his career.
His mana score was modified by -1 during his career.
His perception score was modified by +10 during his career.
He was unnaturally aged by 7 years.
He was the champion of the arena.
He was the head of the thieves guild.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
10054 monsters perished under his attacks.
The following 27 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the scorched spear
the Brannalbin's Cloak of Defense
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the rune-covered club "Skullcrusher"
the Chaos Orb of Elemental Mana
the rune-covered sling "Whirlwind"
the jet-black battle axe "Executor"
the robes of resistance
the sapphire amulet "Preserver"
the dwarven pick axe "Hammerhead"
the iron gauntlets "Ironfist"
the black tome of Alsophocus
the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
He was fire resistant (enhanced through an item).
He was poison resistant (gained through an item).
He was acid resistant (gained through an item).
He was lucky (enhanced through an item).
Fate smiled upon him.
He was cursed (gained through an item).
He was sleep resistant (gained through an item).
He was able to control teleportation.
He was stun resistant (gained through items).
He was paralyzation resistant (gained through an item).
He was shock resistant (gained through items).
He was immune to fire attacks.
He was able to resist confusion attacks (gained through an item).
He had the following talents: Affinity with Axes, Alert, Beast of Burden,
Charged, Healthy, Long Stride, Master Packager, Mighty Aura, Miser, Pious,
Porter, Potent Aura, Shield Specialist, Stealthy, Strong Aura, Treasure
Hunter, Very Pious.
He had a final speed score of 114 (final base speed: 111).
He was a messiah of Clamgaddin.
He asked for 39 divine interventions.
He was a holy champion of Balance.