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JellySlayer
09-04-2009, 05:58 AM
As I posted in the other thread (http://www.adom.de/forums/showthread.php?t=1632), I developed a challenge game where I would start the game ADOMBot my base speed to 10, and proceed to finish the game without a speed ever exceeding 50. I successfully completed this challenge with Molochman, the Gnome Wizard.

The game started off mostly scumming the ID for spells and armor. Once I was strong enough, I hit the CoC, did some Dwarf quests, got precrowned with Purifier. Pyramid was tricky because it was easy to get surrounded, and I needed several prayers plus numerous spenseweeds to survive. Finished up dwarf quests, did Griffyard, cleared Darkforge, HoTHK. ToEF was surprisingly easy: stunned the ACW and dropped him with Acid Balls. Dove through the CoC, killed Khelly, a snake, a banshee, and Eternal Guardian, and a Cat Lord. Ignored a greater undead vault. Did the Library for a complete set of spells and 5 SoCR. Cleared Air Temple (easy), Earth Temple (fairly easy--spammed HP casted Acid Balls until everything died), Mana (fairly hard... was almosted killed by a barrage of death rays). Wished for a pot of uselessness with the only wish I found, got Skullcrusher. D:50 was epic. I used my two SoFS to get a greater earth and fire elemental. Fire died by the time we made it through the jellies, so I used my writing set to get another companion--an Emperor Lich. Cleared the upper and lower passages without any trouble. Opened the main room to kill everything there. A panicking balor almost killed me--I think I had about 20 health left. My earth elemental and lich were both killed by Fisty, so I was forced to flee, write another SoFS (another earth elemental). Fisty killed him too, but he was weak enough that he fled when I hit him with a PoCC, then cornered him and killed with Acid Ball. Finished off the rest of the balors, hit the levers. Used my remaining SoCR to clear my corruption, and exited the chain. Final speed = 25 (although I had around 40 for most of D:50).

Incidental note, the hardest monsters I faced were 2 diamond golems (one in library, one on UL:4). Because of my slow speed and their immunity to magic, I basically had no chance against them. The other monster that caused a lot of problems were molochs. They were faster than me (heh), regenerated like crazy, and did a ton of damage per hit. I'm lucky I never ran into a greater moloch--that would have been very very dangerous.

JellySlayer
09-04-2009, 06:03 AM
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Screenshot
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Molochman St:25 Le:32 Wi:36 Dx:45 To:43 Ch:23 Ap:20 Ma:29 Pe:19 N=
DV/PV:129/55 H:577(742) P:673(673) Exp: 50/50716985 DrCh Sp: 22
Blessed Satiated Coward
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Background Information
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Name: Molochman Race: male Gnome Class: Wizard
Eye color: green Hair color: gray Complexion: ruddy
Height: 3'3" Weight: 110 pounds
Age: 194 (grown-up, 86 years of unnatural aging added in)
Star sign: Falcon Birthday: 27/Falcon (day 237 of the year)

YOUR HISTORY:
Your mother is a mighty enchantress. She is unmarried. Your father
is living in the vicinity of your mother's tower. He is a humble shepherd.
In your childhood you were a credit to your family. Your people
loved you and enjoyed your presence.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of your
age.
Your young adulthood was characterized by hard and long work. You
had decided to study under a renowned master. To your great disappointment
you had to find out, that he was a hard, unjust and tyrannic man,
embittered by his old age. Your apprentice years were quite terrible.
You decided to become a Wizard.


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Inventory
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Total weight: 1670 stones Carrying capacity: 55554 stones

He: blessed helm of mental stability [+6, +4] {Le+2} [100s]
Ne: uncursed ankh [3s]
Bo: blessed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
Gi: uncursed eternium girdle [+0, +4] [12s]
Cl: uncursed hooded cloak [+1, +0] [40s]
RH: blessed rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1] {Wi+4}
LH: uncursed tower crystal shield (-1) [+13, +4] [260s]
RR: uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
LR: uncursed ring of see invisible [1s]
Br: blessed rustproof bracers of protection [+0, +5] [10s]
Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Bo: uncursed gnomish boots (+1, +0) [+3, +3] [10s]
MW: -
Mi: -
Tl: heap of 41 blessed spenseweeds [82s]


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Stuff
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Total weight: 881 stones Carrying capacity: 55554 stones

One-handed weapons ('(')
blessed jet-black battle axe "Executor" (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)

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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Maces & flails 9 +7 +5 +3 excellent 900
Axes 7 +5 +4 +1 skilled 396

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 8 +16 excellent 1220

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Spells
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Acid Ball : 442, 18pp (Effectivity: +19)
Acid Bolt : 1429, 7pp (Effectivity: +12)
Bless : 2070, 5pp (Effectivity: +0)
Burning Hands : 766, 4pp (Effectivity: +18)
Calm Monster : 2260, 5pp (Effectivity: +4)
Create Item : 83, 176pp (Effectivity: +0)
Cure Critical Wounds: 1210, 9pp (Effectivity: +0)
Cure Disease : 2119, 5pp (Effectivity: +0)
Cure Light Wounds : 1935, 2pp (Effectivity: +7)
Cure Serious Wounds : 1011, 6pp (Effectivity: +0)
Darkness : 3314, 3pp (Effectivity: +2)
Death Ray : 71, 78pp (Effectivity: +0)
Destroy Undead : 716, 5pp (Effectivity: +0)
Disarm Trap : 1825, 6pp (Effectivity: +0)
Earthquake : 1200, 48pp (Effectivity: +0)
Farsight : 2913, 9pp (Effectivity: +10)
Fire Bolt : 3386, 6pp (Effectivity: +1)
Fireball : 1358, 12pp (Effectivity: +1)
Frost Bolt : 2904, 6pp (Effectivity: +25)
Greater Identify : 1187, 60pp (Effectivity: +2)
Heal : 979, 24pp (Effectivity: +0)
Ice Ball : 927, 15pp (Effectivity: +1)
Identify : 78, 55pp (Effectivity: +0)
Improved Fireball : 1029, 18pp (Effectivity: +0)
Invisibility : 1551, 5pp (Effectivity: +14)
Knock : 2442, 7pp (Effectivity: +6)
Know Alignment : 1148, 6pp (Effectivity: +0)
Light : 3474, 1pp (Effectivity: +6)
Lightning Ball : 1107, 17pp (Effectivity: +6)
Lightning Bolt : 1740, 6pp (Effectivity: +21)
Magic Lock : 1526, 4pp (Effectivity: +7)
Magic Map : 880, 24pp (Effectivity: +4)
Magic Missile : 2235, 4pp (Effectivity: +14)
Mystic Shovel : 953, 60pp (Effectivity: +3)
Neutralize Poison : 1176, 6pp (Effectivity: +0)
Petrification : 960, 72pp (Effectivity: +0)
Remove Curse : 1534, 30pp (Effectivity: +1)
Revelation : 148, 20pp (Effectivity: +0)
Scare Monster : 1139, 8pp (Effectivity: +0)
Slow Monster : 1551, 5pp (Effectivity: +0)
Slow Poison : 1936, 4pp (Effectivity: +0)
Strength of Atlas : 1958, 5pp (Effectivity: +16)
Stun Ray : 2059, 5pp (Effectivity: +0)
Summon Monsters : 1490, 18pp (Effectivity: +1)
Teleportation : 1878, 11pp (Effectivity: +19)
Web : 2426, 7pp (Effectivity: +6)
Wish : 10, 5700pp (Effectivity: +0)

JellySlayer
09-04-2009, 06:10 AM
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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rule your subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.

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His achievements during his adventures:
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Molochman, the gnomish wizard, saved the world with his brave efforts and
became a great ruler while saving himself 10 times.
He scored 20051660 points and advanced to level 50.
He survived for 1 year, 122 days, 16 hours, 42 minutes and 5 seconds (93851
turns).
3 companions were killed during his adventures.
Molochman visited 110 places.
His strength score was modified by +18 during his career.
His learning score was modified by +13 during his career.
His willpower score was modified by +17 during his career.
His dexterity score was modified by +32 during his career.
His toughness score was modified by +23 during his career.
His charisma score was modified by +9 during his career.
His appearance score was modified by +8 during his career.
His mana score was modified by +6 during his career.
His perception score was modified by +5 during his career.
He was unnaturally aged by 86 years.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
3572 monsters perished under his attacks.
The following 25 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the scorched spear
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the hammer of the gods
the black torc
the rune-covered club "Skullcrusher"
the Chaos Orb of Elemental Mana
the rune-covered sling "Whirlwind"
the jet-black battle axe "Executor"
the robes of resistance
the rune-covered heavy mace "Purifier"
the weird tome
He possessed the following intrinsics:
He was fire resistant (gained through items).
He was poison resistant.
He was cold resistant (gained through an item).
He was acid resistant (gained through an item).
He was lucky (enhanced through items).
Fate smiled upon him (enhanced through an item).
He was able to control teleportation.
He was shock resistant (enhanced through items).
He was able to see invisible things (gained through an item).
He was immune to acidic attacks.
He was able to resist confusion attacks (gained through an item).
He had the following talents: Beast of Burden, Careful, Defensive Fighter,
Extremely Hardy, Greased Lightning, Hardy, Immune to Pain, Iron Skin, Long
Stride, Master Packager, Porter, Quick, Shield Expert, Shield Master, Shield
Specialist, Steel Skin, Tough Skin, Very Careful, Very Hardy, Very Quick.
He had a final speed score of 22 (final base speed: 27).
He was a messiah of Berwyn.
He asked for 16 divine interventions.
He was a holy champion of Balance.
He was slightly tainted by Chaos.

The following monsters were vanquished: (abbreviated)
19 air demons
8 air elementals
5 air grues
2 ancient blue dragons
1 Ancient Chaos Wyrm
2 ancient minotaurs
2 ancient red dragons
1 Ancient Stone Beast
1 ancient white dragon
7 balors
1 banshee
3 berserker emperors
1 black druid
1 black slayer
1 black unicorn
1 bunny master
1 cat lord
1 Chaos Archmage
103 chaos servants
27 chaos spawns
10 chaos wizards
1 dark elven priestess
1 dark elven princess
4 dark elven warriors
2 death oozes
2 Dorn Beasts
1 dragon turtle
22 earth elementals
1 eternal guardian
11 fire drakes
3 fire elementals
11 fire giants
1 fire grue
1 gorgon
97 gray oozes
1 gray slayer
1 greater balor
34 greater chaos servants
2 greater claw bugs
1 greater daemon
5 greater water elementals
61 gremlins
3 hydras
1 invisible stalker
116 jackals
3 jackal demons
7 jackalweres
86 large spiders
2 living walls
2 magedoom eyes
1 master lich
1 master mimic
1 Master Summoner
3 mimic hiveminds
1 minotaur mazemaster
2 molochs
1 mummy lord
6 ogre magi
1 oracle
2 quickling lords
1 quickling queen
1 shambling mound
1 skeletal king
1 Snake from Beyond
32 steel golems
22 stone grues
1 undead chaos dwarven berserker
24 vapor rats
4 water demons
5 water elementals
20 water grues
3 werewolf lords
1 white dragon
397 white worms
1 will o'wisp
36 writhing masses of primal chaos

Sami
09-04-2009, 06:11 AM
Incidental note, the hardest monsters I faced were 2 diamond golems (one in library, one on UL:4). Because of my slow speed and their immunity to magic, I basically had no chance against them. The other monster that caused a lot of problems were molochs. They were faster than me (heh), regenerated like crazy, and did a ton of damage per hit. I'm lucky I never ran into a greater moloch--that would have been very very dangerous.

Diamond golems aren't immune to magic missile.

Pumpernickel
09-04-2009, 08:21 AM
That was quite an achievement! Congrats!

I've seen a bit of CoC_50 at reduced speed (drakeling), but going up against the balor at 40ish speed must have been quite scary, even with summoned helpers.

What impressed me most was the kill of the cat lord, however. Knocking that sucker down when you've at most 1/3 of his speed takes some cojones ... I'm of course wondering when we'll see the first MolochMan OCG.

And, as Sami said, Diamond Golems have no resistance at all against magic missiles - i haven't yet seen a 'shrugging off' on them. Just be grateful you didn't get a diamond golem threat room on the Cat Lord's level.

JellySlayer
09-04-2009, 02:23 PM
I don't like OCG endings very much, so I'd probably prefer to try an ULE, myself. On the other hand, the prospect of killing Keriax and especially the emperor moloch (due to the regen issue, mainly) would probably be pretty brutal. The blue dragon caves would actually be really annoying too. Not that you'd necessarily take much damage, but that you'd be getting bolted like 30 times per turn. Very tedious.

I don't expect Andor Drakon would be a problem for a low speed ULE as long as plenty of corruption removal is available.

grobblewobble
09-04-2009, 02:43 PM
2 quickling lords
1 quickling queen

I wonder how hard it was to deal with those?

JellySlayer
09-04-2009, 04:02 PM
Surprisingly easy, actually. They don't do a whole lot of damage against 50 PV (and over 130 DV on coward), so I basically just wait around until they finished a turn within 3 squares of me, then hit them with a ball spell.

DumbleDoor
09-06-2009, 09:19 PM
I remember reading a while ago when someone asked if you sold your soul to the devil for ADOM skills. Is this true? Congratulations.

kordi
09-13-2009, 01:07 AM
Great achievement...However I don't understand your problems against certain monsters ie. diamond golems or molochs... couldn't you just teleport them away?