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View Full Version : My drakish fighter!



Sradac
04-05-2008, 04:36 PM
He got stuck inside the dwarven mystics room with no teleport traps inside, so i had to find the best way to kill myself off ;)

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Screenshot
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Xarn St:26 Le:11 Wi:14 Dx:17 To:14 Ch: 9 Ap:12 Ma:10 Pe:11 N=
DV/PV: 50/9 H: -1(109) P: 22(22) Exp: 14/139735 D: 9 Sp: 103

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Background Information
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Name: Xarn Race: male Drakeling Class: Fighter
Eye color: amber Hair color: bald Complexion: green
Height: 5'6" Weight: 174 pounds
Age: 54 (middle-aged, 29 years of unnatural aging added in)
Star sign: Unicorn Birthday: 22/Unicorn (day 112 of the year)

YOUR HISTORY:
Your parents are travelling adventurers. They are doing moderately
well but are talented enough to survive.
As a child you had to survive pretty harsh times since your parents
seemed to have run out of luck. Their wealth was ever-declining and times
were very hard.
As a youth you spent a lot of time in the wilds exploring woods and
generally enjoying your freedom. You had a lot of fun and learned to value
the treasures of nature.
As a young adult you tried many occupations before finally deciding
on one to pursue. This has left you with a very broad base of lore.
You decided to become a Fighter.


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Inventory
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Total weight: 2016 stones Carrying capacity: 3710 stones

Head : uncursed orcish helmet [+1, +2] {Pe-1} [100s]
Neck : uncursed amulet of speed (+3 spd) [3s]
Body : uncursed studded leather armor (-1, +0) [+3, +2] [250s]
Girdle : uncursed girdle of greed [+0, +0] [7s]
Cloak : uncursed cloak of defense [+3, +0] [20s]
Right Hand : uncursed adamantium mace (+0, 1d6+6) [72s]
Left Hand : uncursed tower mithril shield (+1) [+9, +2] [120s]
Right Ring : uncursed ring of stun resistance [1s]
Left Ring : uncursed ring of cold resistance [1s]
Bracers : uncursed brass bracers [+0, +0] [10s]
Gauntlets : uncursed red dragon-hide gauntlets (-2, +0) [+3, +2] [10s]
Boots : blessed seven league boots [+1, +0] [30s]
Missile weapon: blessed long bow (+5, +2) [30s]
Missiles : uncursed arrow (+1, 1d6) [2s]
Tool : blessed holy symbol [5s]


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Stuff
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Total weight: 1355 stones Carrying capacity: 3710 stones

Armor ('[')
uncursed leather armor (+1, +1) [+0, +2] [150s]
Cloaks ('[')
uncursed cloak of invisibility (-1, +0) [+1, +0] [30s]
Necklaces (''')
uncursed amulet of protection from constructs [3s]
uncursed amulet of the cold heart {Ch-10} [3s]
uncursed amulet of perseverance {Wi+3} [3s]
blessed necklace of rabies resistance [2s]
One-handed weapons ('(')
uncursed stone spear (+3, 1d8) [120s]
uncursed adamantium battle axe (+0, 1d6+7) [50s]
uncursed mithril spear (+1, 1d8+3) [40s]
Missiles ('/')
uncursed rusty drakish scurgar (+2, 1d8+2) [10s]
bundle of 7 uncursed quarrels (+1, 2d6) [14s]
uncursed arrow (+0, 1d6+2) [2s]
bundle of 7 uncursed arrows (+0, 1d6) [14s]
bundle of 13 uncursed arrows (-3, 1d6) [26s]
bundle of 18 cursed arrows (+1, 1d6) [36s]
uncursed balanced arrow (+4, 1d6) [2s]
uncursed arrow (+3, 1d6) [2s]
blessed arrow (+0, 1d6+2) [2s]
bundle of 2 blessed arrows (+0, 1d6) [4s]
cursed arrow (+1, 1d6+2) [2s]
Tools (']')
uncursed waterproof blanket [10s]
uncursed broken triangular key [1s]
uncursed si [10s]
uncursed climbing set [180s]
uncursed plain blanket [10s]
uncursed round key [1s]
cursed si [10s]
Rings ('=')
uncursed ring of cold resistance [1s]
Wands ('\')
uncursed wand of webbing (2 charges) [3s]
uncursed wand of poison (9 charges) [3s]
uncursed wand of door creation (1 charge) [3s]
blessed wand of trap creation (1 charge) [3s]
uncursed wand of stunning (5 charges) [3s]
uncursed wand of stunning (4 charges) [3s]
uncursed wand of door creation (2 charges) [3s]
blessed wand of fireballs (8 charges) [3s]
uncursed wand of fire (1 charge) [4s]
uncursed wand of knocking (0 charges) [3s]
uncursed wand of item detection (2 charges) [3s]
uncursed wand of stunning (1 charge) [3s]
Potions ('!')
uncursed potion of invisibility [4s]
blessed potion of invisibility [4s]
heap of 2 uncursed potions of carrot juice [8s]
heap of 3 uncursed potions of water [12s]
potion of unholy water [4s]
cursed potion of ultra healing [2s]
heap of 6 blessed potions of insight [12s]
Scrolls ('?')
uncursed scroll of uncursing [2s]
uncursed papyrus scroll [2s]
uncursed scroll of item detection [2s]
uncursed scroll of identify [2s]
uncursed scroll of protection [2s]
cursed scroll of monster detection [2s]
heap of 4 blessed scrolls of chaos resistance [8s]
Books ('"')
blessed manual of bridge building [100s]
Food ('%')
heap of 29 cursed cooked lizards [87s]
heap of 45 uncursed fried bats [135s]
heap of 40 uncursed cooked lizards [120s]
Valuables ('$')
7117 gold pieces [71s]
Gems ('*')
uncursed worthless piece of white glass [1s]

Sradac
04-05-2008, 04:36 PM
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
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Unarmed fighting 0 +0 +0 +0 unskilled 8
Daggers & knives 0 +0 +0 +0 unskilled 15
Clubs & hammers 0 +0 +0 +0 unskilled 5
Maces & flails 6 +4 +2 +1 skilled 253
Swords 8 +6 +4 +2 excellent 702
Axes 6 +4 +3 +1 skilled 118
Whips 0 +0 +0 +0 unskilled 15
Pole arms 6 +6 +2 +5 skilled 180
Twohanded weapons 0 +0 +0 +0 unskilled 15
Staves 0 +0 +0 +0 unskilled 15

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 6 +12 +9 +2 skilled 135
Crossbows 3 +6 +4 +1 basic 31
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 1 +2 +1 +0 basic 2
Boomerangs & scurgari 1 +2 +1 +0 basic 11

Shields Lvl DV Level Required marks
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Shields 6 +12 skilled 58


Damage caused with your melee weapons:
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Right hand: +28 bonus to hit, 1d6+15 damage


Damage caused with your missile weapons:
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Ammunition: 1, base range: 12, +35 bonus to hit, 1d6+15 damage




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Skills
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Alertness ................ 52 (good) [+3d3]
Archery .................. 32 (fair) [+3d4]
Athletics ................ 69 (good) [+3d4]
Bridge building .......... 4 (poor) [+4d4] (ma)
Climbing ................. 52 (good) [+3d3]
Dodge .................... 60 (good) [+2d4]
Find weakness ............ 73 (great) [+1d3]
First aid ................ 55 (good) [+3d3]
Food preservation ........ 55 (good) [+1d5]
Haggling ................. 22 (mediocre) [+3d4]
Healing ..................100 (superb) [+1d5]
Listening ................ 65 (good) [+1d5]
Literacy ................. 64 (good) [+1]
Metallurgy ............... 18 (mediocre) [+3d5]
Music .................... 6 (poor) [+3d4]
Pick pockets ............. 24 (mediocre) [+2d4]
Stealth .................. 24 (mediocre) [+3d3]
Swimming ................. 67 (good) [+1d3]
Two weapon combat ........ 58 (good) [+3d4]







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His achievements during his adventures:
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Xarn, the drakish fighter, broke his leg while kicking at the air.
He scored 65025 points and advanced to level 14.
He survived for 0 years, 23 days, 12 hours, 10 minutes and 0 seconds (26759
turns).
Xarn visited 50 places.
His strength score was modified by +3 during his career.
His learning score was modified by +3 during his career.
His dexterity score was modified by +3 during his career.
His toughness score was modified by -4 during his career.
His charisma score was modified by +1 during his career.
His appearance score was modified by +3 during his career.
His mana score was modified by +1 during his career.
His perception score was modified by +2 during his career.
He was unnaturally aged by 29 years.
He ended his adventuring life on level 9 of the caverns of chaos.
1259 monsters perished under his attacks.
The following three artifacts were generated during his adventure:
the si
the potion of literacy
the elemental gauntlets
He possessed the following intrinsics:
He was fire resistant (enhanced through an item).
He was poison resistant.
He was cold resistant (enhanced through an item).
He was acid resistant.
He was lucky.
He was petrification resistant.
He was able to control teleportation.
He was stun resistant (gained through an item).
He had the following talents: Aggressive, Careful, Hardy, Long Stride, Tough
Skin.
He had a final speed score of 103 (final base speed: 100).
He was a fervent follower of Issrecht.
He asked for 7 divine interventions.
He was neutrally aligned.
He was slightly tainted by Chaos.

The following monsters were vanquished:
1 ankheg
3 bandits
12 barbarians
2 barbarian leaders
2 berserkers
1 berserker lord
1 big dog
3 black hurthlings
4 blink dogs
2 brown worms
8 bugbears
1 carrion crawler
1 cave bear
1 cave fisher
5 cave lions
2 cave lizards
3 cave tigers
1 caveman
2 chaos brothers
1 chaos plague bearer
2 chaos rats
1 chaos sister
6 claw bugs
2 clay golems
1 cooshoo
5 corpse fiends
2 cutpurses
2 dark elven archers
1 dark elven lord
2 dark elven warriors
2 dark elven wizards
1 dark orc
2 dark sages
6 dire wolves
4 displacer beasts
11 dopplegangers
1 dwarf
1 dwarven guardian
3 ettins
2 eyes of destruction
1 fairy dragon
9 fire beetles
5 fire lizards
1 flesh golem
4 floating eyes
2 gargoyles
7 gelatinous cubes
4 ghosts
4 ghost bats
23 ghuls
2 giant ant queens
21 giant ant warriors
18 giant ant workers
32 giant bats
9 giant centipedes
2 giant frogs
3 giant lizards
3 giant raccoons
52 giant rats
10 giant spiders
1 gibbering mouther
9 gnolls
1 gnoll chieftain
42 goblins
12 goblin chieftains
23 goblin rockthrowers
14 goblin slavemasters
20 gray oozes
3 green hags
29 green slimes
5 gremlins
1 griffon
5 harpies
5 hell hounds
1 hill orc
4 hill orc sergeants
9 hippogriffs
21 hobgoblins
2 hobgoblin chiefs
2 hobgoblin leaders
3 homunculi
1 huge bat
1 hyena
14 ice vortices
2 imps
49 jackals
3 jackalweres
3 karmic lizards
30 kobolds
3 kobold chieftains
2 kobold shamans
23 large bats
2 large dogs
1 large gnoll
2 large jackals
5 large kobolds
31 large orcs
10 large spiders
1 leucrotta
1 lightning lizard
12 lizard men
1 margoyle
2 master swordsmen
2 mimics
1 minotaur
2 mummies
2 necromancers
2 ochre jellies
41 ogres
1 ogre lord
4 ogre magi
75 orcs
5 orc chieftains
44 orc scorchers
2 outlaws
4 owlbears
14 pit vipers
3 pixies
2 pixie archers
2 quasits
1 rabid dog
44 rats
6 ratling archers
2 ratling fencers
10 ratling thieves
4 ratling warriors
1 red worm
17 shadows
6 shadow centipedes
81 skeletons
1 slow shadow
1 steel zombie
1 stone snake
1 stone statue
1 swordsman
2 tarantulas
1 troll
1 troll berserker
1 undead chaos dwarven berserker
1 vapor rat
1 viper
7 water snakes
4 wererats
2 werewolves
1 white baby dragon
28 white worms
19 wights
4 wild cats
20 wolves
2 wraiths
3 yellow oozes
43 zombies

Dougy
04-07-2008, 02:00 AM
Yeah... you're not getting out of there. Tough luck.

Silfir
04-16-2008, 08:38 AM
Dwarftown on D:9, and no way to corrupt yourself in sight... No wand of wonder... No, that really was the end.

Grey
04-16-2008, 10:37 AM
Truly an honourable death... How'd you get yourself stuck in there in the first place?

Sradac
04-16-2008, 09:49 PM
teleported inside and dint have anything else left to teleport inside lol