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ElDeR cHaOs GoD
04-25-2008, 10:49 AM
My second VP on here, and my first ever with a bard. I think they have become my new favourite class (I could animate the dead, then sing to them)! I used a wish to save Kelly, but was too far into the game to think about an ultra-ending. I found it very difficult to find decent armour all game, until I threw the potion of uselessness. Note to self: never try to write another scroll of chaos resistance... my mana stat went down from 26 to 1. I managed to get it back by potions of exchange, herbs and training in the Dwarven city.

Holly St:31 Le:28 Wi:31 Dx:34 To:39 Ch:23 Ap:26 Ma:32 Pe:38 N-
DV/PV: 54/30 H: 816(816) P: 527(527) Exp: 50/21441930 DrCh Sp: 125

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Name: Holly Race: female Gray Elf Class: Bard
Eye color: blue Hair color: white Complexion: light
Height: 5'11" Weight: 114 pounds Scars: 2
Age: 311 (grown-up)
Star sign: Cup Birthday: 11/Cup (day 251 of the year)

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Inventory

Total weight: 315 stones Carrying capacity: 5175 stones

He: -
Ne: -
Bo: uncursed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
Gi: uncursed girdle of giant strength [+0, +0] {St+9} [30s]
Cl: -
RH: uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
LH: uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s]
RR: blessed ring of the High Kings [+2, +3] [1s]
LR: uncursed ring of slaying (+9 melee damage, +6 missile damage) [1s]
Br: uncursed bracers of regeneration [+0, +0] [18s]
Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Bo: -
MW: -
Mi: -
Tl: heap of 3 blessed spenseweeds [6s]

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Weapon Skills


Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Daggers & knives 9 +9 +5 +2 excellent 292
Swords 9 +7 +5 +3 excellent 473
Pole arms 13 +16 +10 +18 Mastery 578

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Bows 9 +18 +13 +3 excellent 568

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 9 +18 excellent 1165

Damage caused with your melee weapons:
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?Right hand: ?+125? bonus to hit, ?3d4+63? damage
?Left hand: ?+124? bonus to hit, ?3d4+63? damage

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Skills


Alchemy ...................100 (superb) [+2d4]
Alertness .................100 (superb) [+1d3]
Appraising ................100 (superb) [+2d4]
Archery ...................100 (superb) [+1d3]
Athletics .................100 (superb) [+2d4]
Backstabbing ..............100 (superb) [+1d5]
Climbing ..................100 (superb) [+2d4]
Concentration .............100 (superb) [+2d4]
Courage ...................100 (superb) [+1d5]
Detect item status ........100 (superb) [+1d3]
Detect traps ..............100 (superb) [+2d4]
Disarm traps ..............100 (superb) [+2d4]
Dodge .....................100 (superb) [+1d5]
Find weakness .............100 (superb) [+1d3]
First aid .................100 (superb) [+2d4]
Haggling ..................100 (superb) [+2d4]
Healing ...................100 (superb) [+2d4]
Herbalism .................100 (superb) [+2d4]
Listening .................100 (superb) [+3d4]
Literacy ..................100 (superb) [+1d5]
Music .....................100 (superb) [+2d4]
Necromancy ................ 79 (great) [+1d3]
Pick locks ................100 (superb) [+2d4]
Pick pockets ..............100 (superb) [+2d4]
Smithing ..................100 (superb) [+2d4]
Stealth ...................100 (superb) [+1d3]
Swimming .................. 92 (superb) [+1d3]
Tactics ................... 84 (great) [+1d3]
Two weapon combat .........100 (superb) [+1d3]
Ventriloquism .............100 (superb) [+2d4]


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Spells


Burning Hands : 165, 7pp (Effectivity: +8)
Calm Monster : 426, 8pp (Effectivity: +0)
Cure Light Wounds : 511, 4pp (Effectivity: +7)
Cure Serious Wounds: 9, 19pp (Effectivity: +0)
Darkness : 451, 4pp (Effectivity: +2)
Earthquake : 7, 154pp (Effectivity: +0)
Farsight : 704, 17pp (Effectivity: +1)
Fire Bolt : 13, 17pp (Effectivity: +9)
Fireball : 443, 19pp (Effectivity: +8)
Ice Ball : 362, 24pp (Effectivity: +6)
Identify : 79, 90pp (Effectivity: +0)
Invisibility : 389, 10pp (Effectivity: +0)
Knock : 518, 12pp (Effectivity: +4)
Light : 846, 3pp (Effectivity: +4)
Lightning Ball : 438, 29pp (Effectivity: +7)
Lightning Bolt : 339, 11pp (Effectivity: +5)
Magic Missile : 280, 8pp (Effectivity: +2)
Remove Curse : 493, 50pp (Effectivity: +2)
Revelation : 827, 33pp (Effectivity: +0)
Slow Monster : 486, 7pp (Effectivity: +0)
Slow Poison : 391, 6pp (Effectivity: +0)
Stun Ray : 561, 8pp (Effectivity: +0)
Teleportation : 174, 21pp (Effectivity: +9)
Web : 689, 12pp (Effectivity: +0)

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Her further life:


After she leaves the Drakalor Chain she is welcomed by her people with great
honors. They acknowledge her noble deeds, her valor, her cunning and her
great skills that helped to prevent the complete destruction of the world
she knows. She returns to her lands victorious and is hailed as a great
leader. Eventually she becomes queen and rule your subjects with an iron
fist for a long and peaceful time, allowing her people to prosper and grow.

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Her achievements during her adventures:


Holly, the gray elven bard, saved the world with her brave efforts and
became a great ruler while saving herself 20 times.
She scored 10087056 points and advanced to level 50.
She survived for 0 years, 137 days, 9 hours, 0 minutes and 50 seconds
(120771 turns).
28 companions were killed during her adventures.
Holly visited 127 places.
Her strength score was modified by +10 during her career.
Her learning score was modified by +14 during her career.
Her willpower score was modified by +17 during her career.
Her dexterity score was modified by +16 during her career.
Her toughness score was modified by +24 during her career.
Her charisma score was modified by +12 during her career.
Her appearance score was modified by +4 during her career.
Her mana score was modified by +16 during her career.
Her perception score was modified by +19 during her career.
She was the champion of the arena.
She was the head of the thieves guild.
She made a little water dragon very happy.
She brought back joy into the life of a tiny girl.
She defeated the arch enemy of a mighty karmic wyrm.
She saved Khelavaster from certain death.
She left the Drakalor Chain after completing her quest and became a great
leader and famous heroine.
8033 monsters perished under her attacks.
The following 23 artifacts were generated during her adventure:

She possessed the following intrinsics:
She was fire resistant (enhanced through items).
She was poison resistant (enhanced through an item).
She was cold resistant (gained through items).
She was acid resistant (gained through an item).
She was lucky.
Fate smiled upon her.
She was sleep resistant.
She was petrification resistant.
She was able to control teleportation.
She was shock resistant (enhanced through items).
She had the following talents: Affinity with Daggers & Knives, Affinity with
Polemarms, Aggressive, Careful, Charged, Defensive Fighter, Greased
Lightning, Mighty Aura, Potent Aura, Quick, Shield Expert, Shield Master,
Shield Specialist, Stealthy, Strong Aura, Strong Healer, Strong Magic, Very
Quick.
She had a final speed score of 125 (final base speed: 125).
She was a paragon of her religion.
She asked for 7 divine interventions.
She was neutrally aligned.

Grey
04-25-2008, 03:19 PM
Bards are awesome for how they become good at everything. The true Jack of All Trades class. I must say though - no helm? No necklace (surely you had the ankh at least)? No cloak? No missiles? Did you have some odd fetish of not wearing certain equipment? :P

ElDeR cHaOs GoD
04-25-2008, 04:56 PM
I left lots of stuff with the barbarian as I went to do the quest to find Blup's mother. I had things like SLB although my helm was destroyed in D:50.

I rekon my character was left looking pretty awesome though!!