PDA

View Full Version : Dark elven priestess can paralyze? woot!



omega_red
06-25-2008, 07:13 PM
------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------



################################################## ##########################
#................................................. .........................#
#................................................. .........................#
#....................................>.........[...........................#
#....?.............|.............................. .........................#
#.................|........................[...............................#
#.....................S..|.............^.....(.... .........................#
#................||||S.SS......................... .........................#
#..................|.|.f...................."".........[...................#
#...................S|S...@................."".............................#
#..................S..SSSu.%...................... ........[.........<......#
#.................S..S.S....................[..............................#
#..................|.S..........%................. .........................#
#...................S.|........................... .........................#
#.................]..|............................................... ......#
#......................|.(........................ .........................#
################################################## ##########################


Omeg St:18 Le:18 Wi:13 Dx:25 To:17 Ch: 8 Ap:23 Ma:21 Pe:21 N+
DV/PV: 16/12 H: 0(95) P: 71(71) Exp: 15/141805 D: 7 Sp: 93
Invisible Paralyzed Strained
------------------------------------------------------------------------------


Quite nice random character. Started with a trip to PC - a river just in front of lvl 1 staircase. Doh, say goodbye, doggie. Went to Lawenilothehl. Short sword of penetration in the shop.. may buy it later. Learnt how to pick pockets. Then decided to save Yrrigs and learn healing.

Dived in, but got out at PC lvl5 in a hope of finding Kranach. And behold, found him :D Easy 3k. So to the VD again. Ate fire beetle and some spiders for resistance. Saved the carpenter without much trouble.

Next step - teh dreaded Small Cave. Down staircase was conveniently near, so dived into UD. Pool on some early level, left it for later. Altar on UD:6, sac'd monsters till very close and went lower (I never had patience for precrownings. Some food problems as well). Made holy water, ID'd stuff. Another pool at the bottom. Greater mimic freaked me out near staircase to HMV, managed to lock it in some room. Avoided few cats on the way.

HMV had great items in the shop: fireproof blanket, tower mithril shield which served me to the end, crystal of knowledge, ID scroll.. Bought items, discovered back door and returned to the surface. Drained the pools: both yielded NOTHING except snakes, aging, -luck. Second one actually gave "Nothing happens" 3 times in a row. Bah.. Identified my stuff again - 7LB!!! <3

Got Hotz quest, took scheriff with me to Lawe. Killed crimelord without much problems. Learned Detect Traps and improved Climbing from Yergius wasting all cash ;)

Next step: Old Barbarian. He told me to bugger off though, not enough kills :(
So let's explore CoC.. Bought some lizards, fought in the arena till 19th win. Ankheg corpse gave me -Acid. No cats luckily. D:5 hosted a lesser vault, nothing much besides it. Dwarftown was on D:9 - nice, no corruption. Sold the junk, got the quest: slay a rust monster. "Could be worse", thought. Onwards to the Big Room for slaughter. Some spider factory spawned hordes of insects, soon EVERYTHING on the level was covered with webs. Didn't have much problem though. Wasn't harvesting much herbs without invis, but finally a rust monster appeared. Killed it and fought my way back down. Talked to Thrundar.. Cried. I needed LARGE rust monster. Bah.. ID'd stuff with newly found scrolls. Woot, cloak of invis! Not a moment too soon. So the slaughter ensued once again, this time for muuuch longer. Collected fair amounts of herbs, all cursed because of lack of herbalism. Killed at least 3 normal rust monsters, no sign of the large one though..

As my supply of arrows slowly waned, I started to bash things in melee, training spears and maces (found nice flail in UD somewhere). Still took some dangerous mobs from the distance of course, I'm not insane to melee claw bugs with under 100 hp.

...but I'm insane enough to melee dark elven priestess without equipping something for paralyze resistance. Oh well.

omega_red
06-25-2008, 07:14 PM
----------------------------------------------------------------------------

Background Information
----------------------------------------------------------------------------

Name: Omeg Race: male Gray Elf Class: Archer
Eye color: purple Hair color: silver Complexion: pale
Height: 6'7" Weight: 149 pounds
Age: 332 (grown-up, 24 years of unnatural aging added in)
Star sign: Salamander Birthday: 4/Salamander (day 124 of the year)

YOUR HISTORY:
Your parents are travelling adventurers. Both are competent,
talented and doing very well.
As a young child you were often alone. You did not have any
friends. You do not like to remember those times. They were very sad.
As a youth you spent a lot of time in the wilds exploring woods and
generally enjoying your freedom. You had a lot of fun and learned to value
the treasures of nature.
As a young adult you left your home because of trouble with your
parents. They opposed your plans for the future without understanding your
wishes. Thus you decided to live on your own. You wandered through the
country for many years, growing older and wiser and learning many things.
You decided to become an Archer.


----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 2068 stones Carrying capacity: 1950 stones

Head : -
Neck : uncursed amulet of protection +2 [3s]
Body : uncursed elven chain mail [+0, +5] [10s]
Girdle : uncursed leather girdle [+0, +0] [5s]
Cloak : uncursed cloak of invisibility (-1, +0) [+1, +0] [30s]
Right Hand : uncursed white mithril flail (+0, 2d4+8) [120s]
Left Hand : uncursed tower mithril shield (-2) [+9, +3] [120s]
Right Ring : blessed ring of damage [1s]
Left Ring : blessed ring of stun resistance [1s]
Bracers : uncursed brass bracers [+0, +0] [10s]
Gauntlets : uncursed white dragon-hide gauntlets (-2, +0) [+0, +2][10s]
Boots : blessed seven league boots [+1, +0] [30s]
Missile weapon: blessed long bow of accuracy (+8, +2) [30s]
Missiles : bundle of 19 uncursed arrows (+0, 1d6) [38s]
Tool : -

----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 25
Daggers & knives 3 +2 +1 +0 basic 32
Clubs & hammers 0 +0 +0 +0 unskilled 15
Maces & flails 5 +3 +2 +1 skilled 80
Swords 3 +2 +1 +0 basic 47
Axes 0 +0 +0 +0 unskilled 10
Whips 0 +0 +0 +0 unskilled 15
Pole arms 6 +6 +2 +5 skilled 56
Twohanded weapons 0 +0 +0 +0 unskilled 15
Staves 0 +0 +0 +0 unskilled 15

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 8 +16 +12 +2 excellent 37
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 4 +8 skilled 6


Damage caused with your melee weapons:
--------------------------------------
ĆRight hand: ?+29Ć bonus to hit, ?2d4+23Ć damage


Damage caused with your missile weapons:
----------------------------------------
ĆAmmunition: ?19Ć, base range: ?56Ć, ?+79Ć bonus to hit, ?1d6+35Ć damage




----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Alertness .............. 48 (fair) [+2d4]
Archery ................100 (superb) [+2d4]
Bridge building ........ 25 (mediocre) [+3d4] (ma)
Climbing ............... 96 (superb) [+2d4]
Concentration .......... 47 (fair) [+4d4]
Detect traps ........... 20 (mediocre) [+4d4]
Dodge .................. 62 (good) [+3d4]
First aid .............. 41 (fair) [+3d4]
Fletchery .............. 90 (great) [+2d4] (mr)
Haggling ............... 20 (mediocre) [+4d4]
Healing ................ 84 (great) [+1d5]
Law .................... 30 (mediocre) [+2d4]
Listening .............. 79 (great) [+2d4]
Literacy ............... 59 (good) [+1d3]
Pick pockets ........... 49 (fair) [+1d5]
Stealth ................ 93 (superb) [+1d5]







----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------

Omeg, the gray elven archer, was killed by a dark elven priestess.
He scored 38173 points and advanced to level 15.
He survived for 0 years, 16 days, 23 hours, 49 minutes and 32 seconds (24749
turns).
Omeg visited 31 places.
His strength score was modified by +2 during his career.
His learning score was modified by +3 during his career.
His willpower score was modified by +1 during his career.
His dexterity score was modified by +3 during his career.
His toughness score was modified by +6 during his career.
His charisma score was modified by +1 during his career.
His appearance score was modified by +1 during his career.
His mana score was modified by +1 during his career.
His perception score was modified by +2 during his career.
He was unnaturally aged by 24 years.
He was a member of the thieves guild.
He ended his adventuring life on level 7 of the caverns of chaos.
1339 monsters perished under his attacks.
The following artifact was generated during his adventure:
the si
He possessed the following intrinsics:
He was poison resistant.
He was cold resistant (gained through items).
He was acid resistant.
He was lucky.
He was invisible (gained through an item).
He was stun resistant (gained through an item).
He had the following talents: Alert, Eagle Eye, Good Shot, Keen Shot, Long
Stride, Miser, Treasure Hunter.
He had a final speed score of 93 (final base speed: 103).
He was a fervent follower of Ayssia.
He asked for 2 divine interventions.
He was neutrally aligned.
He was slightly tainted by Chaos.