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View Full Version : YAFVP: Zup, Grey Elven Wizard



Epythic
06-27-2008, 04:34 PM
My very first victory.

Impressive char. From midgame on, he basically never lost a single HP.



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Screenshot
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Zup St:32 Le:29 Wi:22 Dx:40 To:23 Ch:12 Ap:17 Ma:39 Pe:26 N=
DV/PV: 72/28 H: 381(381) P: 537(537) Exp: 39/10690057 DrCh M: 72980
Blessed Invisible Bloated
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Background Information
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Name: Zup Race: male Gray Elf Class: Wizard
Eye color: golden Hair color: silver Complexion: pale
Height: 6'5" Weight: 145 pounds
Age: 337 (grown-up, 34 years of unnatural aging added in)
Star sign: Raven Birthday: 28/Raven (day 28 of the year)

YOUR HISTORY:
Your mother is a mighty enchantress. She is unmarried. Your father
is living in the vicinity of your mother's tower. He is a humble shepherd.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
In your youth you enjoyed competition against others to the
fullest. You were a very active kid.
As a young adult you were a credit to your family. Your parents
supported your plans and were very understanding. They tried to help you
along your way with all means at their disposal.
You decided to become a Wizard.


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Inventory
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Total weight: 3969 stones Carrying capacity: 44475 stones

He: uncursed crown of lightning [+0, +1] (+5 spd) [65s]
Ne: blessed necklace of rapid healing [2s]
Bo: uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Gi: uncursed girdle of giant strength [+0, +0] {St+12} [30s]
Cl: uncursed cloak of invisibility (-1, +0) [+2, +0] [30s]
RH: blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3}
LH: blessed medium obsidian shield "Protector" [+20, +4] {To+2} [46s]
RR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
LR: blessed ring of the High Kings [+2, +3] [1s]
Br: uncursed bracers of speed [+0, +0] (+4 spd) [10s]
Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Bo: blessed seven league boots [+1, +0] [30s]
MW: -
Mi: -
Tl: -


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Stuff
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Total weight: 3634 stones Carrying capacity: 44475 stones

Helmets ('[')
uncursed helm of mental stability [+3, +1] {Le+1} [100s]
Shields ('[')
blessed large eternium shield (-1) [+11, +5] [54s]
Gauntlets ('[')
heap of 2 uncursed pairs of thick gauntlets (-1, -2) [+0, +1] [30s]
uncursed gloves [+0, +0] [6s]
Cloaks ('[')
uncursed cloak of invisibility (-1, +0) [+1, +2] [30s]
Girdles ('[')
uncursed girdle of greed [+3, +0] [7s]
One-handed weapons ('(')
blessed rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1] {Wi+4}
Tools (']')
uncursed round key [1s]
uncursed climbing set [180s]
blessed waterproof blanket [10s]
heap of 2 blessed fireproof blankets [20s]
uncursed tiny key [1s]
heap of 3 blessed wooden sticks [90s]
uncursed fireproof blanket [10s]
uncursed hexagonal key [1s]
heap of 2 uncursed mithril ingots [28s]
heap of 2 uncursed waterproof blankets [20s]
Rings ('=')
uncursed ring of djinni summoning [1s]
[...]
Wands ('\')
[...]
uncursed wand of wishing (1 charge) [3s]
[...]
Potions ('!')
heap of 3 uncursed potions of invisibility [12s]
blessed potion of insight [2s]
uncursed potion of insight [2s]
blessed potion of healing [4s]
heap of 4 uncursed potions of healing [16s]
blessed potion of extra healing [2s]
heap of 3 blessed potions of invisibility [12s]
heap of 3 uncursed potions of exchange [12s]
heap of 9 potions of holy water [36s]
uncursed potion of ultra healing [2s]
heap of 2 uncursed oils of rust removal [4s]
heap of 2 uncursed potions of extra healing [4s]
heap of 6 uncursed potions of water [24s]
uncursed potion of poison [4s]
uncursed potion of training [2s]
[...]
Scrolls ('?')
[...]
heap of 2 blessed scrolls of chaos resistance [4s]
Books ('"')
uncursed spellbook of Burning Hands [100s]
uncursed spellbook of Invisibility [100s]
Food ('%')
[...]
Gems ('*')
heap of 2 uncursed crystals of health [2s]
uncursed worthless piece of brown glass [1s]
heap of 2 uncursed crystals of power [2s]
uncursed crystal of fire [1s]
heap of 2 uncursed crystals of darkness [2s]
heap of 2 uncursed worthless pieces of blue glass [2s]
uncursed aquamarine [1s]
cursed worthless piece of green glass [1s]
[...]

Epythic
06-27-2008, 04:35 PM
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 5 +3 +2 +1 skilled 319
Daggers & knives 5 +4 +2 +1 skilled 340
Clubs & hammers 1 +1 +0 +0 basic 50
Maces & flails 1 +1 +0 +0 basic 50
Swords 1 +1 +0 +0 basic 50
Axes 8 +6 +5 +2 excellent 309
Whips 1 +1 +0 +1 basic 50
Pole arms 1 +1 +0 +0 basic 50
Twohanded weapons 1 +1 +1 +0 basic 50
Staves 1 +1 +0 +1 basic 50

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 1 +2 +1 +0 basic 24
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 8 +16 excellent 872


Damage caused with your melee weapons:
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Right hand: +59 bonus to hit, 3d6+23 damage


Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.




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Skills
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Alchemy ..................100 (superb) [+2d4]
Athletics ................ 54 (good) [+3d3]
Backstabbing .............100 (superb) [+1d3]
Climbing ................. 79 (great) [+1d3]
Concentration ............100 (superb) [+2d4]
Detect traps ............. 81 (great) [+1d3]
Dodge .................... 60 (good) [+1]
First aid ................100 (superb) [+1d3]
Haggling ................. 69 (good) [+1d3]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+2d4]
Pick pockets ............. 67 (good) [+1d3]
Stealth ..................100 (superb) [+1d3]
Swimming ................. 66 (good) [+1d3]
Tactics .................. 69 (good) [+1]
Two weapon combat ........ 51 (good) [+1]
Ventriloquism ............ 60 (good) [+1d3]


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Spells
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Acid Ball : 933, 19pp (Effectivity: +11)
Acid Bolt : 699, 9pp (Effectivity: +2)
Bless : 980, 5pp (Effectivity: +2)
Burning Hands : 1639, 4pp (Effectivity: +27)
Calm Monster : 668, 5pp (Effectivity: +0)
Cure Critical Wounds: 894, 9pp (Effectivity: +1)
Cure Disease : 65, 6pp (Effectivity: +0)
Cure Light Wounds : 1265, 3pp (Effectivity: +1)
Cure Serious Wounds : 82, 7pp (Effectivity: +0)
Darkness : 732, 3pp (Effectivity: +1)
Death Ray : 661, 60pp (Effectivity: +1)
Destroy Undead : 1230, 5pp (Effectivity: +0)
Disarm Trap : 511, 6pp (Effectivity: +0)
Farsight : 676, 11pp (Effectivity: +3)
Fire Bolt : 3247, 5pp (Effectivity: +20)
Fireball : 700, 12pp (Effectivity: +3)
Frost Bolt : 1040, 6pp (Effectivity: +41)
Ice Ball : 1012, 15pp (Effectivity: +0)
Identify : 469, 45pp (Effectivity: +1)
Improved Fireball : 665, 18pp (Effectivity: +3)
Invisibility : 1273, 6pp (Effectivity: +1)
Knock : 656, 8pp (Effectivity: +1)
Light : 1052, 1pp (Effectivity: +7)
Lightning Ball : 821, 17pp (Effectivity: +6)
Lightning Bolt : 2133, 8pp (Effectivity: +0)
Magic Lock : 1095, 5pp (Effectivity: +2)
Magic Map : 991, 24pp (Effectivity: +1)
Magic Missile : 1644, 4pp (Effectivity: +54)
Mystic Shovel : 798, 60pp (Effectivity: +2)
Neutralize Poison : 880, 6pp (Effectivity: +1)
Remove Curse : 370, 30pp (Effectivity: +1)
Revelation : 1099, 20pp (Effectivity: +1)
Slow Monster : 142, 5pp (Effectivity: +0)
Slow Poison : 656, 4pp (Effectivity: +0)
Strength of Atlas : 336, 5pp (Effectivity: +6)
Stun Ray : 608, 5pp (Effectivity: +0)
Summon Monsters : 921, 18pp (Effectivity: +0)
Teleportation : 1883, 11pp (Effectivity: +21)
Web : 499, 8pp (Effectivity: +1)




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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rule your subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.

Epythic
06-27-2008, 04:35 PM
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His achievements during his adventures:
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Zup, the gray elven wizard, saved the world with his brave efforts and
became a great ruler while saving himself (*surprise*) 403 times.
He scored 23579472 points and advanced to level 39.
He survived for 0 years, 29 days, 4 hours, 46 minutes and 25 seconds (72980
turns).
Zup visited 105 places.
His strength score was modified by +10 during his career.
His learning score was modified by +11 during his career.
His willpower score was modified by +6 during his career.
His dexterity score was modified by +7 during his career.
His toughness score was modified by +11 during his career.
His charisma score was modified by +5 during his career.
His appearance score was modified by +4 during his career.
His mana score was modified by +14 during his career.
His perception score was modified by +3 during his career.
He was unnaturally aged by 34 years.
He was the champion of the arena.
He made a little water dragon very happy.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
4431 monsters perished under his attacks.
The following 28 artifacts were generated during his adventure:
the si
the dwarven rune axe "Rolf's Companion"
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the obsidian quarrel "Thunderstroke"
the staff of the Wanderer
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the black torc
the glaive "Long Sting"
the Chaos Orb of Elemental Mana
the ring of immunity
the rune-covered heavy mace "Purifier"
the medium obsidian shield "Protector"
the dwarven pick axe "Hammerhead"
the shining long spear "Soaker"
the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
He was fire resistant (enhanced through items).
He was poison resistant (enhanced through items).
He was cold resistant (gained through items).
He was acid resistant.
He was lucky.
Fate smiled upon him (enhanced through an item).
He was sleep resistant (enhanced through items).
He was able to control teleportation.
He was invisible (gained through an item).
He was stun resistant (enhanced through items).
He was resistant to death rays (enhanced through an item).
He was shock resistant (enhanced through items).
He was able to see invisible things (enhanced through items).
He was immune to shock attacks (gained through an item).
He was immune to fire attacks.
He was immune to ice attacks (gained through an item).
He was able to resist confusion attacks (gained through an item).
He had the following talents: Affinity with Bows, Alert, Charged, Durable
Magic, Extended Magic, Greased Lightning, Healthy, Long Stride, Mighty Aura,
Miser, Potent Aura, Quick, Strong Aura, Treasure Hunter, Very Quick.
He had a final speed score of 197 (final base speed: 182).
He was a messiah of Ayssia.
He asked for 19 divine interventions.
He was a holy champion of Balance.

The following monsters were vanquished:
[...]

Subconscious
06-27-2008, 05:13 PM
Congratulations Epythic! The first victory is always the "real" victory.

Alavir
06-27-2008, 06:29 PM
Congratulations on your victory! Nice to see a char win even without spending all the wishes you got. One question: how did you got athletics skill? Potion or scroll of education? Wish?

Grey
06-27-2008, 07:35 PM
403 saves? The hell? That's saving every 181 turns. You have insanely bad crash problems or something?

Winning the game in 29 days is very impressive - you get some early SLBs? What were the 19 prayers used on? (I'm guessing PP...) And why the hell weren't you using Purifier?!

Epythic
06-27-2008, 08:45 PM
Thanks for all the congratulations. It really feels great to finally have beaten this ADOM :)

Wishes... well, as you might remember I recently asked about wish engines. This is the char I used to make a wish engine. 35 blessed rings of djinni summoning or so should be lying in the dwarfen mystics room, I didn't use any of them, it was just an experiment. The wishes you see in this character dump are not from the wish engine.

Got Athletics through a potion, don't recall its name: I always mix them up.

Prayers were used for PP, with the exception of one of the elemental temples, where I got down to roughly 30 HP because I was confused (forgot to equip my helm of mental stability).

Purifier... don't know, should have looked it up earlier. I think it was in one of the greater vaults, and I already had axes skilled high. As I said in the version of the post that was lost when closing the wrong firefox tab ;), by that time I used 99% magic anyway.

Yeah, I got seven leagues boot early. Around dwarftown. Twas a wish, from a pool if i recall correctly.

Yeah, I save often. Absolutely no problem with crashes, but in the case of text documents and source code it goes up to a save every 20 seconds. Dont ask why, I don't know. And in the case of ADOM it fits perfectly well with my habit to do short breaks: say, 2 minutes reading a /. (http://slashdot.org/) article or something.

EDIT: Actually, I am deeply impressed that I manage to impress you, Grey. Thanks, you made my day :)