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BlkDucky
10-12-2008, 10:40 AM
Paladin, the Dwarven Paladin

^ Such an inspired name ^

First kill: Bandit



Teryino quests

It was going great, got the blanket and found the stairs in the small cave, done the puppy quest with no problems at all. Sacrificed 'till 'extremely close' at an altar in the Puppy Cave, got pre-crowning: Bracers of War: yay! :D

I seemed invincible. Rescued the carpenter, got healing, nothing of interest otherwise. Learned bridge building from Yriggs and headed back to the small cave. Went down to the UD finding a few spellbooks on the way, and entered the HMV. Nothing much in the shop, bought a Potion of invisibility and some other generic stuff I thought I would need. Left through the back entrance.

First levels of the CoC were pretty boring, no exciting new equipment. Bought a load of cooked lizards on the arena level and went down into the big room. The herbs were in frustrating patterns, so I left them alone (explaining my lack of herbs in inventory). Got the si. Entered dwarftown. Again, nothing interesting in shop besides a fireproof blanket, which I bought.


Thundrarrs quests

Monster quest: ..was a kobold! Yay! Nice and easy. Went up a few levels and killed one. (I think it was around here that my waterproof blanket got destroyed. :() The big room got overrun by spider factories and their pets. :mad: Still, helped me get poison resistance.

Animated forest quest: Easy. My potion of invis I bought at the HMV was blessed and drunk.

Griff quest: Not too hard, I found a large adamantium hammer that I began using, blessed it, and put it with my large crystal shield. There was a little chase scene where the necromancer decided it would be fun to run around in circles :D. Dug up Griffs grave (when I caught Nonnak), got the sword and the elemental gauntlets and left.


Pyramid

Done around level 13.

Also easy, jackel demons just couldn't confuse me (thank you bracers of war). Used a couple of charges from my wand of fireballs and that was that. Got the ankh, ancient mummy wrapping and the cache of tools on the first level, and left.


Tomb of High Kings

Dumped a load of stuff at the Barbarians Glade, and chopped down his trees. Got about 12 logs (I had low bridge building). Used Lordly Might to help carry it and went to the Tomb of High Kings. Built a bridge over the lake, and pummelled the undead king to his (death?). Collected the ring and left.

Thundrarrs quests (2)

Ogre tribe: easy, slaughtered them with the ancient mummy wrapping, made those ogre magus easier to kill. Got 2 helms of water breathing here. There was also an altar, which I sacced some ogres on.

Champion: easy, besides having to fight a cat, teleported it out though. (Got the spell from a potion (or wand?) of wonder. Got the extra skills and marks from the gladiatior and that was that. No Rolfs Saviour though. (how exactly is it possible to get this?)

Greater Daemon: My hammer made short work of him.


Khelavaster

Went down a few more levels (using the halls this time). And met Khelly for the first time! Zapped a random wand to clear the room ball lightning! I was lucky and it went in the right direction. Killed the rest without trouble and let Khelly die.


CoC Graveyard

Yeah.. this is where I messed up. I slaughtered every undead beast that dared attack. Liches annoyed me but weren't too difficult..

..until I stepped on the altar. I just didn't see it. Liches sacced me instantly.

Ah well. My awesomest character by far has ranked highest in the high score.



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Paladin St:22 Le:14 Wi:12 Dx:19 To:21 Ch:22 Ap:18 Ma:14 Pe:12 L
DV/PV: 93/19 H: 0(171) P: 51(51) Exp: 16/304129 D: 18 Sp: 108
Burdened Coward
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Background Information
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Name: Paladin Race: male Dwarf Class: Paladin
Eye color: green Hair color: brown Complexion: tanned
Height: 3'11" Weight: 169 pounds
Age: 59 (young)
Star sign: Dragon Birthday: 4/Dragon (day 154 of the year)

YOUR HISTORY:
Your parents were poor people. They loved you and cared for you,
although you had to hunger more than once.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
As a kid you often watched the adult adventurers preparing for new
exciting journeys. They sparked your imagination.
As a young adult you left your home because of trouble with your
parents. They opposed your plans for the future without understanding your
wishes. Thus you decided to live on your own. You wandered through the
country for many years, growing older and wiser and learning many things.
You decided to become a Paladin.



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Inventory
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Total weight: 4659 stones Carrying capacity: 4900 stones

Head : uncursed helm of leadership [+1, +2] {Ch+6} [100s]
Neck : uncursed amulet of protection from undead [3s]
Body : uncursed adamantium ring mail (-1, -2) [+2, +7] [216s]
Girdle : blessed girdle of carrying [+0, +0] [15s]
Cloak : uncursed cloak of adornment [+0, +0] {Ap+4} [40s]
Right Hand : uncursed large adamantium hammer (+2, 1d10+11) [89s]
Left Hand : uncursed large crystal shield (-1) [+10, +2] [210s]
Right Ring : uncursed ring of damage [1s]
Left Ring : uncursed ring of slaying (+6 melee damage, +6 missile damage)
Bracers : blessed bracers of war [+8, +4] {Dx+8} [10s]
Gauntlets : uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Boots : uncursed boots of sneakiness [+2, +0] {Dx+2} [20s]
Missile weapon: uncursed long bow of accuracy (+8, +2) [30s]
Missiles : bundle of 3 uncursed mithril arrows (+2, 1d6+3) [6s]
Tool : blessed pick axe (-2, 1d6+1) [75s]

BlkDucky
10-12-2008, 10:43 AM
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 14
Daggers & knives 1 +1 +0 +0 basic 23
Clubs & hammers 10 +9 +6 +3 excellent 477
Maces & flails 1 +1 +0 +0 basic 23
Swords 5 +3 +2 +1 skilled 138
Axes 4 +3 +2 +0 skilled 95
Whips 1 +1 +0 +1 basic 23
Pole arms 1 +1 +0 +0 basic 23
Twohanded weapons 1 +1 +1 +0 basic 23
Staves 1 +1 +0 +1 basic 23

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 2 +4 +3 +0 basic 8
Crossbows 3 +6 +4 +1 basic 12
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 4
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 7 +14 skilled 401


Damage caused with your melee weapons:
--------------------------------------
Right hand: +14 bonus to hit, 1d10+20 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 3, base range: 12, +20 bonus to hit, 1d6+13 damage

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Skills
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Athletics ................ 76 (great) [+3d3]
Backstabbing ............. 38 (fair) [+1d5]
Bridge building .......... 44 (fair) [+2d4] (ma)
Climbing ................. 57 (good) [+3d3]
Concentration ............ 99 (superb) [+3d4]
Detect traps ............. 50 (fair) [+1d5]
Dodge .................... 69 (good) [+1d5]
First aid ................ 26 (mediocre) [+4d4]
Haggling ................. 26 (mediocre) [+3d4]
Healing ..................100 (superb) [+1d5]
Law ...................... 68 (good) [+2d4]
Listening ................ 63 (good) [+1d3]
Literacy ................. 80 (great) [+1d3]
Metallurgy ............... 34 (fair) [+4d4]
Mining ................... 71 (great) [+1]
Smithing ................. 39 (fair) [+3d5]
Stealth .................. 66 (good) [+1d3]
Swimming ................. 37 (fair) [+3d3]
Tactics .................. 60 (good) [+1d5]
Two weapon combat ........ 18 (mediocre) [+4d4]


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Spells
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Calm Monster : 53, 11pp (Effectivity: +0)
Cure Light Wounds : 7, 9pp (Effectivity: +0)
Darkness : 94, 4pp (Effectivity: +1)
Divine Key : 44, 18pp (Effectivity: +0)
Hellish Flames : 104, 9pp (Effectivity: +2)
Holy Awe : 4, 23pp (Effectivity: +0)
Lesser Divine Touch: 96, 8pp (Effectivity: +3)
Light : 201, 3pp (Effectivity: +2)
Lordly Might : 97, 10pp (Effectivity: +4)





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His achievements during his adventures:
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Paladin, the dwarven paladin, was sacrificed by a lich to his gods.
He scored 136585 points and advanced to level 16.
He survived for 0 years, 53 days, 9 hours, 40 minutes and 43 seconds (46214
turns).
2 companions were killed during his adventures.
Paladin visited 63 places.
His strength score was modified by +4 during his career.
His willpower score was modified by +2 during his career.
His dexterity score was modified by +1 during his career.
His toughness score was modified by +1 during his career.
His charisma score was modified by +1 during his career.
His appearance score was modified by +3 during his career.
His mana score was modified by +2 during his career.
His perception score was modified by +1 during his career.
He was the champion of the arena.
He ended his adventuring life on level 18 of the caverns of chaos.
2594 monsters perished under his attacks.
The following 11 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the lead-filled mace "Big Punch"
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the ancient mummy wrapping
the ankh
the bracers of war
He possessed the following intrinsics:
He was fire resistant (gained through an item).
He was poison resistant.
He was cold resistant (gained through an item).
He was acid resistant.
He was lucky (enhanced through an item).
Fate smiled upon him.
He was stun resistant (gained through an item).
He was resistant to death rays (gained through an item).
He was shock resistant (gained through an item).
He was able to resist confusion attacks (gained through an item).
He had the following talents: Alert, Greased Lightning, Healthy, Miser,
Quick, Treasure Hunter, Very Quick.
He had a final speed score of 108 (final base speed: 113).
He was a messiah of Morodwyn.
He asked for 8 divine interventions.
He was lawfully aligned.
He was slightly tainted by Chaos.

BlkDucky
10-12-2008, 10:46 AM
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Stuff
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Total weight: 3833 stones Carrying capacity: 4900 stones

Helmets ('[')
heap of 2 uncursed helms of water breathing [+0, +1] [60s]
Armor ('[')
blessed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Gauntlets ('[')
uncursed red leather gauntlets [+0, +1] [10s]
cursed gauntlets (-1, +0) [+3, +1] [10s]
Girdles ('[')
blessed girdle of carrying [+0, +0] [15s]
uncursed girdle of strength [+0, +0] {St+1} [15s]
Boots ('[')
uncursed mithril boots [-1, +5] [96s]
Necklaces (''')
blessed amulet of luck [8s]
uncursed amulet of petrification resistance [3s]
uncursed ankh [3s]
uncursed amulet of perseverance {Wi+5} [3s]
uncursed pendant of beauty {Ap+4} [3s]
uncursed amulet of light [3s]
uncursed amulet of health [3s]
cursed amulet of protection +2 [3s]
Bracers (',')
uncursed brass bracers [+0, +0] [10s]
One-handed weapons ('(')
blessed hatchet (+3, 1d6+1) [50s]
uncursed pick axe of lightning (+0, 1d6+2) [75s]
uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
uncursed pick axe (+0, 1d6) [75s]
uncursed whip (-4, 1d3) [15s]
blessed whip (-4, 1d3) [15s]
uncursed eternium dagger (+0, 2d4+7) [5s]
Two-handed weapons ('(')
uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2] [70s]
Missile weapons ('}')
uncursed heavy crossbow of accuracy (+9, +3) [140s]
Missiles ('/')
bundle of 11 cursed quarrels of darkness (+1, 2d6) [22s]
uncursed rock (+0, 1d4+1) [5s]
uncursed arrow (+0, 1d6+1) [2s]
uncursed arrow (-3, 1d6) [2s]
uncursed arrow (+0, 1d6-2) [2s]
uncursed arrow (-1, 1d6+1) [2s]
uncursed arrow (+0, 1d6+3) [2s]
cursed arrow (+1, 1d6+3) [2s]
uncursed boomerang (+3, 2d4+1) [20s]
bundle of 6 uncursed mithril drakish scurgari (+5, 1d8+2) [48s]
uncursed arrow (+3, 1d6) [2s]
bundle of 5 blessed mithril quarrels (+0, 2d6+4) [10s]
bundle of 5 uncursed black hurthling quarrels (+4, 1d3+2) [10s]
bundle of 7 uncursed mithril arrows (+0, 1d6+3) [14s]
bundle of 5 uncursed adamantium quarrels (+1, 2d6+6) [5s]
bundle of 7 uncursed arrows of jelly slaying (+3, 2d4+3) [14s]
bundle of 11 uncursed quarrels (+1, 2d6) [22s]
bundle of 28 blessed quarrels (+1, 2d6) [56s]
uncursed throwing knife (+4, 1d3+2) [8s]
bundle of 2 uncursed weighted mithril arrows (+0, 1d6+7) [4s]
heap of 3 uncursed rocks (+0, 1d4) [15s]
uncursed arrow (+0, 1d6+2) [2s]
bundle of 5 uncursed arrows (+0, 1d6) [10s]
bundle of 12 uncursed lead sling bullets (+3, 1d5) [36s]
heap of 5 uncursed rocks (+1, 1d4) [25s]
heap of 5 cursed rocks (+0, 1d4) [25s]
uncursed dagger of returning (+2, 1d4) [10s]
blessed throwing club (+0, 1d8) [30s]
bundle of 5 cursed drakish scurgari of returning (+2, 2d6+2) [50s]
uncursed curved throwing club (+0, 2d5+2) [30s]
bundle of 8 blessed eternium sling bullets (+7, 3d5) [24s]
bundle of 5 uncursed quarrels (+3, 2d6) [10s]
uncursed arrow (-2, 1d6) [2s]
bundle of 3 uncursed arrows of undead slaying (+3, 2d4+3) [6s]
blessed arrow (+0, 1d6+3) [2s]
bundle of 6 uncursed arrows of humanoid slaying (+3, 1d6+3) [12s]
cursed eternium drakish scurgar (+9, 2d8+9) [5s]
Tools (']')
heap of 2 blessed holy symbols [10s]
blessed stethoscope [5s]
uncursed triangular key [1s]
uncursed box with flint and steel (21) [5s]
uncursed fireproof blanket [10s]
uncursed tiny key [1s]
uncursed climbing set [180s]
blessed si [10s]
cursed climbing set [180s]
heap of 2 uncursed thieves picks [10s]
heap of 2 uncursed rusty hexagonal keys [2s]
cursed small key [1s]
blessed tiny key [1s]
uncursed plain blanket [10s]
heap of 3 uncursed torches [30s]
blessed square key [1s]
uncursed square key [1s]
uncursed hexagonal key [1s]
uncursed fletchery set (7) [70s]
heap of 2 uncursed sis [20s]
Rings ('=')
heap of 2 uncursed rings of cold resistance [2s]
uncursed ring of fire resistance [1s]
uncursed ring of speed [+0, +1] (+5 spd) [1s]
heap of 3 uncursed rings of stun resistance [3s]
uncursed ring of protection +1 [1s]
uncursed brass ring [1s]
blessed wedding ring [1s]
uncursed ring of acid resistance [1s]
uncursed ring of searching [1s]
blessed ring of fire resistance [1s]
blessed ring of the High Kings [+2, +3] [1s]
uncursed ring of invisibility [1s]
blessed ring of searching [1s]

BlkDucky
10-12-2008, 10:47 AM
Wands ('\')
uncursed wand of far slaying (0 charges) [3s]
uncursed rusty wand of gold detection (6 charges) [6s]
uncursed wand of acid (0 charges) [4s]
uncursed wand of wonder (0 charges) [3s]
uncursed wand of digging (0 charges) [3s]
cursed wand of fireballs (0 charges) [3s]
blessed wand of fireballs (0 charges) [3s]
uncursed wand of knocking (7 charges) [3s]
cursed wand of magic missiles (5 charges) [3s]
uncursed wand of door creation (6 charges) [3s]
uncursed wand of paralyzation (0 charges) [3s]
blessed wand of wonder (0 charges) [3s]
uncursed wand of ball lightning (3 charges) [4s]
cursed wand of digging (4 charges) [3s]
Potions ('!')
heap of 4 uncursed potions of carrot juice [16s]
uncursed potion of balance [4s]
cursed potion of carrot juice [4s]
cursed oil of rust removal [2s]
uncursed potion of boost dexterity [2s]
blessed potion of boost learning [2s]
uncursed potion of ultra healing [2s]
uncursed potion of stun recovery [2s]
uncursed potion of healing [4s]
blessed potion of carrot juice [4s]
uncursed potion of cure poison [2s]
uncursed potion of oil [2s]
heap of 8 blessed potions of extra healing [16s]
cursed potion of potential willpower [4s]
heap of 3 uncursed potions of invisibility [12s]
cursed potion of potential strength [4s]
heap of 3 uncursed potions of water [12s]
uncursed potion of boost mana [2s]
blessed potion of poison [4s]
uncursed potion of charisma [4s]
uncursed potion of raw chaos [2s]
uncursed phial of Caladriel [2s]
blessed potion of gain attributes [4s]
uncursed potion of wonder [2s]
blessed potion of invisibility [4s]
uncursed potion of potential willpower [4s]
uncursed potion of boost speed [2s]
uncursed potion of potential mana [4s]
Scrolls ('?')
heap of 2 uncursed scrolls of defense [4s]
heap of 3 uncursed scrolls of repair [6s]
cursed scroll of gold detection [2s]
blessed scroll of light [2s]
cursed scroll of increase melee damage [2s]
uncursed scroll of increase melee accuracy [2s]
cursed scroll of familiar summoning [2s]
heap of 2 blessed scrolls of identify [4s]
uncursed scroll of amnesia [2s]
cursed scroll of identify [2s]
uncursed scroll of great identify [2s]
uncursed scroll of gold detection [2s]
uncursed scroll of uncursing [2s]
uncursed scroll of identify [2s]
uncursed scroll of luck [2s]
uncursed scroll of increase melee damage [2s]
uncursed scroll of power [2s]
cursed scroll of protection [2s]
Books ('"')
blessed manual of bridge building [100s]
uncursed spellbook of Baptism of Fire [100s]
blessed spellbook of Divine Key [100s]
Food ('%')
heap of 23 uncursed cooked lizards [69s]
cursed moss of mareilon [2s]
cursed morgia root [2s]
heap of 2 uncursed iron rations [200s]
heap of 18 uncursed bones [72s]
heap of 4 blessed bones [16s]
cursed hurthling cake [30s]
heap of 86 blessed cooked lizards [258s]
blessed large ration [200s]
uncursed large ration [200s]
cursed iron ration [100s]
uncursed bit of gnomish candy [2s]
heap of 4 uncursed bits of plain candy [8s]
heap of 2 uncursed melons [40s]
heap of 7 uncursed lumps of bee wax [35s]
cursed bone [4s]
uncursed fortune cookie [3s]
Valuables ('$')
12751 gold pieces [127s]
Gems ('*')
blessed crystal of fire [1s]
uncursed crystal of darkness [1s]
heap of 2 uncursed crystals of light [2s]
cursed worthless piece of blue glass [1s]

Won't fit in one post, can't be bothered to snip it down :D

Silfir
10-12-2008, 10:33 PM
Ouch. Had a promising character pull a similar feat a couple months ago. Werewolf sacrificed me. What's making my death even more shameful was that I had been using the altar for life sacrifices myself when the damn guy started summoning wolves all up in my shit.

BlkDucky
10-16-2008, 07:32 PM
Ouch. Had a promising character pull a similar feat a couple months ago. Werewolf sacrificed me. What's making my death even more shameful was that I had been using the altar for life sacrifices myself when the damn guy started summoning wolves all up in my shit.

Meh. Practice makes perfect, right?

By the way, what does an amulet of protection from undead actually do?

psy_wombats
10-16-2008, 09:05 PM
I thought it reduced the chance that undead hits would cause stat drains / paralyzation etc...?

Soirana
10-18-2008, 08:37 PM
may be so. One thing for sure it stops banshee vail from instakill. leads to 300hp loss but at least you have a turn to do something. If you are tough enough.

Sradac
10-20-2008, 01:54 PM
I had an altar in the ogre tribe too, but since i wasnt crowned/precrowned yet (playing a druid) I decided to just lure every single ogre onto it and sac. got extremely close and was crowned champion. recieved natures companion, a decent shield. I also sacrificed the daemon in dwarf town for some extra piety. That char is still alive actually but completely lost as my video card in my desktop fried so now im stuck using a laptop which adom is almost unplayable on since its only a 15" I dont have a numpad to use =\ really annoying trying to use the function key and use |jkluio789| as my numpad.

Silfir
10-20-2008, 11:05 PM
Either you construct a makeshift numpad by modifying the keybindings, or you add the number row to your muscle memory as a replacement. I agree that the function key is inacceptably annoying, but the latter actually works well for me - has for more than two years now! Got eight of my ten victories on that laptop.