Evil Knievel
11-23-2008, 03:14 AM
This was the most promising wizard I ever had. But he (so I) succumbed gloriously.
On the tower of eternal flames' top floor, after after clearing a big room full of black slayers, I took a new approach to enter the fire temple itself (see memorial file). Then I took my yet boldest approach to kill the whole temple (if necessary) with an efficiently placed series of ice balls, heading for the Wyrm. When it stood next to me, I unfairly blocked its eyesight, and blasted it to panic with more ice balls. This is great fun! No taking care of masses of fire monsters just standing in your way to hunt down the big chief monster. Then, the following happened:
(more)
You focus your magical energies to release the spell. You summon a huge globe
of ethereal ice which envelopes everything around you! The Ancient Chaos
Wyrm roars one last time before it is consumed by the piercing ice needles!
The fire demon is badly injured by the icy blast. The fire demon roars
one last time before it is consumed by the piercing ice needles!
You become more efficient in using the 'Ice Ball' spell (now +9).
You sense a certain tension. Congratulations! You advance to level 25.
From now on you slowly gain knowledge in many spells.
You learn more about the 'Know Alignment' spell. Your resist the searing flames.
Clothes (40s) are lying here. You resist the searing flames.
Several items are lying here. You see an ancient altar of black obsidian.
Suddenly the fire demon screams a prayer to its gods!
You are consumed by a roaring column of flames!
Something on the ground is burned to ashes! The Ancient Chaos Warm corpse on
the ground is cooked by the heat! You die...
The spell list was just awsesome, and a number of really good stat potion finds, a spellbook shop on D:1, a recipe of potions of gain attribute was doable, so really really nice to the end. FLG:
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Screenshot
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Eigleer St:34 Le:31 Wi:40 Dx:26 To:34 Ch:20 Ap:13 Ma:35 Pe:18 L+
DV/PV: 78/45 H: 0(315) P: 134(389) Exp: 25/1357505 TF: 4 Sp: 108
Coward
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----------------------------------------------------------------------------
Background Information
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Name: Eigleer Race: male Gnome Class: Wizard
Eye color: blue Hair color: brown Complexion: ruddy
Height: 3'4" Weight: 114 pounds
Age: 113 (grown-up, 1 year of unnatural aging added in)
Star sign: Candle Birthday: 11/Candle (day 281 of the year)
YOUR HISTORY:
Your parents were poor people. They loved you and cared for you,
although you had to hunger more than once.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
As a kid you often watched the adult adventurers preparing for new
exciting journeys. They sparked your imagination.
As a young adult you left your home because of trouble with your
parents. They opposed your plans for the future without understanding your
wishes. Thus you decided to live on your own. You wandered through the
country for many years, growing older and wiser and learning many things.
You decided to become a Wizard.
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Inventory
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Total weight: 4277 stones Carrying capacity: 6075 stones
He: blessed metal cap [+0, +1] [50s]
Ne: uncursed ankh [3s]
Bo: uncursed red dragon scale mail (-1, -4) [-1, +13] [220s]
Gi: -
Cl: -
RH: uncursed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
LH: uncursed medium crystal shield [+11, +4] [160s]
RR: blessed ring of damage [1s]
LR: blessed ring of the High Kings [+2, +3] [1s]
Br: -
Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Bo: blessed adamantium boots [+0, +3] [89s]
MW: -
Mi: uncursed potion of blindness [2s]
Tl: uncursed Chaos Orb of Elemental Water {Wi+10} [100s]
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Weapon Skills
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Clubs & hammers 9 +7 +5 +3 excellent 362
Swords 6 +4 +2 +1 skilled 336
Axes 6 +4 +3 +1 skilled 82
Bows 4 +8 +6 +1 skilled 86
Shields 9 +18 excellent 1676
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Skills
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Alchemy ..................100 (superb) [+2d4]
Backstabbing ............. 59 (good) [+2d4]
Climbing ................. 73 (great) [+1d3]
Concentration ............100 (superb) [+2d4]
Courage ..................100 (superb) [+1d3]
First aid ................ 44 (fair) [+3d3]
Gemology .................100 (superb) [+1d5]
Haggling ................. 26 (mediocre) [+3d4]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+3d3]
Listening ................100 (superb) [+3d3]
Literacy .................100 (superb) [+2d4]
Mining ................... 19 (mediocre) [+3d4]
Pick pockets ............. 47 (fair) [+3d3]
Stealth ..................100 (superb) [+1d3]
Swimming ................. 28 (mediocre) [+3d3]
Tactics .................. 54 (good) [+1d3]
Two weapon combat ........ 67 (good) [+1]
Ventriloquism ............ 47 (fair) [+2d4]
On the tower of eternal flames' top floor, after after clearing a big room full of black slayers, I took a new approach to enter the fire temple itself (see memorial file). Then I took my yet boldest approach to kill the whole temple (if necessary) with an efficiently placed series of ice balls, heading for the Wyrm. When it stood next to me, I unfairly blocked its eyesight, and blasted it to panic with more ice balls. This is great fun! No taking care of masses of fire monsters just standing in your way to hunt down the big chief monster. Then, the following happened:
(more)
You focus your magical energies to release the spell. You summon a huge globe
of ethereal ice which envelopes everything around you! The Ancient Chaos
Wyrm roars one last time before it is consumed by the piercing ice needles!
The fire demon is badly injured by the icy blast. The fire demon roars
one last time before it is consumed by the piercing ice needles!
You become more efficient in using the 'Ice Ball' spell (now +9).
You sense a certain tension. Congratulations! You advance to level 25.
From now on you slowly gain knowledge in many spells.
You learn more about the 'Know Alignment' spell. Your resist the searing flames.
Clothes (40s) are lying here. You resist the searing flames.
Several items are lying here. You see an ancient altar of black obsidian.
Suddenly the fire demon screams a prayer to its gods!
You are consumed by a roaring column of flames!
Something on the ground is burned to ashes! The Ancient Chaos Warm corpse on
the ground is cooked by the heat! You die...
The spell list was just awsesome, and a number of really good stat potion finds, a spellbook shop on D:1, a recipe of potions of gain attribute was doable, so really really nice to the end. FLG:
------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------
## #
############# ################### ## # # # . ##
#...........# #...../...........# #. . .... ##
#...........###.#####....(......# # ###. . #
#.........../...# #...........# # . ###... .
#...........####### #.>.........# # ..###....x....
#.........../.....# #...........## ##.#..........#
#################.# ############.## ##....=!x..... . #
#.# ##.## #..........&... ##
# #### #####.############# ##.## #...[..[.@...... ..
... . ......./...........# ##.## ######*............. #
... #########...........# ##.###....#$##......... ## #.
# . #...../.....# ##.##......##.######## ## #
# .... #...........# ##......(###.. ... .# # ..
. # #...........# ###....## #### # . .
# ## # ############# ###### # # # #
Eigleer St:34 Le:31 Wi:40 Dx:26 To:34 Ch:20 Ap:13 Ma:35 Pe:18 L+
DV/PV: 78/45 H: 0(315) P: 134(389) Exp: 25/1357505 TF: 4 Sp: 108
Coward
------------------------------------------------------------------------------
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Eigleer Race: male Gnome Class: Wizard
Eye color: blue Hair color: brown Complexion: ruddy
Height: 3'4" Weight: 114 pounds
Age: 113 (grown-up, 1 year of unnatural aging added in)
Star sign: Candle Birthday: 11/Candle (day 281 of the year)
YOUR HISTORY:
Your parents were poor people. They loved you and cared for you,
although you had to hunger more than once.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
As a kid you often watched the adult adventurers preparing for new
exciting journeys. They sparked your imagination.
As a young adult you left your home because of trouble with your
parents. They opposed your plans for the future without understanding your
wishes. Thus you decided to live on your own. You wandered through the
country for many years, growing older and wiser and learning many things.
You decided to become a Wizard.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 4277 stones Carrying capacity: 6075 stones
He: blessed metal cap [+0, +1] [50s]
Ne: uncursed ankh [3s]
Bo: uncursed red dragon scale mail (-1, -4) [-1, +13] [220s]
Gi: -
Cl: -
RH: uncursed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
LH: uncursed medium crystal shield [+11, +4] [160s]
RR: blessed ring of damage [1s]
LR: blessed ring of the High Kings [+2, +3] [1s]
Br: -
Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Bo: blessed adamantium boots [+0, +3] [89s]
MW: -
Mi: uncursed potion of blindness [2s]
Tl: uncursed Chaos Orb of Elemental Water {Wi+10} [100s]
----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------
Clubs & hammers 9 +7 +5 +3 excellent 362
Swords 6 +4 +2 +1 skilled 336
Axes 6 +4 +3 +1 skilled 82
Bows 4 +8 +6 +1 skilled 86
Shields 9 +18 excellent 1676
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Alchemy ..................100 (superb) [+2d4]
Backstabbing ............. 59 (good) [+2d4]
Climbing ................. 73 (great) [+1d3]
Concentration ............100 (superb) [+2d4]
Courage ..................100 (superb) [+1d3]
First aid ................ 44 (fair) [+3d3]
Gemology .................100 (superb) [+1d5]
Haggling ................. 26 (mediocre) [+3d4]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+3d3]
Listening ................100 (superb) [+3d3]
Literacy .................100 (superb) [+2d4]
Mining ................... 19 (mediocre) [+3d4]
Pick pockets ............. 47 (fair) [+3d3]
Stealth ..................100 (superb) [+1d3]
Swimming ................. 28 (mediocre) [+3d3]
Tactics .................. 54 (good) [+1d3]
Two weapon combat ........ 67 (good) [+1]
Ventriloquism ............ 47 (fair) [+2d4]