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warheart
01-04-2009, 12:50 AM
Not much to say. Pretty much my favorite race/class combo, so I had to get a win with it. Only found altars in CoC (1 before big room). Found herbs in UD and in the big room (pacified as soon as I got there). When going for a precrown the display didn't update and I didn't realize I was N= instead of N-, so got crowned with Boots of the Divine Messenger and cold immunity (:S). Got postcrowned then (Ironfist). The char was very good, I was quite sure it would be a winner, but I needed good weapons. Found a dagger of death in DT shop and a really nice surprise after identifying my backpack, a poisonous broadsword of devastation (+1, 5d7+7). Later it got a bit corroded by a jelly because of my stupidity. Got executor in the pyramid, so started using the axe in the main hand and the broadsword as offhand (I always play rangers with two weapons). Everything else was quite easy. Found a random drop AoLS but didn't get any wish in the whole game. Started pool sipping in DF (thus my invisibility and some nice intrinsics), but got doomed like 4 times in a row and didn't want to spend more time travelling without 7LBs. Didn't found a pair until casino, and then they weren't really useful. Had to rush a bit in the end because I was a bit afraid of corruption, but had no problem. Did WoD ending to save some time, cleansed corruption with unicorn quest and left chain.


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MFS St:32 Le:30 Wi:28 Dx:44 To:43 Ch:12 Ap:30 Ma:25 Pe:28 N=
DV/PV: 41/39 H: 641(641) P: 254(254) Exp: 36/9780773 DrCh Sp: 147
Blessed Invisible

Total weight: 7748 stones Carrying capacity: 11450 stones

He: uncursed eternium cap [+0, +4] [28s]
Ne: uncursed ankh [3s]
Bo: uncursed eternium scale mail of resilience (-1, -1) [+3, +10] [220s]
Gi: blessed girdle of carrying [+0, +0] [15s]
Cl: uncursed cloak of invisibility (-1, +0) [+1, +1] [30s]
RH: blessed jet-black battle axe (named) (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
LH: blessed poisonous rustproof broadsword of devastation (+1, 5d7+5) [80s]
RR: uncursed ring of slaying (+9 melee damage, +6 missile damage) [1s]
LR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
Br: uncursed bracers of toughness [+0, +0] {To+4} [10s]
Ga: uncursed iron gauntlets (named) (-1, +0) [+1, +3] {St+7} [10s]
Bo: blessed seven league boots [+2, +0] [30s]
MW: -
'Both bow and crossbow got destroyed in the late game
Mi: -
Tl: heap of 51 blessed spenseweeds [102s]

One-handed weapons ('(')
blessed dagger of death (+3, 5d5+4) [10s]
uncursed whip of the snake (-2, 5d2+7) {Dx+9} (+9 spd) [15s]
uncursed murderous hand axe of devastation (+0, 5d6+6) [50s]
uncursed eternium long sword (+0, 2d8+8) [20s]
uncursed phase dagger (+2, 1d4) [5s]
uncursed eternium long sword of mayhem (+3, 4d8+15) [20s] 'Got some really nice weapons this game

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Daggers & knives 9 +9 +5 +2 excellent 245
Maces & flails 8 +6 +4 +2 excellent 720
Swords 11 +10 +7 +4 Mastery 59
Axes 11 +10 +8 +3 Mastery 244

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Bows 9 +18 +13 +3 excellent 198
Crossbows 5 +10 +7 +1 skilled 71

Damage caused with your melee weapons:
--------------------------------------
Right hand: +105 bonus to hit, 5d6+47 damage
Left hand: +111 bonus to hit, 5d7+44 damage

Bless : 8, 15pp (Effectivity: +0)
Burning Hands : 10, 15pp (Effectivity: +0)
Cure Light Wounds : 934, 5pp (Effectivity: +0)
Cure Serious Wounds: 6, 19pp (Effectivity: +0)
Darkness : 19, 7pp (Effectivity: +1)
Farsight : 942, 17pp (Effectivity: +0)
Frost Bolt : 730, 12pp (Effectivity: +0)
Identify : 58, 106pp (Effectivity: +0)
Knock : 558, 12pp (Effectivity: +0)
Light : 960, 3pp (Effectivity: +2)
Petrification : 9, 229pp (Effectivity: +0)
Revelation : 2, 65pp (Effectivity: +0)
Stun Ray : 966, 8pp (Effectivity: +0)
Teleportation : 101, 22pp (Effectivity: +2)

After she leaves the Drakalor Chain she is welcomed by her people with great
honors. They acknowledge her noble deeds, her valor, her cunning and her
great skills that helped to prevent the complete destruction of the world
she knows. She returns to her lands victorious and is hailed as a great
leader. Eventually she becomes queen and rule your subjects with an iron
fist for a long and peaceful time, allowing her people to prosper and grow.

MFS, the gray elven ranger, saved the world with her brave efforts and
became a great ruler while saving herself 18 times.
She scored 13272808 points and advanced to level 36.
She survived for 0 years, 137 days, 9 hours, 47 minutes and 38 seconds
(107122 turns).
MFS visited 108 places.
Her strength score was modified by +8 during her career.
Her learning score was modified by +13 during her career.
Her willpower score was modified by +15 during her career.
Her dexterity score was modified by +10 during her career.
Her toughness score was modified by +23 during her career.
Her charisma score was modified by +9 during her career.
Her appearance score was modified by +8 during her career.
Her mana score was modified by +9 during her career.
Her perception score was modified by +10 during her career.
She was the champion of the arena.
She was a member of the thieves guild.
She brought back joy into the life of a tiny girl.
She adhered to the principles of the Cat Lord and thus rose to great fame.
She saved Khelavaster from certain death.
She left the Drakalor Chain after completing her quest and became a great
leader and famous heroine.
5139 monsters perished under her attacks.
The following 20 artifacts were generated during her adventure:
the si
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the boots of the divine messenger 'Crowning
the Chaos Orb of Elemental Mana
the rune-covered sling "Whirlwind" 'Uselesness
the jet-black battle axe "Executor" 'Random drop
the iron gauntlets "Ironfist" 'Postcrowning
the emerald dagger "Serpent's Bite" 'Casino
She possessed the following intrinsics:
She was fire resistant.
She was poison resistant.
She was cold resistant.
She was acid resistant.
She was lucky (enhanced through an item).
Fate smiled upon her (enhanced through items).
She was cursed (gained through an item).
She was sleep resistant (enhanced through an item).
She was petrification resistant.
She was able to control teleportation.
She was invisible (enhanced through an item).
She was stun resistant (enhanced through items).
She was paralyzation resistant.
She was resistant to death rays.
She was shock resistant (enhanced through an item).
She was able to see invisible things (enhanced through an item).
She was immune to ice attacks.
She was able to resist confusion attacks (gained through an item).
She had the following talents: Alert, Ambidextrous, Eagle Eye, Good Shot,
Greased Lightning, Healthy, Keen Shot, Master Packager, Miser, Porter,
Quick, Quick Shot, Treasure Hunter, Very Quick.
She had a final speed score of 147 (final base speed: 128).
She was a messiah of Ayssia.
She asked for 4 divine interventions.
She was a holy champion of Balance.

gut
01-04-2009, 08:46 AM
Wow, it seems you were really lucky with items. Armor of
resilience, weapons of poisoned-devastating-awsomeness,
I think the last PC I saw get that lucky was Rhea.