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QuickDraw
01-26-2009, 07:29 PM
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Helios St:20 Le: 8 Wi:23 Dx:23 To:30 Ch: 8 Ap: 8 Ma:13 Pe:16 N+
DV/PV: 24/13 H: -167(203) P: 3(82) Exp: 13/103899 WDL Sp: 113

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Background Information
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Name: Helios Race: male Drakeling Class: Healer
Eye color: blue Hair color: bald Complexion: green
Height: 5'8" Weight: 165 pounds
Age: 26 (grown-up)
Star sign: Raven Birthday: 4/Raven (day 4 of the year)

YOUR HISTORY:
Your parents were poor people. They loved you and cared for you,
although you had to hunger more than once.
As a child you had to survive pretty harsh times since your parents
seemed to have run out of luck. Their wealth was ever-declining and times
were very hard.
During your youth you were very lazy. You slept a lot and didn't
care too much for your duties and tasks. Your parents were not very happy
with you.
Your young adulthood was characterized by hard and long work. You
had decided to study under a renowned master. To your great disappointment
you had to find out, that he was a hard, unjust and tyrannic man,
embittered by his old age. Your apprentice years were quite terrible.
You decided to become a Healer.


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Inventory
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Total weight: 8589 stones Carrying capacity: 16775 stones

Head : -
Neck : uncursed amulet of light [3s]
Body : uncursed mithril ring mail (-1, -1) [-1, +5] [240s]
Girdle : -
Cloak : uncursed hooded cloak [+1, +0] [40s]
Right Hand : uncursed adamantium halberd (+9, 2d7+6) [-2, +0] [70s]
Left Hand : -
Right Ring : blessed ring of acid resistance [1s]
Left Ring : uncursed ring of fire [1s]
Bracers : uncursed bracers of defense [+2, +0] [10s]
Gauntlets : uncursed rusty black dragon-hide gauntlets (-2, +0) [+0, +2]
Boots : blessed seven league boots [+1, +0] [30s]
Missile weapon: uncursed short bow (+4, +0) [20s]
Missiles : bundle of 14 uncursed arrows (+1, 1d6+2) [28s]
Tool : -


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Stuff
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Total weight: 8136 stones Carrying capacity: 16775 stones

Necklaces (''')
heap of 2 uncursed amulets of petrification resistance [6s]
uncursed amulet of free action [3s]
uncursed brass amulet [3s]
uncursed amulet of balance [3s]
uncursed amulet of greed [3s]
uncursed black torc [+4, +2] (+10 spd) [3s]
One-handed weapons ('(')
blessed broadsword of hunting (+2, 1d7+2) [80s]
Two-handed weapons ('(')
uncursed hammer of the gods (+1, 7d6+8) [-6, +0] [400s]
Missiles ('/')
bundle of 7 uncursed quarrels of construct slaying (+3, 2d6+4) [28s]
bundle of 6 uncursed arrows of undead slaying (+3, 2d4+6) [12s]
bundle of 8 uncursed quarrels of undead slaying (+3, 2d6+3) [32s]
bundle of 19 uncursed arrows of slaying (+0, 1d6) [38s]
bundle of 10 uncursed arrows of hunting (-1, 1d6) [20s]
bundle of 5 uncursed arrows of undead slaying (+3, 2d4+3) [10s]
bundle of 4 uncursed quarrels of construct slaying (+3, 2d6+3) [16s]
Wands ('\')
uncursed wand of cold (3 charges) [4s]
blessed wand of paralyzation (4 charges) [3s]
uncursed wand of teleportation (4 charges) [4s]
Potions ('!')
blessed potion of cure corruption [2s]
Scrolls ('?')
heap of 6 blessed scrolls of identify [12s]
Books ('"')
uncursed tract of chaos [150s]
uncursed spellbook of Calm Monster [100s]
uncursed spellbook of Cure Light Wounds [100s]
blessed spellbook of Frost Bolt [100s]
uncursed spellbook of Invisibility [100s]
uncursed spellbook of Knock [100s]
uncursed spellbook of Strength of Atlas [100s]
uncursed spellbook of Strength of Atlas [100s] //Snipped most of equipment

QuickDraw
01-26-2009, 07:30 PM
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
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Swords 3 +2 +1 +0 basic 11
Pole arms 8 +8 +4 +8 excellent 40



Shields Lvl DV Level Required marks
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Shields 2 +4 basic 21


Damage caused with your melee weapons:
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ĆRight hand: ?+30Ć bonus to hit, ?2d7+14Ć damage


Damage caused with your missile weapons:
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ĆAmmunition: ?14Ć, base range: ?4Ć, ?+14Ć bonus to hit, ?1d6+7Ć damage




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Skills
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Alertness ................ 32 (fair) [+1d5]
Climbing ................. 37 (fair) [+3d3]
Concentration ............ 25 (mediocre) [+4d5]
Cooking .................. 15 (mediocre) [+4d4] (mr)
Detect traps ............. 5 (poor) [+4d4]
Disarm traps ............. 1 (poor) [+4d4]
Find weakness ............100 (superb) [+1d5]
First aid ................ 38 (fair) [+4d5]
Food preservation ........100 (superb) [+2d4]
Haggling ................. 26 (mediocre) [+4d5]
Healing ..................100 (superb) [+2d4]
Herbalism ................100 (superb) [+2d4]
Listening ................ 69 (good) [+3d5]
Literacy ................. 73 (great) [+1d5]
Music .................... 5 (poor) [+3d5]
Pick pockets ............. 63 (good) [+1d3]
Stealth .................. 1 (poor) [+3d5]
Swimming ................. 51 (good) [+1d5]


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Spells
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Create Item : 14, 465pp (Effectivity: +0)
Cure Light Wounds: 18, 9pp (Effectivity: +0)
Knock : 29, 20pp (Effectivity: +1)
Know Alignment : 12, 18pp (Effectivity: +0)
Strength of Atlas: 88, 11pp (Effectivity: +0)





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His achievements during his adventures:
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Helios, the drakish healer, was drowned by a giant dragon turtle.
He scored 70596 points and advanced to level 13.
He survived for 0 years, 23 days, 20 hours, 55 minutes and 6 seconds (32795
turns).
Helios visited 32 places.
His strength score was modified by +6 during his career.
His willpower score was modified by +7 during his career.
His dexterity score was modified by +10 during his career.
His toughness score was modified by +8 during his career.
His charisma score was modified by +1 during his career.
His mana score was modified by +1 during his career.
His perception score was modified by +2 during his career.
He was a member of the thieves guild.
He made a little water dragon very happy.
He ended his adventuring life in the cave of the water dragon.
1381 monsters perished under his attacks.
The following four artifacts were generated during his adventure:
the si
the scorched spear
the hammer of the gods
the black torc
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant.
He was acid resistant (gained through items).
He was lucky.
Fate smiled upon him.
He was able to control teleportation.
He had the following talents: Alert, Healthy, Miser, Porter, Treasure
Hunter.
He had a final speed score of 113 (final base speed: 113).
He was not very pious.
He asked for 1 divine intervention.
He was neutrally aligned.
He was slightly tainted by Chaos.

The following monsters were vanquished:
SNIP

QuickDraw
01-26-2009, 07:37 PM
As almost anyone knows, I`m trying to get my firts ultra. Rolled Healer again, and I received raven born with long-lost brother message, so I decided to give it a shot. With learning 8 he was a retard, but at least he had nice To. Started as usual, Terinyo, Lweniloeoeoeo, SMC, UD, DD ,CoC. Delivered druid corpse, killed skeleton for Thrundarr and went to DDL for wand of tele. After that I went to water dragon, had a conversation and left. I spat Hotz to death and went to Terinyo to get amulet and tell Blup to go to mommy. Then I went to dragon lair again, teleported to the dragon, chatted and... was drowned in the same turn by the turtle I din`t even see.

This game hates me.

EDIT: Is there any way to change topic name? I missed "want" there.

Grey
01-26-2009, 07:42 PM
I consider invisibility very important in the water dragon cave for exactly this reason. Detect monsters when entering can be useful too.

tapi
01-26-2009, 07:58 PM
There's no reason to go there that early anyways =) You can enter at 16 and receive the tridendt a couple hundred turns later..

QuickDraw
01-26-2009, 08:51 PM
Level 13, 16, doesn`t matter. I`d be dead anyway after that attack. I had like 140 hp when talking to Shyssixaxax.

modular
01-27-2009, 07:30 AM
Why did you go back if you already told blup where his mom was?

QuickDraw
01-27-2009, 09:02 AM
Don`t I have to talk to Shyssibitchus again to get the trident?

warheart
01-27-2009, 03:42 PM
Yes, you have to.

Silfir
01-27-2009, 04:04 PM
If I remember correctly, when talked to she says "You reward is already under way. Be patient."...

QuickDraw
01-27-2009, 04:16 PM
She also says something like "Thank you, your reward will be sent when you won`t be in such grave danger".

JellySlayer
02-05-2009, 09:49 PM
I never go back to the dragon to get the trident... it just shows up after a little while.

nathrakh
02-06-2009, 10:03 AM
I never go back to the dragon to get the trident... it just shows up after a little while.

Yea some water creature pops at one point and gives it to you.