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JellySlayer
11-17-2009, 11:54 PM
Rolled a drakeling fighter with long-lost brother intrinsic for my next installment of my goal to win with every class. Fairly uneventful game, overall, despite having LLB. Plenty of altars, although herbs were somewhat in short supply on safe levels. Unusual number of rivers--maybe 8 total, including two or three of the nasty horizontal kind. Game went fairly smoothly--started with UD run, went to DT, retraced my steps to do puppy and druid. Cleared pyramid and griffyard, killed Khelly, got crowned with Vanquisher. Vanquisher made the middle game easy... snake dropped in 3 hits, so did the ACW. Steel golems in Darkforge died in 1 hit mostly. It does catch up with you though... running around D:40 and below with 25 DV and 30 PV nearly got me killed on a couple of occasions, but I found Serpent's Bite in a greater giant vault, so I used that (and a mithril spear of penetration that I had for most of the game) to good effect when I needed it. Archmage died to Far Slayer. Hit D:50 with 10 speed, so I summoned a greater earth elemental to help me. He cleared out the entry area, so that when I took him down the passages to the levers, he could kill the balors in 1 hit. I killed maybe 4 monsters on D:50, basically by accident. I didn't bother with the main room, just sat the elemental on one lever and summoned another elemental to sit on the other and left. Got cleansed and finished.



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Screenshot
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Scythe St:41 Le:21 Wi:27 Dx:20 To:38 Ch:12 Ap:10 Ma: 8 Pe:20 N+
DV/PV: 26/37 H: 664(664) P: 87(87) Exp: 33/8287941 DrCh Sp: 109
Blessed Satiated

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Inventory
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Total weight: 5439 stones Carrying capacity: 12275 stones

He: blessed rusty crown of regeneration [+0, +0] [55s]
Ne: uncursed necklace of rapid healing [2s]
Bo: uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Gi: blessed girdle of carrying [+0, +0] [15s]
Cl: -
RH: blessed silvery two-handed sword "Vanquisher" (+3, 6d5+3) [-3, +0][300s]
LH: -
RR: uncursed ring of slaying (+9 melee damage, +6 missile damage) [1s]
LR: uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
Br: blessed rustproof bracers of resistance [+0, +6] [10s]
Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Bo: blessed eternium boots [+0, +5] [55s]
MW: blessed heavy crossbow "The Far Slayer" (+18, +18) [350s]
Mi: bundle of 7 uncursed quarrels of jelly slaying (+7, 2d6+4) [28s]
Tl: -


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Stuff
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One-handed weapons ('(')
blessed mithril spear of penetration (+1, 1d8+3) [40s]
blessed emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1] [13s]


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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Daggers & knives 10 +10 +6 +3 excellent 1475
Swords 9 +7 +5 +3 excellent 464
Axes 7 +5 +4 +1 skilled 445
Pole arms 9 +9 +5 +10 excellent 231
Twohanded weapons 11 +12 +16 +4 Mastery 177


Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------

Bows 6 +12 +9 +2 skilled 37
Crossbows 6 +12 +9 +2 skilled 44

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 12 +24 Mastery 4191

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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rule your subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.

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His achievements during his adventures:
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Scythe, the drakish fighter, saved the world with his brave efforts and
became a great ruler while saving himself 5 times.
He scored 15329668 points and advanced to level 33.
He survived for 0 years, 85 days, 22 hours, 55 minutes and 40 seconds (71661
turns).
Scythe visited 107 places.
His strength score was modified by +21 during his career.
His learning score was modified by +11 during his career.
His willpower score was modified by +11 during his career.
His dexterity score was modified by +8 during his career.
His toughness score was modified by +21 during his career.
His charisma score was modified by +4 during his career.
His appearance score was modified by +10 during his career.
His mana score was modified by +1 during his career.
His perception score was modified by +10 during his career.
He was unnaturally aged by 3 years.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
4063 monsters perished under his attacks.
The following 22 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the silvery two-handed sword "Vanquisher" \\Crown
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer" \\Greater giant vault
the lead-filled mace "Big Punch"
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the hammer of the gods \\Never saw this
the black torc
the Chaos Orb of Elemental Mana
the rune-covered sling "Whirlwind" \\Uselessness
the black tome of Alsophocus \\Random drop on D:47ish
the emerald dagger "Serpent's Bite" \\Greater giant vault
He possessed the following intrinsics:
He was fire resistant (enhanced through items).
He was poison resistant (enhanced through an item).
He was cold resistant (gained through items).
He was acid resistant.
He was lucky.
Fate smiled upon him.
He was sleep resistant (gained through items).
He was able to control teleportation.
He was stun resistant (gained through an item).
He was resistant to death rays (gained through items).
He was shock resistant (enhanced through items).
He was able to see invisible things (gained through an item).
He was immune to ice attacks.
He had the following talents: Alert, Basher, Eagle Eye, Good Shot, Hardy,
Immune to Pain, Iron Skin, Keen Shot, Miser, Powerful Strike, Steel Skin,
Tough Skin, Treasure Hunter.
He had a final speed score of 109 (final base speed: 114).
He was a messiah of Issrecht.
He did not ask for divine help.
He was a holy champion of Balance.

JellySlayer
11-17-2009, 11:54 PM
Ranger, Bard, Healer, Barbarian, Weaponsmith, and Mindcrafter still to go.

Captain Platypus
11-18-2009, 12:33 AM
You've won with a merchant and not a barbarian? How did that happen?

Well done, by the way. Vanquisher's awesome.

Silfir
11-18-2009, 01:26 AM
On JellySlayer's list, I've already done the Barbarian and Ranger. I have also done a Fighter. Still missing a lot.

My current Merchant just survived his UD run, and might actually live long enough to actually steal Ironfist from Barnabas' shop...

Panda_Lord
11-18-2009, 08:47 PM
The only time I've ever won was with a Drakeling Wizard.

I'm so far behind!

JellySlayer
11-18-2009, 09:40 PM
You've won with a merchant and not a barbarian? How did that happen?

I find power melee PCs quite boring to play, and I usually end up getting sloppy in the mid- or end- game. I have had a couple of barbarians end up dying in stupid ways due delusions about trying an OCG or a greater undead vault with an orc or some other nonsense. I have technically closed the gate with a barbarian before, in the ADOMPossible challenge a few months ago, but I don't count that in my personal records because it was a group win.

I managed to win with a merchant, farmer, and thief before my paladin or beastfighter, because I played them with a lot of care, and find the challenge of winning with a weak PC very interesting (all three ended up being ultras, incidentally). At the end, my merchant ended up to be one of the strongest PCs I've ever had, incidentally, managing to clear a greater undead vault with 10 emperor liches, among other things, in it on his way to the ultra.