- Keyboard unresponsive (Bug)
- Ration Bug (Bug)
- Can't configure keyboard (Bug)
- L21? Fighter power broken (Bug)
- Construction issue (Bug)
- Error on monster corruption (Bug)
- L28 Barbarian Class Power Doesn't Work (Bug)
- L28 Barbarian Class Power Typo (Bug)
- Identify Scrolls (Bug)
- Earth amulet and doors (Bug)
- Beginnermode bug (Bug)
- Smarter / sneakier enemies (Feature)
- 3 moves and internal error (Bug)
- failure to launch (Bug)
- Installation error v0.3.2 (Bug)
- omg java is such garbage (Bug)
- Some kind of error when moving (goal.random movement) (Bug)
- In ranged combat you can hit targets behind other creatures (Bug)
- Unspent skill points should carry over to next level up (Feature)
- Cursed items should show up as red, blessed as green in inventory (Feature)
- Can't kick items. (Bug)
- You should be able to eat items off the floor (Feature)
- stolen items disappear when you drop them (Bug)
- Pickpocketing typos (Bug)
- Non-existent being? (Bug)
- x position violates map boundaries (Bug)
- failing a LoggingPermission check on launch (Bug)
- Multible Items (sometimes) Disappear when you drop them. (Bug)
- Headbands of craftiness grant their bonuses when improperly equipped (Bug)
- Crushed orc typo (Bug)
- Assassin's invisibility doesn't work next to undiggable walls (Bug)
- Cursed booze typo (Bug)
- Illogical 'not while blind' messages (Bug)
- Game repeats walk commands when you restore (Bug)
- Armies are messed up (Bug)
- Shopkeepers don't get mad when you leave without picking up the tab (Bug)
- Ctrl+p causes error (Bug)
- Enemies' thrown weapons disappear when dropped (Bug)
- Monsters share your line of sight (Bug)
- Leveling up at full health doesn't increase current HP (Bug)
- Item equipped as missiles are auto-identified (Bug)
- Typo when drinking stacks of potions (Bug)
- Assassins can get unlimited poison by converting poison into poison (Bug)
- Error when entering Terinyo after entering cave (Bug)
- Weird melee damage display with poison hands corruption (Bug)
- extreme lag in the halls of Fnuk (Bug)
- Missiles give twice their listed to-hit bonus (Bug)
- Wilderness edge oddity (Bug)
- Plural morning star typo (Bug)
- Unarmed weapon skill doesn't grant bonus DV (Bug)
- No to-hit, damage, DV increases at L16 weapon skill (Bug)
- Weapon suffixes don't always change their damage (Bug)
- Ambush above mountains while flying results in error and deadlock. (Bug)
- 'Bad' ending typos (Bug)
- Rings of teleport control don't work (Bug)
- Spontaneous turning into soulless husk? (Bug)
- Pick-pocketed items disappear when dropped (Bug)
- Why no magic? (Feature)
- Bucklers inhibit monk abilities (Bug)
- Using pick pockets doesn't take a turn (Bug)
- Different types of poison don't stack (Bug)
- There should be a prompt when you attempt to enter swamps or lava (Feature)
- Grinding fire rubies into powder fails if you only have one (Bug)
- Standing in lava doesn't do damage (Bug)
- Level 36 monk power not working properly? (Bug)
- There's no way to exchange positions with enemies (Bug)
- Stacks of poisoned ammunition behave oddly (Bug)
- Space in front of boots of stomping (Bug)
- Using throw and disarm does not cause hostility (Bug)
- The look command lets you examine invisible monsters (Bug)
- You can easily disarm invisible enemies (Bug)
- Wizened old man sometimes gives wrong directions (Bug)
- Great mace is one-handed (Bug)
- Lots of things intermittently cease to function (Bug)
- Rescued prisoner dialog typo (Bug)
- Make Toughness Retroactively Change Maximum Hit Points (Feature)
- Throwing Enemies out of map causes crash (Bug)
- Potion, amulet, scroll and ring drops (Feature)
- Jackalwere sleep spell affecting through the wall (Bug)
- Unpaid items disappear when dropped outside of shop (Bug)
- Can see and shoot out of darkness (Bug)
- Error after pressing ctrl+p (Bug)
- Archer's level 28 class power causes error (Bug)
- Messed up message when monster gets stat drained (Bug)
- Typo when cutting planks from a log (Bug)
- Make it easier to enter the CoC in beginner mode (Feature)
- Font selection (Feature)
- Chaotic weapon typo (Bug)
- Different sized weapons dealing the same amount of damage (Bug)
- Stats boxes (Feature)
- High Elf Warrior Monk Crash Bug (Mac) (Bug)
- Beginner mode movement issues (Feature)
- Attacking with small spear increases Polearm (2H) weapon marks (Bug)
- Minimize the influence of level scaling (Feature)
- please make it possible to restore a game after a freeze or crash (Feature)
- high metal weapons now have the same damage modifiers as iron weapons (Bug)
- Rework PV (Feature)
- Handles in the halls of Fnuk can't be switched when you have an elemental shard equipped. (Bug)
- Armor shop only accepts body armor (Bug)
- Font for walls in target mode not italic (Bug)
- Shop prices are strange.. (Bug)
- Dropping weapons in shops sometimes causes them to disappear. (Bug)
- "w#" sometimes causes you to bump into a wall (Bug)
- Armies cause a permanent lock up loop (Bug)
- Colorize items based on blessed/cursed status (Feature)
- Request: 'l'ook feature (Feature)
- Auto-move tries to move through neutral monsters (Bug)
- Detect item status doesn't work on newly picked up items (Bug)
- Giant ants are generated peaceful (Bug)
- Scroll of identify doesn't work on equipped items (Bug)
- "w#" sometimes knows about just out of sight walls (Bug)
- Sailing typo (Bug)
- Negative arrows (Bug)
- Unable to launch ADOM II 3.1 (Bug)
- Movement commands bound to 't' interfere with archery (Bug)
- Equipping ammunition changes its stats (Bug)
- Earth shard lets you shoot through closed doors (Bug)
- Archery improves melee attacks (Bug)
- Turn count wrong when walking in place in wilderness (Bug)
- Manual in the main menu (Bug)
- Game unresponsive when entering/leaving wilderness (Bug)
- Wrong character for closed door (Bug)
- Items are identified when placed in the missile slot (Bug)
- "w." shouldn't stop because of neutral NPCs (like villagers) (Feature)
- Detect item status endlessly repeats for blocks and planks (Bug)
- New Version, Old problems (Bug)
- Don't spawn enemies in LOS (Feature)
- Provide an option to speed up missile combat (Feature)
- bug at the beginning. and no keys are working (Bug)
- start up glitch (Bug)
- Sometimes the targeting cursor gets locked (Bug)
- Some typos (Bug)
- Mithril items increase in weight when equipped (Bug)
- Ranged critical calculation wrong? (Bug)
- level up profession glitch (Bug)
- The look command reveals secret doors (Bug)
- Background music usually doesn't play in dungeons (Bug)
- Weird "soulless husk" message (Bug)
- Fire rubies don't explode when thrown at monsters (Bug)
- Invalid message for grinding fire rub into powder (Bug)
- Can't chop down trees (Bug)
- All Items craftable (Feature)
- Included "switch to/from immersive mode" in context menus (Feature)
- Throwing monsters into walls doesn't cause damage (Bug)
- Tutorial incorrectly says "Q" does save-and-quit (Bug)
- Space key dialog closes on key release (Bug)
- "w_" should move towards altar (Feature)
- Troll archers don't start with any missiles (Bug)
- Shopkeepers don't charge for reading scrolls (Bug)
- Some message typos (Bug)
- Wooden walls are made of rocks (Bug)
- Choosing to play a hurthling causes a crash (Bug)
- Error when trying to unequip missile weapon (Bug)
- Typo in generate new character mouseover (Bug)
- Error when trying to enter a space (Bug)
- "Someone appears" message given for summons which happen out of sight (Bug)
- error when entering starting town (Bug)
- "appears out of strange mist" grammar problem. (Bug)
- Check item status endlessly repeats on gold pieces (Bug)
- error message when at t=0 when my warrior monk troll enter terinyo (Bug)
- No HP or skill points gained on levelup (Bug)
- Game crashes upon entering Terinyo (Bug)
- Tutorial should be more like the one in Dungeon Crawl Stone Soup (Feature)
- Hovering mouse should look at location (Feature)
- Tactical settings don't affect ranged combat (Bug)
- "Failed to execute SFX/audio commands" crash (Bug)
- cursed equipment on hand prevents my atacks (Bug)
- Crash! :( (Bug)
- building altars? (Feature)
- Simple way how to prevent massive save scumming (Feature)
- Can't launch Adom II on Ubuntu 12 (Bug)
- Potion shop restocking (Bug)
- Some UI updates come 1 turn late (Bug)
- The shadow [##reach] at you (Bug)
- 2h Polearms are not equiped to both hands (Bug)
- Shield's don't apply their to-hit modifier (Bug)
- Make weapon training dependent on weapon skill level not character level (Feature)
- You don't take damage when walking in place in a desert (Bug)
- You can gain weapon marks without actually hitting (Bug)
- Elemental shards grant their bonuses when improperly equipped (Bug)
- Some description typos (Bug)
- Enemy movement weirdness (Bug)
- Stubborn villagers (Bug)
- Higher metal armor doesn't have a different weight (Bug)
- Game can fail to properly end after destroying the gate (Bug)
- Missing symbol for writhing masses of primal chaos (Bug)
- Some oddities with encounters at dungeon entrances (Bug)
- Character creation typo (Bug)
- Tactics bug? (Bug)
- Shop walls can be dug from the outside (Bug)
- Shopkeepers don't summon thugs if out of LOS (Bug)
- Rework the bonuses granted from the tactics skill (Feature)
- It's possible for ships to be generated on land squares (Bug)
- Shopkeepers close and lock their shops when flung outside (Bug)
- Food sizes (Feature)
- Illogical items (Feature)
- Characters randomly lose their class powers (Bug)
- Wandering monsters can encounter you in rivers (Bug)
- Shopkeepers will buy their own dropped weapons (Bug)
- Bug with continuous search (Bug)
- Roads between cities (Feature)
- Restrict dungeons by monster type (Feature)
- RFE: Warn me before equipping items known to be cursed (Feature)
- Player is not asked if he wants to leave an area (Bug)
- All 2H Weapons should be labeled as such (Feature)
- Reduce interfaces for burrowing (Feature)
- Dual Wielding in JADE (Feature)
- Dual monitor setup (Bug)
- Keymap config files are not created for clean install on Windows (Bug)
- Multiple output of "Plains." while walking in the wilderness encounter area (Bug)
- Inventory filtering shouldn't always hide un-equippable items (Bug)
- Equiping broken wepon repairs it (Bug)
- Java download stalls (Bug)
- Can't pull levers while wearing the shard of elemental earth (Bug)
- when dropping all my inventory in an altar (Bug)
- Battle formations (Feature)
- Overly Dangerous CoC (Bug)
- Trolls not liking goblin corpses (Bug)
- Flying and climbing over the mountains causes severe error. (Bug)
- Game has frozen twice after equipping cloak of the ghost (black cloak) (Bug)
- CoC:50 - no gate (Bug)
- System error dropping inventory on altar (Bug)
- Instant actions can trigger world map encounters (Bug)
- Price Check On Ailse 3, Dear Dwarf (Bug)
- Ogre generated on 1st level of 1st dungeon for 1st level character (Bug)
- RFE: Right click to look in squares and recenter the map (Feature)
- Are great maces meant to be 2H weapons? (Bug)
- RFE: Cancel skill point expenditures if desired (Feature)
- RFE: Ignore friendlies while w#-ing, w#-ing should also halt on "discoveries" (Feature)
- Auto-explore Fails when you opt out of attacking neutral NPCs (Bug)
- Disarm while invisible doesn't alert monsters (Bug)
- Monster generation (Bug)
- Prompt before eating if it would make you bloated or overfed (Feature)
- Danger level reset (Bug)
- Monsters don't actually follow you into the wilderness (Bug)
- Should gold show up in list of detect status skill? (Bug)
- Corpses don't rot while in wilderness (Bug)
- RFE: <Shift + i> to open Inventory (Feature)
- Sickness - violent retching (Bug)
- Drop + '[' only shows headgear (Bug)
- You are hungry - you drown? (Bug)
- Improving the wizened old man's speech (Bug)
- Thoughts playing 0.2.7 (Bug)
- "The dark elven wight touches you but misses you" (Bug)
- Grammar Error in Item Status Skill Usage (Bug)
- Elves love Raw Meat!? (Bug)
- Cave Tiger has Troll Description (Bug)
- Error upon multiple monsters following PC into maze level? (Bug)
- RFE: <Ctrl + , > to pick up all items in current spot (Bug)
- Mountain climbing not quite right? (lowest mountains need "special equipment") (Bug)