Gnomish Monk - my 1st non save scumming win.
Rather standart start. Generated goblins hideout, small cave,evil druid generation.
Unremarkable dungeon dive. A gamebreaker. wicked eternium two-handed sword of lightning (+18, 6d8+20) [-1, +0] happened.
Then, piety abusing in HMV granted "Stone of the Ages" and useless "Headman's Hand" pre-crowning arts. Robe of the Master Monk as crowning gift.
Evil druid fall rather fast. Killed 1 cat with explosive door rune. Picked power as reward.
Tome of donors, CoC, dwarven quests, nothing remarkable. Had tough luck finding slaying ammunition and missile weapon. Did Tower of Flames, ring of clear mind and ubersword made it nice and easy. Ring of the high kings, nothing remarkable.
Got Magical writing set 5 uses, but no scrolls of corruption removal. Did some random dungeons. Almost died at crumbling dungeon with Ancient Karmic Wyrm. AoLS generated somewhere in process.
Dive into CoC, leveled up to 32 monk swapping power. Chaos archmage in mana temple drained couple points of Str and To, but berserkeng ubersword made a 'mangaled heap'.
On D50 switched with monsters and prayed if hp got to red zone. Meleed chaos wizards and their spawns. Wand of door creation + wand of monster creation did the trick.
Only 1 PoGA generated(except of garanteed 1);
No wishes;
2 AoLS;
Thanks to Grond, Molach and all ADOM community.
Code:
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Screenshot
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Darfindel St:30 Le:31 Wi:31 Dx:25 To:26 Ch: 3 Ap:10 Ma:29 Pe:19 N=
DV/PV:121/36 H:521(521) P:312(312) Exp:36/8462953 DrCh Sp:171
Blessed Coward
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Background Information
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Name: Darfindel Race: male Gnome Class: Monk
Eye color: blue Hair color: black Complexion: brown
Height: 3'6" Weight: 127 pounds
Age: 108 (adult, 4 years of unnatural aging added in)
Star sign: Raven Birthday: 25/Raven (day 25 of the year)
YOUR HISTORY:
Your parents belong to the nobility. They are rich, respected,
wealthy and own more than they can count.
As a child you had to survive pretty harsh times since your parents
seemed to have run out of luck. Their wealth was ever-declining and times
were very hard.
In your youth you enjoyed competition against others to the
fullest. You were a very active kid.
Your young adulthood was characterized by hard and long work. You
had decided to study under a renowned master. To your great disappointment
you had to find out, that he was a hard, unjust and tyrannic man,
embittered by his old age. Your apprentice years were quite terrible.
You decided to become a Monk.
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Inventory
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Total weight: 6161 stones Carrying capacity: 13512 stones
He: . crown of regeneration [+0, +0] [55s]
Ne: blessed stone of the ages {Le+6} [2s]
Bo: blessed robe of the master monk (+6, +0) [+8, +4] {Wi+10} (+10 spd)[30s]
Gi: blessed girdle of carrying [+0, +0] [15s]
Cl: . cloak of protection [+0, +3] [20s]
RH: blessed wicked eternium two-handed sword of lightning (+18, 6d8+20) [-1, +0]
LH: -
RR: . ring of mental stability [+0, +3] {Le+1} [1s]
LR: blessed ring of the High Kings [+2, +3] [1s]
Br: blessed bracers of speed [+0, +0] (+4 spd) [10s]
Ga: . gauntlets of strength (-1, +0) [-1, +3] {St+3} [40s]
Bo: blessed eternium boots [+0, +8] [55s]
MW: . heavy crossbow (+3, +4) [140s]
Mi: . rusty quarrel of construct slaying (+3, 2d6+3) [4s]
Tl: -
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Stuff
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Total weight: 5738 stones Carrying capacity: 13512 stones
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 3 +2 +1 +0 basic 65
Daggers & knives 1 +1 +0 +0 basic 25
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 1 +1 +0 +0 basic 25
Swords 6 +4 +2 +1 skilled 275
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 1 +1 +0 +0 basic 25
Twohanded weapons 11 +12 +16 +4 Mastery 2483
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 6 +12 +9 +2 skilled 90
Bows 0 +0 +0 +0 unskilled 4
Crossbows 2 +4 +3 +0 basic 6
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 1 +2 +1 +0 basic 4
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 4 +8 skilled 14
Damage caused with your melee weapons:
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Right hand: +64 bonus to hit, 6d8+42 damage
Damage caused with your missile weapons:
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Ammunition: 1, base range: 9, +37 bonus to hit, (2d6+14)/2 damage
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Skills
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Alertness ................100 (superb) [+2d4]
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1d3]
Climbing .................100 (superb) [+1d3]
Concentration ............100 (superb) [+2d4]
Dodge ....................100 (superb) [+1d5]
Find weakness ............100 (superb) [+1d3]
First aid ................ 42 (fair) [+4d4]
Gemology ................. 93 (superb) [+1]
Haggling ................. 24 (mediocre) [+3d4]
Healing ..................100 (superb) [+2d4]
Listening ................100 (superb) [+3d5]
Literacy .................100 (superb) [+1d5]
Mining ................... 32 (fair) [+2d4]
Pick pockets ............. 53 (good) [+1d5]
Smithing .................100 (superb) [+1d3]
Stealth ..................100 (superb) [+1d5]
Tactics ..................100 (superb) [+1d3]
Two weapon combat ........ 35 (fair) [+4d5]
Ventriloquism ............ 50 (fair) [+1d5]
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Spells
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Bless : 173, 8pp (Effectivity: +0)
Farsight : 490, 17pp (Effectivity: +2)
Frost Bolt : 225, 11pp (Effectivity: +8)
Identify : 372, 75pp (Effectivity: +0)
Knock : 448, 12pp (Effectivity: +0)
Neutralize Poison: 315, 10pp (Effectivity: +0)
Slow Poison : 24, 10pp (Effectivity: +0)
Strength of Atlas: 75, 12pp (Effectivity: +0)
Summon Monsters : 303, 30pp (Effectivity: +0)
Teleportation : 499, 26pp (Effectivity: +2)
Web : 355, 12pp (Effectivity: +0)
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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rules his subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.
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His achievements during his battles:
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Darfindel, the gnomish monk, saved the world with his brave efforts and
became a great ruler while saving himself 34 times.
He scored 7174224 points and advanced to level 36.
He survived for 0 years, 49 days, 6 hours, 25 minutes and 41 seconds (80587
turns).
3 companions were killed during his adventures.
Darfindel visited 140 places.
His strength score was modified by +8 during his career.
His learning score was modified by +7 during his career.
His willpower score was modified by +9 during his career.
His dexterity score was modified by +17 during his career.
His toughness score was modified by +6 during his career.
His charisma score was modified by +2 during his career.
His appearance score was modified by +9 during his career.
His mana score was modified by +11 during his career.
His perception score was modified by +10 during his career.
He was unnaturally aged by 4 years.
He was the champion of the arena.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
4403 monsters perished under his attacks.
The following 30 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the silver key
the gauntlets of eternal peace "Shezestriakis"
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the black torc
the Chaos Orb of Elemental Mana
the fine leather armor "Nature's Companion"
the rune-covered heavy mace "Purifier"
the tome of donors
the antediluvian dwarven map fragment
the deformed mace "Masher"
the twisted quarterstaff "Kalmius' Shield"
the beheading axe "Headman's Hand"
the intricate wooden staff "Nature's Breath"
the robe of the master monk
the glistening scimitar "Eagle's Claw"
the tattered cloak of the dark souls
the stone of the ages
the heavy spiked mace "Michals Transmogrifier"
He possessed the following intrinsics:
He was fire resistant (also through items).
He was poison resistant (also through items).
He was cold resistant (gained through items).
He was acid resistant.
He was lucky.
Fate smiled upon him.
He was sleep resistant (gained through an item).
He was petrification resistant (gained through an item).
He was able to control teleportation.
He was paralyzation resistant (gained through items).
He was resistant to death rays (gained through an item).
He was shock resistant (gained through items).
He was able to see invisible things (gained through an item).
He was immune to shock attacks.
He was able to breathe water (gained through an item).
He was able to resist confusion attacks (also through items).
He was immune to diseases (gained through an item).
He had the following talents: Affinity with Twohanded Weapons, Alert, Beast
of Burden, Careful, Defensive Fighter, Dodger, Good Learner, Great Learner,
Healthy, Master Packager, Miser, Pious, Porter, Quick, Strong, Treasure
Hunter.
He had a final speed score of 171 (final base speed: 157).
He was a messiah of Berwyn.
He asked for 241 divine interventions.
He was a holy champion of Balance.
He was slightly tainted by Chaos.
Dispatched the legendary master swordsman "Dally" Daylin Sequin.
Dispatched the legendary dark sage Devilxer.
Dispatched the legendary chaos warrior gOdSgRaVe the Immortal.
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Playing Time
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You played for 11 hours, 27 minutes and 22 seconds.
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Version Information
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Ancient Domains Of Mystery
Version 3.3.3
Windows Deluxe (Steam) Build: Jan 29 2019 13:30:07
Full version here https://pastebin.com/yaW593Z3