Originally Posted by
gut
Double posting is fun!
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0.13.7 Shops
> Shops can be robbed.
> they can summon hordes of thugs who attack
> invisibility can be used to rob shops without making the shopkeeper
> hostile
> PC with the Teleportation spell can teleport a shopkeeper out of
> his shop
> it is impossible to choose the destination of the shopkeeper, this
> is a dangerous technique
Are all good, but maybe we can add a bit.
Using teleport on the PC to rob a shop results in summoned thugs,
non-hostile villagers, and AUTOMATIC cursing for all non-chaotic PC's.
Chaotics never have to worry about cursing or dooming, even if the
shopkeeper is killed in the most blatant manner possible.
Using the stun ray spell, zaps from wands of paralyzation/stun ray,
offensive bolt spells, and mindcraft against a shopkeeper in the PC's
LOS causes thugs to be summoned, and AUTOMATIC cursing for all non-
chaotic PC's, but no angry villagers.
Using all of those methods while the shopkeeper is out of the PC's LOS
or while the PC stands in a patch of darkness causes NO thugs, angry
villagers, or cursing even with a non-chaotic PC, and even when the
shopkeeper is killed while not in a state of panic. In these cases, the
villagers actually fight the shopkeeper, which is hilarious.
IMPORTANT: If you kill ANYONE in a village while they are in a state
of panic for ANY reason, the whole town goes hostile!
Ventriloquism generates no thugs, hostile villagers or cursing, even
with a non-chaotic PC, and even when the shopkeeper is killed while
not in a state of panic.
Engaging a shopkeeper in melee with a non-chaotic PC, even while
standing in a patch of darkness will result in thugs being summoned,
AUTOMATIC cursing AND dooming for all non-chaotic PC's, and hostile
villagers.
Using the pick pockets skill on a shopkeeper, even in the dark will
result in thugs being summoned, AUTOMATIC cursing for non-chaotic
PC's, and non-hostile villagers.
Digging shop walls and kicking the loot outside is the safest and
most game-breaking way of robbing a store, as there are no side effects.
It is important to note that shopkeepers can only attack with a coin
throw once.
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