Include the tactic to transform a beehive into a square?
Using guidebook notations :
o
o o
o o
o
Then
o
- o
- o
o
Gives
k
no
no
k
works.
Printable View
Include the tactic to transform a beehive into a square?
Using guidebook notations :
o
o o
o o
o
Then
o
- o
- o
o
Gives
k
no
no
k
works.
Please make sense.
damn.
i'll try again.
The beehive is a loop which is considered unneffective in adomish means. We want to go to a square.
http://adomgb.info/adomgb-0-13.html
there's a code given there for herbs, and that is the one i'm going to use. It's Malte Helmert's code.
. = empty, no change
o = alive, boring
- = killed by you
n = generated by rules
k = killed by rules
1)
..oo..
.o..o.
..oo..
2)
..--..
.o..o.
..oo..
3)
......
.knnk.
..oo..
4)
......
..oo..
..oo..
You should use code tags, so we can more easily understand.
I think I know what you are talking about, but can't really be
certain of the specifics.
(code) your stuff (/code)
Just change all the parenthisis to brackets.
'(' to '['
thanksCode:. = empty, no change
o = alive, boring
- = killed by you
n = generated by rules
k = killed by rules
1)
..oo..
.o..o.
..oo..
2)
..--..
.o..o.
..oo..
3)
......
.knnk.
..oo..
4)
......
..oo..
..oo..
Could add that.
0.13.8 Rivers
If monsters try to follow you but their arriving place is covered by water, they will simply disapear.
Ok, i don't know if this is a bug, but i was in the ID, and the same monster reappeared on the level above.
Chatting with a royal guardian after having picked some gold in his vault makes him hostile.
I'm not sure about that. I've had a death before when I was surrounded by a river upon descent, crossed the river but it was a dead end and a kobold (it was SMC so it was high level) who followed me appeared on the stairs the moment I swam away. (since I couldn't swim, was out of prayers, had no good missile/spell attacks and did a couple of things wrong even after that I died from that)