Room Not Triggering On Entry
issueid=2243 07-21-2013 03:24 AM
Number of reported issues by Kurasu: 24
Room Not Triggering On Entry
Mirror Rooms (and presumably other special rooms) don't trigger on irst entering a dungeon.

Descending the stairs from the world map to PC: 1, nothing happened. However, on returning with Kenny in tow, as I entered the room containing the up stairs back out to the normal world, a Mirror Room ("the walls have mirrors with many distortions of your image...") was triggered.

I've got the save available for you to check, but as the room's already been triggered, not sure if it'll be any help! I couldn't find it in a search, whether there was a deliberate change made or not.

EDIT: Oddly enough, on hopping into the Puppy Cave, I had a 'many books' room and a 'glob of mud' room *both* trigger no problem on entering the room. So maybe the 'mirror' room is the only one that doesn't work this way? Or something odd happened *only* this once? I... don't know. o.O
Issue Details
Issue Number 2243
Project ADOM (Ancient Domains Of Mystery)
Category Windows 7
Status Fixed
Priority 10 - Lowest
Affected Version ADOM 1.2.0 pre 5
Fixed Version ADOM r48
Milestone (none)
Users able to reproduce bug 4
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)

07-29-2013 04:06 PM
I am joining this save with a different save, where the same thing has happened again. This time, with a 'flickering' room. I entered the room on PC: 1, no message, but the room's lights are going dark and light. If you leave the room and re-enter it, you will see the warning message about the lights flickering.

06-03-2014 06:25 AM
jt jt is offline
Fixed. The message was not printed if the stairs on the last level were located inside the room in which you ascended/descended.

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