Improve NotEye performance
issueid=2594 01-02-2014 08:46 PM
The Creator
Number of reported issues by adom-admin: 499
Improve NotEye performance

At some point we need to tackle this, see

The latest point probably is when we restart work on mobile tablet versions but better before ;-)
Issue Details
Issue Number 2594
Issue Type Task
Project ADOM (Ancient Domains Of Mystery)
Category All with NotEye
Status Completed
Priority 3
Target Version ADOM 1.2.0 pre 20
Completed Version ADOM r72 (v2.2.6)
Milestone Modernized ADOM UI
Votes to perform 4
Votes not to perform 0
Assigned Users Zeno
Tags (none)

10-11-2016 04:51 PM
jt jt is offline
We've improved the performance by:

- optimizing NotEye
- optimizing the communication between ADOM and NotEye
- caching for tiles
- using LuaJIT instead of Lua

We're still optimizing, but those where the major points.

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