Make staff of the archmage chargeable
issueid=5777 11-29-2017 03:12 PM
Ancient Member
Number of reported issues by Blank4u47: 29
Make staff of the archmage chargeable

As the title says, it would make sense if it was rechargeable for 2 main reasons;

1. Classically in other games a staff of the archmage has a few spells it can cast per day like fireball and lightning.
2. As it is, it's a barely useful weapon. Yeah, more Ma is nice, but just not worth dropping a shield and higher damage weapon.

So my proposal is to use the new rechargeable staff function to make it shoot (improved) fireballs.
Issue Details
Issue Number 5777
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Implemented
Priority 10 - Lowest
Suggested Version ADOM 2.3.9
Implemented Version ADOM 3.0.3
Milestone (none)
Votes for this feature 9
Votes against this feature 0
Assigned Users (none)
Tags (none)

11-29-2017 06:55 PM
Junior Member
Oh definitely yes! I was really disappointed that the two artifact staves didn't have any kind of chargeable ability on it. It would be awesome to give them something cool (along with maybe increasing their damage a bit to make them more useful in combat).

12-05-2017 10:14 AM
The Creator

12-05-2017 10:49 AM
Ancient Member

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