Auto-swap with non-hostiles by default
issueid=944 04-24-2012 05:47 PM
Ancient Member
Number of reported issues by JellySlayer: 114
Auto-swap with non-hostiles by default

It would be nice if there was a way that, if a monster/townsperson is non-hostile, the game would swap places with them without having to do two prompts ("do you want to attack? No. "do you want to swap places?" Yes.). I realise this would require another way to force the character to attack a non-hostile, but I think that situations where you're going to be swapping with non-hostiles are far more common than ones where you're going to be attacking. Maybe have it that when you hold shift while walking it triggers the prompts (both against hostiles and non-hostiles, in the event that you have the swap with hostile monsters ability), and otherwise it does swap on non-hostile and attack on hostile.
Issue Details
Issue Number 944
Issue Type Feature
Project ADOM II (formerly known as JADE)
Category Unknown
Status Suggested
Priority Unknown
Suggested Version ADOM II 0.2.4
Implemented Version (none)
Votes for this feature 2
Votes against this feature 0
Assigned Users (none)
Tags (none)

04-26-2012 12:11 PM
Junior Member
It would also be nice if auto-explore (w#) didn't stop on sighting a non-hostile; or if it only stopped on sightning a non-hostile who was flagged with dialog or otherwise important.

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