adom.kbd handling
issueid=4471 09-21-2016 03:24 PM
IGB IGB is offline
Member
Number of reported issues by IGB: 12
adom.kbd handling
Current handling of adom.kbd errors is not user friendly

Currently, if there is a problem with adom.kbd, it gets renamed and default is used. This is not user friendly, as user has to quit, search for the problem, rename back, try again...
User should have the possibility to decide between current behavior and previous one, where the game exited and user was given a message detailing the problem - missing or duplicate command, line number.
Issue Details
Issue Number 4471
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Suggested
Priority 8
Suggested Version ADOM r71 (v2.2.5)
Implemented Version (none)
Milestone (none)
Votes for this feature 0
Votes against this feature 0
Assigned Users (none)
Tags (none)




09-21-2016 06:51 PM
Ancient Member
What platform and type of error? With duplicate keys, I've had mixed results and haven't had a chance to debug anything yet:

Windows 10, Steam, R68: ADOM hangs if there's a duplicate key.
Windows 7, no-Noteye, R69: ADOM pops up a dialog box telling you about the duplicate key (what it is and what line), then exits after user selects prompt.

09-22-2016 04:57 PM
IGB IGB is offline
Member
Windows 10, Steam, R69: ADOM presents a dialog telling you adom.kbd was renamed and default is used instead. No message indicating any details about the problem, need to quit manually.

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