[BUG] Hostile blink dogs generated when the PC is lawful.
issueid=3088 06-23-2014 09:25 PM
Ancient Member
Number of reported issues by Blasphemous: 110
[BUG] Hostile blink dogs generated when the PC is lawful.

I had this situation many times now - when a neutral blink dog is attacked by another monster and summons help, summoned blink dogs will often (if not always) be hostile to the PC too, despite no fault on player's part.
This is annoying as several hostile blink dogs will soon summon more of their brethren, they cannot be locked away because they teleport and killing them will inevitably cause a drop of alignment.
This defies the general rule that lawful creatures are neutral/friendly to each other (as it includes lawful player).

All summoned blink dogs should be neutral to the PC when the summoner was neutral.
Issue Details
Issue Number 3088
Project ADOM (Ancient Domains Of Mystery)
Category Windows 7
Status Fixed
Priority 6
Affected Version ADOM 1.2.0 pre 23
Fixed Version ADOM r48
Milestone (none)
Users able to reproduce bug 2
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




06-26-2014 08:57 PM
Issue Changed by adom-admin
  • Status changed from Unconfirmed to Fixed
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM r48

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