"t"arget sometimes doesn't select a hostile monster
09-02-2012 10:45 AM
Administrator
Number of reported issues by jt: 159
"t"arget sometimes doesn't select a hostile monster
Standing directly next to a hostile large rat, the game doesn't automatically select it when I hit the "t"arget key. There are no other monsters in the vicinity.
This happened to me several times on different locations (anyone else noticed this?)... but now I have a save game where this is happening and I can start debugging it.
Code:
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