"t"arget sometimes doesn't select a hostile monster
issueid=1225 09-02-2012 10:45 AM
jt jt is offline
Administrator
Number of reported issues by jt: 159
"t"arget sometimes doesn't select a hostile monster

Standing directly next to a hostile large rat, the game doesn't automatically select it when I hit the "t"arget key. There are no other monsters in the vicinity.

This happened to me several times on different locations (anyone else noticed this?)... but now I have a save game where this is happening and I can start debugging it.

Code:
  ###
  ...
  ...
##...
.@r...
######
Issue Details
Issue Number 1225
Project ADOM (Ancient Domains Of Mystery)
Category Windows XP
Status Fixed
Priority Unknown
Affected Version ADOM 1.2.0 pre 2
Fixed Version ADOM 1.2.0 pre 3
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




09-02-2012 11:25 AM
Issue Changed by jt
  • Status changed from Confirmed to Fixed

09-02-2012 11:36 AM
Issue Changed by jt
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM 1.2.0 pre 3

+ Reply