Random artifact pool is inconsistent between new and old artifacts
issueid=5760 11-23-2017 09:39 AM
Senior Member
Number of reported issues by gym21: 2
Random artifact pool is inconsistent between new and old artifacts
New random artifacts seem always available, old ones exhibiting old behaviour

Spent some time scumming precrowns on three characters to see what fun new artifacts are available in 3.0.x and discovered something quite strange: over hundreds of tests they were getting identical sets of new artifacts but clearly different sets of the previously existing ones. Unless I've hit some fluke of probability, the 3.0.x artifacts seem to be automatically added en masse to the end of the random artifact pool rather than being drawn from it, which is not really consistent.
Issue Details
Issue Number 5760
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Unconfirmed
Priority 10 - Lowest
Affected Version ADOM 3.0.2
Fixed Version (none)
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




10-16-2018 02:04 AM
Ancient Member
This could use some looking at.

I've noticed a few other oddities with the new artifacts:
  1. Manacles of madness appear to only be in the random artifact pool for mindcrafters.
  2. There are two new artifacts on the item list (curved dagger and gleaming sickle) that seem to be impossible to generate.
  3. Ring of the archmages seems to only exist as a wizard crowning gift.

Now, any of these things could be intentional, but it seems a bit weird on the whole.

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