Missile weapons are way overpowered in ADOM in general. Not so much due to intrinsic damage (though it helps), but because the vast majority of monsters do not have ranged attacks, and the handful that do are rather pitiful. Consider demons, for example, that can hit you pretty hard, curse you, drain stats, confuse, etc, all from melee range, are completely powerless when confronted with, I dunno, thrown rocks? If you want to solve this problem, look into giving some monsters a really nasty ranged attack, coupled with a rather weak melee attack.