Didn't even hope to find that hero but found him :) Now when you asked I think that maybe it's just a drakeling bug because I can't remember such an experience with my dwarven monks or dark elven wizards which I play a lot too (although I might be wrong here).
Code:
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Gloam St:20 Le:13 Wi:14 Dx:21 To:21 Ch:14 Ap: 7 Ma:15 Pe:14 CN
DV/PV:117/15 H:-156(187) P:51(51) Exp: 19/623445 UCBT Sp: 123
Confused Invisible Coward
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Background Information
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Name: Gloam Race: male Drakeling Class: Thief
Eye color: blue Hair color: bald Complexion: light green
Height: 5'7" Weight: 16 pounds
Age: 37 (grown-up, 14 years of unnatural aging added in)
Star sign: Dragon Birthday: 24/Dragon (day 174 of the year)
YOUR HISTORY:
Your parents are travelling adventurers. Both are competent,
talented and doing very well.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
As a youth you spent a lot of time in the wilds exploring woods and
generally enjoying your freedom. You had a lot of fun and learned to value
the treasures of nature.
As a young adult you had to work a lot to finance your
apprenticeship. You were often tired and exhausted but all this was
forgotten, when you finally achieved your goal.
You decided to become a Thief.
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Inventory
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Total weight: 553 stones Carrying capacity: 3375 stones
Head : uncursed orcish helmet [+1, +2] {Pe-2} [100s]
Neck : uncursed ankh [3s]
Body : uncursed clothes of carrying [+0, +0] [40s]
Girdle : blessed girdle of strength [+0, +0] {St+1} [15s]
Cloak : -
Right Hand : blessed lawful orcish spear (+1, 1d8+2) [75s]
Left Hand : uncursed tower crystal shield (-2) [+13, +4] [260s]
Right Ring : uncursed ring of damage [1s]
Left Ring : uncursed ring of invisibility [1s]
Bracers : blessed brass bracers [+0, +0] [10s]
Gauntlets : uncursed studded gloves [+1, +2] [6s]
Boots : uncursed gnomish boots (+1, +0) [+2, +3] [10s]
Missile weapon: -
Missiles : cursed drakish scurgar of returning (+5, 2d6+2) [10s]
Tool : uncursed square key [1s]
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Stuff
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Total weight: 21 stones Carrying capacity: 3375 stones
Necklaces (''')
uncursed amulet of balance [3s]
Wands ('\')
blessed wand of cold (0 charges) [4s]
blessed wand of acid (1 charge) [4s]
uncursed wand of fire (4 charges) [4s]
uncursed wand of teleportation (2 charges) [4s]
Potions ('!')
uncursed potion of ultra healing [2s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 2 +2 +0 +0 basic 12
Daggers & knives 9 +9 +5 +2 excellent 757
Clubs & hammers 1 +1 +0 +0 basic 23
Maces & flails 1 +1 +0 +0 basic 23
Swords 5 +3 +2 +1 skilled 63
Axes 1 +1 +0 +0 basic 23
Whips 1 +1 +0 +1 basic 23
Pole arms 11 +12 +7 +14 Mastery 166
Twohanded weapons 1 +1 +1 +0 basic 23
Staves 1 +1 +0 +1 basic 23
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 0 +0 +0 +0 unskilled 7
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 6
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 1 +2 +1 +0 basic 2
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 9 +18 excellent 908
Damage caused with your melee weapons:
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Right hand: +21 bonus to hit, 1d8+9 damage
Damage caused with your missile weapons:
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Ammunition: 1, base range: 2, +17 bonus to hit, 2d6+2 damage
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Skills
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Alertness ................ 71 (great) [+1d5]
Appraising ............... 87 (great) [+1d3]
Backstabbing .............100 (superb) [+3d5]
Climbing ................. 89 (great) [+3d3]
Detect traps ............. 92 (superb) [+3d3]
Disarm traps ............. 83 (great) [+3d4]
First aid ................ 28 (mediocre) [+3d4]
Food preservation ........ 77 (great) [+1d5]
Haggling ................. 35 (fair) [+4d5]
Healing .................. 77 (great) [+1d5]
Listening ................100 (superb) [+2d4]
Literacy ................. 27 (mediocre) [+3d3]
Music .................... 13 (mediocre) [+3d4]
Pick locks ............... 91 (superb) [+3d3]
Pick pockets .............100 (superb) [+2d4]
Stealth ..................100 (superb) [+3d3]
Swimming ................. 40 (fair) [+3d3]
Tactics .................. 54 (good) [+1d3]
Two weapon combat ........ 25 (mediocre) [+4d4]
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Spells
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Scare Monster: 33, 20pp (Effectivity: +0)
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Effects of Corruption
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You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
speed).
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His achievements during his adventures:
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Gloam, the drakish thief, was shredded by chaos piranhas.
He scored 120512 points and advanced to level 19.
He survived for 0 years, 30 days, 3 hours, 41 minutes and 13 seconds (38726
turns).
1 companion was killed during his adventures.
Gloam visited 56 places.
His strength score was modified by +1 during his career.
His learning score was modified by +1 during his career.
His willpower score was modified by +3 during his career.
His dexterity score was modified by +1 during his career.
His toughness score was modified by +4 during his career.
His charisma score was modified by +2 during his career.
His appearance score was modified by +1 during his career.
His mana score was modified by +3 during his career.
His perception score was modified by +2 during his career.
He was unnaturally aged by 14 years.
He was the champion of the arena.
He was a member of the thieves guild.
He ended his adventuring life in a huge natural cave.
3108 monsters perished under his attacks.
The following eight artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant.
He was lucky (gained through an item).
Fate smiled upon him (gained through an item).
He was able to control teleportation.
He was invisible (gained through an item).
He was shock resistant.
He had the following talents: Alert, Miser, Shield Expert, Shield Master,
Shield Specialist, Stealthy, Treasure Hunter.
He had a final speed score of 123 (final base speed: 122).
He was not very pious.
He asked for 1 divine intervention.
He was chaotically aligned.
He was tainted by Chaos.
The following monsters were vanquished:
2 ankhegs
3 annis hags
19 bandits
3 barbarians
2 barbarian leaders
11 berserkers
2 berserker kings
2 berserker lords
5 big dogs
1 black dragon
19 black hurthlings
5 black wizards
81 blink dogs
1 blue baby dragon
1 bone golem
2 brown bears
4 bugbears
1 bulette
1 carrion crawler
4 cave bears
30 cave fishers
7 cave lizards
8 cavemen
9 chaos brothers
5 chaos eyes
5 chaos lizards
4 chaos plague bearers
54 chaos rats
6 chaos servants
2 chaos sisters
1 chaos spawn
1 chaos spider
13 claw bugs
5 clay golems
2 cobras
14 corpse fiends
1 crime lord
2 crystal statues
3 cutpurses
3 cyclopes
6 dark elven archers
5 dark elven lords
4 dark elven priestesses
1 dark elven princess
5 dark elven warriors
3 dark elven wizards
8 dark orcs
2 dark sages
61 dire wolves
11 displacer beasts
12 dopplegangers
2 doppleganger lords
3 dwarves
3 dwarven chaos knights
2 ettins
4 eyes of destruction
1 fairy dragon
24 fire beetles
2 fire drakes
8 fire lizards
1 fire vortex
4 flesh golems
8 floating eyes
5 fomorian giants
4 gargoyles
18 gelatinous cubes
13 ghosts
5 ghost bats
60 ghuls
1 giant ant queen
30 giant ant warriors
23 giant ant workers
16 giant bats
1 giant bee queen
39 giant bee warriors
7 giant bee workers
13 giant centipedes
7 giant frogs
15 giant lizards
1 giant raccoon
118 giant rats
1 giant slug
44 giant spiders
4 gibbering mouthers
159 gnolls
13 gnoll chieftains
37 goblins
8 goblin berserkers
8 goblin chieftains
32 goblin rockthrowers
19 goblin slavemasters
1 gorgon
49 gray oozes
2 greater mummies
12 green blobs
5 green hags
83 green slimes
8 green worms
1 gremlin
2 griffons
5 grizzly bears
2 half-orc bouncers
4 harpies
3 hell hounds
5 hill giants
4 hill giant chieftains
8 hill orcs
22 hill orc sergeants
10 hippogriffs
18 hobgoblins
3 hobgoblin chiefs
3 hobgoblin leaders
4 homunculi
17 huge bats
1 hydra
38 hyenas
3 imps
2 invisible stalkers
2 iron golems
73 jackals
3 jackal demons
7 jackalweres
6 karmic lizards
1 king cobra
51 kobolds
10 kobold chieftains
7 kobold shamans
31 large bats
2 large dogs
72 large gnolls
2 large jackals
21 large kobolds
18 large orcs
2 large rust monsters
9 large snakes
217 large spiders
5 least daemons
2 lesser daemons
8 leucrottas
6 lightning lizards
1 lightning vortex
20 lizard men
3 magebane eyes
1 margoyle
1 master assassin
1 master mimic
1 master necromancer
6 master swordsmen
3 mimics
4 minotaurs
15 mummies
1 mummy lord
3 necromancers
45 ochre jellies
8 ogres
4 ogre lords
75 orcs
2 orc butchers
3 orc chieftains
16 orc scorchers
3 outlaws
4 outlaw leaders
4 owlbears
14 pit vipers
3 pixies
2 pixie archers
12 purple worms
4 quasits
1 quickling lord
4 rabid dogs
12 raiders
177 rats
9 ratling archers
2 ratling duelists
6 ratling fencers
1 ratling master thief
9 ratling thieves
1 ratling warlord
4 ratling warriors
3 rattlesnakes
4 red worms
1 revenant
2 rust monsters
43 shadows
3 shadow centipedes
3 shadow lords
2 shadow trolls
4 shambling mounds
5 silver wolves
3 skeletal warriors
106 skeletons
4 slow shadows
3 spectres
4 steel zombies
5 stone giants
4 stone golems
3 stone statues
7 swordsmen
41 tarantulas
2 thugs
11 trolls
4 troll berserkers
1 troll chief
2 troll kings
1 undead chaos dwarven berserker
3 vapor rats
1 viper
1 water snake
10 wererats
26 werewolves
2 werewolf lords
2 white baby dragons
16 white worms
28 wights
2 will o'wisps
66 wolves
7 wraiths
4 yellow oozes
89 zombies