Ctrl+p causes error
issueid=2026 03-20-2013 12:48 PM
Junior Member
Number of reported issues by MssngrDeath: 2
Ctrl+p causes error
Trying to build with no skill and no materials causes a stack trace

L2 orc fighter, no ranks in Construction. When I pressed Ctrl+p (mostly to see what it did), I got an error message. If I had to guess, it's either because I don't know anything about construction or I have no materials to use in construction (or both). This is duplcatable every time I press Ctrl+p.

I had a character before who could change rocks into blocks, and I'm pretty sure this error didn't occur. This time I have rocks but can't process them.

A controlled JADE error occurred.
Please see the stack trace for details.

*** System error ***


--- Basic information: ---

Game time: 0y, 0m, 1d, 22h, 27m, 12s

--- User settings: ---

'jade.directory.base' = '/Users/highcove/.jade'
'jade.impl.generator.character' = 'de.adom.jade.ui.chargen.ascii.ASCIICharacterGenerator'
'jade.startup.lastVersion' = '0.3.2'
'jade.startup.gameStarts' = '26'
'jade.audio.level.tracks' = '0.5'
'jade.audio.level.sfx' = '0.5'
'jade.ui.animation.delay.minimum' = '10'
'jade.ui.animation.delay.standard' = '80'
'jade.ui.animation.speedup.limit' = '800'
'jade.ui.ascii.cursor.block' = 'false'
'jade.ui.ascii.immersiveMode' = 'false'
'jade.ui.ascii.map.spotlight.bold' = 'false'
'jade.ui.ascii.map.spotlight.bright' = 'true'
'jade.ui.ascii.map.updates.continuous' = 'true'
'jade.ui.ascii.map.surroundings.dark' = 'false'
'jade.ui.ascii.map.font.size' = '16'
'jade.ui.ascii.messages.location' = 'top'
'jade.ui.ascii.messages.font.size' = '12'
'jade.ui.ascii.messages.rows' = '6'
'jade.ui.ascii.statistics.location.left' = 'true'
'jade.ui.ascii.statistics.font.size' = '12'
'jade.ui.ascii.statistics.memorydisplay' = 'MeterAndText'
'jade.ui.splash.screen.index.ADOM II V0.3.2 (powered by JADE)' = '48'
'jade.ui.main.screen.expert' = 'true'
'jade.ui.keyboard.bindings' = 'ADOM_Classic'
'jade.startup.expertGameVersion' = 'ADOM II V0.3.2 (powered by JADE)'

--- Caused by: ---

de.adom.jade.JadeError: Failed to instantiate 'de.adom.jade.construction.plans.list.BarqueConstructionPlan': null
at de.adom.jade.utils.ReflectionUtils.instantiate(Unknown Source)
at de.adom.jade.kernel.AbstractTypeBasedRepository.<init>(Unknown Source)
at de.adom.jade.construction.ConstructionPlanRepository.<init>(Unknown Source)
at de.adom.jade.kernel.game.Game.getConstructionPlanRepository(Unknown Source)
at de.adom.jade.beings.brains.PCBrain.selectConstructionPlan(Unknown Source)
at de.adom.jade.beings.Being.doBuild(Unknown Source)
at de.adom.jade.ui.commands.CommandBuild.executeImpl(Unknown Source)
at de.adom.jade.ui.commands.Command.execute(Unknown Source)
at de.adom.jade.beings.brains.PCBrain.doActImpl(Unknown Source)
at de.adom.jade.beings.brains.AbstractBrain.doAct(Unknown Source)
at de.adom.jade.beings.Being.actImpl(Unknown Source)
at de.adom.jade.kernel.actors.AbstractActor.act(Unknown Source)
at de.adom.jade.kernel.actors.ActorReference.act(Unknown Source)
at de.adom.jade.kernel.GameLoop.run(Unknown Source)
Caused by: java.lang.NullPointerException
at de.adom.jade.construction.plans.AbstractConstructionPlan.requireConsumable(Unknown Source)
at de.adom.jade.construction.plans.list.BarqueConstructionPlan.<init>(Unknown Source)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27)
at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
at java.lang.Class.newInstance0(Class.java:357)
at java.lang.Class.newInstance(Class.java:310)
... 14 more

--- Caused by: ---

java.lang.NullPointerException
at de.adom.jade.construction.plans.AbstractConstructionPlan.requireConsumable(Unknown Source)
at de.adom.jade.construction.plans.list.BarqueConstructionPlan.<init>(Unknown Source)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27)
at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
at java.lang.Class.newInstance0(Class.java:357)
at java.lang.Class.newInstance(Class.java:310)
at de.adom.jade.utils.ReflectionUtils.instantiate(Unknown Source)
at de.adom.jade.kernel.AbstractTypeBasedRepository.<init>(Unknown Source)
at de.adom.jade.construction.ConstructionPlanRepository.<init>(Unknown Source)
at de.adom.jade.kernel.game.Game.getConstructionPlanRepository(Unknown Source)
at de.adom.jade.beings.brains.PCBrain.selectConstructionPlan(Unknown Source)
at de.adom.jade.beings.Being.doBuild(Unknown Source)
at de.adom.jade.ui.commands.CommandBuild.executeImpl(Unknown Source)
at de.adom.jade.ui.commands.Command.execute(Unknown Source)
at de.adom.jade.beings.brains.PCBrain.doActImpl(Unknown Source)
at de.adom.jade.beings.brains.AbstractBrain.doAct(Unknown Source)
at de.adom.jade.beings.Being.actImpl(Unknown Source)
at de.adom.jade.kernel.actors.AbstractActor.act(Unknown Source)
at de.adom.jade.kernel.actors.ActorReference.act(Unknown Source)
at de.adom.jade.kernel.GameLoop.run(Unknown Source)


--- System information: ---

jnlpx.remove: 'null'
file.encoding.pkg: 'null'
java.home: 'null'
deployment.security.askgrantdialog.notinca: 'null'
deployment.repository.askdownloaddialog.show: 'null'
deployment.system.security.trusted.jssecerts: 'null'
sun.java2d.d3d: 'false'
deployment.console.startup.mode: 'null'
jnlpx.offline: 'null'
apple.awt.graphics.UseOpenGL: 'null'
java.endorsed.dirs: 'null'
deployment.security.sandbox.jnlp.enhanced: 'null'
deployment.system.security.blacklist: 'null'
deployment.javaws.concurrentDownloads: 'null'
deployment.security.sandbox.awtwarningwindow: 'null'
sun.os.patch.level: 'null'
java.vendor.url: 'null'
deployment.security.blacklist.check: 'null'
deployment.user.security.trusted.jssecacerts: 'null'
deployment.javaws.home.jnlp.url: 'null'
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deployment.javapi.trace.filename: 'null'
deployment.max.output.file.size: 'null'
java.vendor.url.bug: 'null'
deployment.user.security.trusted.cacerts: 'null'
java.protocol.handler.pkgs: 'null'
javaplugin.proxy.config.type: 'direct'
deployment.user.tmp: 'null'
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deployment.user.logdir: 'null'
sun.io.unicode.encoding: 'null'
deployment.browser.path: 'null'
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sun.jnu.encoding: 'null'
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--- Internal diagnosis protocol: ---

Nothing exceptional memorized.
Issue Details
Issue Number 2026
Project ADOM II (formerly known as JADE)
Category Gameplay
Status Unconfirmed
Priority Unknown
Affected Version ADOM II 0.3.2
Fixed Version (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




03-20-2013 02:41 PM
Ancient Member
Duplicate of 1650, and apparently fixed for 0.3.3.

By the way, the p command is for processing an item into another item (e.g. cutting a rock into blocks or sling bullets), and the CTRL-p (or P if you use the ADOM II keybinding) command is for construction (e.g. building a boat).

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