More detailed descriptions for race-based creatures' monster memory
issueid=6263 06-17-2018 11:32 PM
Junior Member
Number of reported issues by PaladinKell: 5
More detailed descriptions for race-based creatures' monster memory
Add racial features and personal appearances to PC's, priest's and shopkeepers' descriptions

I'm wondering that since the sprite appearance of shopkeepers and (NPC) priests (and maybe eventually the PC) are already implemented and reflect the race and personal features of those characters that maybe it'd be fitting to revise their monster memory descriptions with these extra details, e.g. "The shopkeeper's scaly green face emits a cheerful grin..." for Drakeling shopkeepers. It can add to the immersion of ADOM a bit. But I have a feeling this would be a strain on the Creator and Team ADOM, so I'm fine with this getting low priority on the scale. Just my suggestion.
Issue Details
Issue Number 6263
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category Windows 7 (NotEye)
Status Suggested
Priority 9
Suggested Version ADOM 3.0.6
Implemented Version (none)
Milestone (none)
Votes for this feature 1
Votes against this feature 0
Assigned Users (none)
Tags (none)




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