"w." shouldn't stop because of neutral NPCs (like villagers)
issueid=1589 12-28-2012 07:01 PM
Junior Member
Number of reported issues by Khym Chanur: 33
"w." shouldn't stop because of neutral NPCs (like villagers)

Doing "w." while in the village will stop as soon as any villagers come into view, or only last one turn if any villagers are already in view. The PC should just ignore them when doing extended resting.
Issue Details
Issue Number 1589
Issue Type Feature
Project ADOM II (formerly known as JADE)
Category Gameplay
Status Implemented
Priority Unknown
Suggested Version ADOM II 0.3.2
Implemented Version ADOM II 0.3.2
Votes for this feature 1
Votes against this feature 0
Assigned Users (none)
Tags (none)




12-29-2012 11:33 PM
Issue Changed by adom-admin
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM II 0.3.2

12-29-2012 11:34 PM
Issue Changed by adom-admin
  • Status changed from Suggested to Implemented

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