healing skill
issueid=902 04-01-2012 07:33 PM
Ancient Member
Number of reported issues by grobblewobble: 72
healing skill
healing skill currently has very marginal effect

The summary says it all. The healing skill currently has only marginal effect and as a result, a high level character spends hundreds upon hundreds of turns healing up between fights. The easiest solution would be to improve the healing skill, imo. Or possibly add a "rest until healed" command, to avoid endless pressing of w5.
Issue Details
Issue Number 902
Issue Type Feature
Project ADOM II (formerly known as JADE)
Category Unknown
Status Suggested
Priority 5 - Medium
Suggested Version ADOM II 0.2.3
Implemented Version (none)
Votes for this feature 3
Votes against this feature 0
Assigned Users (none)
Tags (none)




04-01-2012 08:11 PM
Ancient Member
I agree. I think it should add 5% to the healing rate to be useful, maybe even 10% wouldn't be out of the question.

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