Explore mode handles "wrong perception" room very badly.
is there a way to break out of explore walk?
You get the odd feeling that something is wrong with your perception of this room, but can't seem to tell what it is from just looking around.
Ouch! You run into the wall. Ouch! You run into the wall. Ouch! You run into the wall. Ouch! You run into the wall...
Explore mode always picks the same direction to move in, and reversed, it always puts me into the wall instead of outside the room.
And because this doesn't count as a move, the walk is never interrupted by hunger or monsters.
So I'm doomed to bash my head against this wall for an eternity in real time, but in no time at all in game time.
Unless there's a way to interrupt the game? It's still going, I want to keep this character!