Restrict possible monster types in tension rooms?
Sometimes very odd or annoying tension/threat rooms are generated. (These are very minor issues.)
An odd example: a room full of greater mummies in the tower of eternal flames. Were they wearing a ring of ice in every finger? Perhaps limit the ToEF tension rooms similarly as the randomly generated monsters are limited now.
An annoying example: room full of hostile white unicorns when the PC is crowned as a champion of law. Make such monsters friendly or don't generate them in tension rooms at all. Or: don't punish for attacking an initially hostile monster, even if it is coaligned. Or: when the PC opens the door to the room, at least have the god boom something like: "This is a test of your obedience, mortal!"