Include boss monsters in the final .flg
The boss monsters killed / met during the game should be reflected in the full log.
Boss monsters are not reflected in any way in the kill list or achievements. It would be awesome to have them somehow distinguished from the rest monsters.
Two possible solutions:
a) the kill list at the end of the game shows (...of which *foo* were bosses);
b) achievement string ("(S)He had an opportunity to face *foo* bosses, of which *bar* escaped their destination.");
Extra awesomeness for listing the names of killed bosses:
a) ...of which *foo* were bosses (Name, Other name);
b) achievement string followed by the list: Name, the kind of monster (killed / escaped).
Even more extra awesomeness for listing where a particular boss was first met, although that might be heavy to implement.