Making killer bugs harder to tame?
issueid=1361 11-29-2012 09:59 PM
Ancient Member
Number of reported issues by grobblewobble: 72
Making killer bugs harder to tame?

A level 1 bard can, with some practice, tame killer bugs from BUGWIL quite easily. This makes all other animals practically redundant as pets. It also means bards can demolish darkforge straight off the bat with ease. Perhaps something ought to be done? Like making them more resistant to music?
Issue Details
Issue Number 1361
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Implemented
Priority 5 - Medium
Suggested Version ADOM 1.2.0 pre 6
Implemented Version ADOM 1.2.0 pre 7
Milestone (none)
Votes for this feature 3
Votes against this feature 3
Assigned Users (none)
Tags (none)




12-28-2012 06:50 PM
Ancient Member
I guess from that perspective it is indeed an abuse but even after you leave the bug, you still have an underdeveloped char to deal with, levels to make etc.
Given the time constraints due to background chaos kicking in, I'm not so sure anymore if it's such a huge early advantage. It has serious drawbacks later.

12-29-2012 12:00 AM
Ancient Member
So, then you agree that this fix was for the best.

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