Cost-less actions sometimes cause a turn to elapse
issueid=4484 09-26-2016 01:30 AM
Ancient Member
Number of reported issues by auricbond: 264
Cost-less actions sometimes cause a turn to elapse
*was titled "wilderness encounters get free turn when changing tactics"

Might be true for other actions as well, haven't tested. If I switch tactics as soon as a wilderness encounter starts, an action that isn't supposed to have any time/energy cost, the game responds similarly to if I had pressed '5'.

This is not a wilderness specific bug. Seems to happen in all sorts of situations, with any action that normally would not cause any time to pass.
Issue Details
Issue Number 4484
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Fixed
Priority 6
Affected Version ADOM r70 (v2.2.4)
Fixed Version ADOM 2.3.0 (r73)
Milestone Important Bugfixes
Users able to reproduce bug 6
Users unable to reproduce bug 0
Assigned Users adom-admin
Tags (none)




09-27-2016 08:34 PM
Issue Changed by jt
  • User assignments modified

09-28-2016 03:46 PM
Issue Changed by auricbond
  • Title changed from wilderness encounters get free turn when changing tactics to Cost-less actions sometimes cause a turn to elapse
  • summary changed from to *was "titled wilderness encounters get free turn when changing tactics"

09-29-2016 01:21 AM
Issue Changed by auricbond
  • summary changed from *was "titled wilderness encounters get free turn when changing tactics" to *was titled "wilderness encounters get free turn when changing tactics"

11-28-2016 10:46 AM
Issue Changed by jt
  • Milestone changed

09-13-2017 12:17 PM
Issue Changed by adom-admin
  • Status changed from Unconfirmed to Fixed
  • Issue marked as addressed

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