Combat damage multipliers not applied correctly
issueid=4488 09-26-2016 06:34 PM
The Creator
Number of reported issues by adom-admin: 499
Combat damage multipliers not applied correctly

ADOM applies some combat damage multiplies only after penetrating effects have been added (e.g. PV has been added to damage). This leads to absurd damage numbers in some cases.
Issue Details
Issue Number 4488
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Fixed
Priority 1 - Highest
Affected Version ADOM r70 (v2.2.4)
Fixed Version ADOM r71 (v2.2.5)
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users adom-admin
Tags (none)




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