Dwarven Halls and their DL
04-19-2014 06:54 AM
Senior Member
Number of reported issues by asdf: 54
Dwarven Halls and their DL
Currently Dwarven Halls is impossible to pass to 95-98% of the characters who are in progress for animated forest quest (100% if unspoiled), and they are death trap to everyone -
http://www.adom.de/forums/showthread...Halls-are-neat
Danger level of the DH should be reduced from 40/45 to 24/29 (if DL:30 stops DL:10 from spawning - it is too much already). Difficulty levels will be roughly preserved - "occasional instakill monster" vs "many dangerous monsters, occasional very dangerous monster".
Alternatively, take a look on
http://www.adom.de/forums/project.php?issueid=2603 - current playtest rough difficulty table:
DL 15 - old DL 25
DL 20 - old DL 30
DL 25 - old DL 40
DL 29 - old DL 45
(dl 30 was casino)
DL 31 - old DL 50
It may be too steep and too hard at the end. Further playtest needed, but troll fighter character with help of the roller and fire orb with a decent damage (~45 St, ~35 To, ~60 damage, 50/30, 110 speed) have troubles survivng on DL:31 already. It is quite sad if players would be forced to scum BUGVIL for 200 speed and use axe of the minotaur emperor for 150+ damage just to clear lower CoC levels.