damage type specific attack messages
because only striking at foes is boring!
Just an idea: Instead of the generic "You strike at the orc and {result of action}" you could - since the properties are already in place - add a specific kind of attack message for damage type.
Example:
Piercing weaponry: "You stab the orc.."
Blunt weaponry: "You bash (hehe, or SMITE!) the orc"
Slashing weaponry "You slash the orc"
And, to be nitpicky: "You strike at the orc" assumes that your hits connect. Even if you don't want to implement damage-type specific messages, you might try "swing" instead.