RFE: Cancel skill point expenditures if desired
issueid=1080 05-22-2012 01:59 AM
Junior Member
Number of reported issues by Sam Handelman: 15
RFE: Cancel skill point expenditures if desired
Splitting RFE into tiny bits, as requested

When I spend skill points, hitting the wrong button is somehow more annoying than fat-fingering into an ogre. I'm sure I'm not the only one who irrationally feels this way.

Also, even when you have a manual, you're going to want to know how many skill points it's going to cost to get to another plateu for many skills; so it should be possible to see what you could get by spending skill points, and then change your mind. Suggest: hitting "z" should commit skill point expenditure, while "Z" (or Esc?) should cancel the skill points you just pretended to spend.

EDIT: This cancels my previous suggestion of letting you unspend skill points one at a time.
Issue Details
Issue Number 1080
Issue Type Feature
Project ADOM II (formerly known as JADE)
Category UI
Status Suggested
Priority 10 - Lowest
Suggested Version ADOM II 0.3.0
Implemented Version (none)
Votes for this feature 2
Votes against this feature 0
Assigned Users (none)
Tags (none)




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