Register
Help
Remember Me?
Forum
New Posts
FAQ
Calendar
Community
Member List
Forum Actions
Mark Forums Read
Quick Links
Today's Posts
View Site Leaders
What's New?
Projects
Project Timeline
FAQ
Advanced Search
Projects
ADOM (Ancient Domains Of Mystery)
Feature
Make w* movement more natural
If this is your first visit, be sure to check out the
FAQ
by clicking the link above. You may have to
register
before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.
Issue Tools
View Comments
Make w* movement more natural
10-21-2014 08:23 PM
adom-admin
The Creator
Number of reported issues by adom-admin: 499
Make w* movement more natural
Currently ADOM sometimes uses very strange paths to walk to a given position (often preferring triangle like diagonal movement to more straightforward paths). Paths should be created slightly more naturally.
Issue Details
Issue Number
3361
Issue Type
Feature
Project
ADOM (Ancient Domains Of Mystery)
Category
All
Status
Implemented
Priority
2
Suggested Version
ADOM r50
Implemented Version
ADOM r51
Milestone
(none)
Votes for this feature
2
Votes against this feature
0
Attachments
0
Assigned Users
adom-admin
Tags
(none)
Filter responses to show
Comments (1)
Petitions (0)
Changes (0)
All
+
Reply
Assigned Users
Please Wait
Tags
Please Wait