walking on spot slower than previous versions
issueid=3148 07-15-2014 02:42 PM
Junior Member
Number of reported issues by Harkila: 154
walking on spot slower than previous versions
Adom has slowed down

There's again some added slowness to be noted in the new version of Adom. I have the base_delay_factor variable set to 1 (tried with 0 also, no change), and with that, the earlier versions moved with an almost instantaneous speed when using the w[direction] command. Now the regular 20 turns passing takes a second or more each time time. While it might seem like a non-issue, it makes it quite tedious to wait for monsters to walk to altars, waiting for herbs to grow, firing missiles, or just resting up. Is the new version a much worse resource hog than the previous version? :-)
Issue Details
Issue Number 3148
Project ADOM (Ancient Domains Of Mystery)
Category Windows 7
Status Fixed
Priority 5 - Medium
Affected Version ADOM r48
Fixed Version ADOM r49
Milestone (none)
Users able to reproduce bug 1
Users unable to reproduce bug 1
Assigned Users jt
Tags (none)




07-16-2014 04:51 AM
Issue Changed by adom-admin
  • User assignments modified

07-16-2014 09:00 PM
Issue Changed by jt
  • Title changed from r48 slower than previous versions to walking on spot slower than previous versions

07-16-2014 09:04 PM
Issue Changed by jt
  • Status changed from Unconfirmed to Fixed
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM r49

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