Changes to haggling
issueid=6287 08-19-2018 03:03 PM
Ancient Member
Number of reported issues by Blank4u47: 29
Changes to haggling

Almost everyone will agree that haggling has minimal value in the game. At early levels when you need it, it makes things more expensive. You can only use it a set number of times per merchant so it’s hard to train. It has an effect on all items in the inventory.

I propose the following changes:

1. Haggling should be done per individual item directly before buying it. Pass or fail, you can only use it once directly before buying it.

2. Haggling should reduce a percentage of ‘inflation’ based on charisma. 10 cha= 10% reduction from inflation of the base cost, this would help ME and DE the most because it’s all inflation for them thanks to racism.

3. Failure in the skill will cause you to buy the item at original proposed cost. This means you can’t haggle unless you can afford the item first. No money? No bargaining!
Issue Details
Issue Number 6287
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Suggested
Priority 5 - Medium
Suggested Version ADOM 3.3.0
Implemented Version (none)
Milestone (none)
Votes for this feature 1
Votes against this feature 0
Assigned Users (none)
Tags (none)




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