Potions of <stat> raise potential based on enhanced value, not base value.
issueid=1676 01-07-2013 11:08 PM
Senior Member
Number of reported issues by BenMathiesen: 99
Potions of <stat> raise potential based on enhanced value, not base value.

For example, I was playing a high elf duelist with Toughness=18/18, wearing the robes of resistance (+5 To).
Drinking a blessed potion of toughness raised potential To to 27, when the expected was 20/22.
The calculation for the new potential should simply be the new base value +2.
Issue Details
Issue Number 1676
Project ADOM (Ancient Domains Of Mystery)
Category Windows XP
Status Fixed
Priority 5 - Medium
Affected Version ADOM 1.2.0 pre 8
Fixed Version ADOM 1.2.0 pre 19
Milestone (none)
Users able to reproduce bug 6
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




11-10-2013 04:18 PM
Issue Changed by adom-admin
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM 1.2.0 pre 19

11-10-2013 04:18 PM
Issue Changed by adom-admin
  • Status changed from Unconfirmed to Fixed

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