[RFE] Make high and gray elves differ more
issueid=1482 12-18-2012 09:41 AM
Junior Member
Number of reported issues by manedhel: 5
[RFE] Make high and gray elves differ more
Make high elves more interesting to play

For now, there is something interesting in playing all the races. The only exception is high elf - they are almost the same as gray elves, but a bit weaker. The same skill set, very similar starting stats, the same very high age range - all this makes player choose gray elf in almost all the cases.

I think high elf should be made more different than their cousins by adding a skill or two (maybe alertness, which would make then really a good gray elven wizard alternative) or by making starting stats difference between them and gray elves bigger.
Issue Details
Issue Number 1482
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Implemented
Priority 4
Suggested Version ADOM 1.2.0 pre 8
Implemented Version ADOM 1.2.0 pre 9
Milestone (none)
Votes for this feature 7
Votes against this feature 3
Assigned Users (none)
Tags (none)




12-19-2012 10:10 AM
Issue Changed by manedhel
  • Priority changed from 5 - Medium to 4

01-09-2013 01:21 PM
Issue Changed by adom-admin
  • Status changed from Suggested to Implemented

02-14-2013 10:36 AM
Issue Changed by jt
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM 1.2.0 pre 9

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