Time-consumption of changing equipment
I suggest it should be one piece at a time
My first suggestion-thread, how exciting :-)
Well, like I already explained in the multiple-outfits-thread, I don't like the fact that characters are able to change all their pieces of equipment except armor within a single turn. Practically that means changing you headgear, amulet, rings, weapon, shield, gauntlets, bracers and boots within the blink of an eye, just to change them back a couple seconds later within another blink of an eye. In my eyes that's bad for the atmosphere... I don't want to imagine my... say... orcish barbarian being a professional model, able to do wonderful and impressive things with clothes. My imagination is just unable to create a nice and halfway authentic picture of this. So my suggestion is to make every changed piece of equipment take one turn of time. That would not only add to the atmosphere, but also create an interesting new tactical aspect, as you will have to make a choice which piece to change first and which to delay if time is short.