Berserking Monsters
issueid=109 04-06-2010 01:53 PM
Ancient Member
Number of reported issues by JellySlayer: 114
Berserking Monsters
Berserking monsters behave oddly and can lead to an annoying crash

I'm sure that this has been discussed elsewhere, but I thought I'd include it for completeness:

Monsters who go berserk and enter a blind rage will occasionally target themselves rather than the PC. This often leads to funny messages (eg. The doppleganger looks like the doppleganger; the doppleganger is confused; the doppleganger attacks the doppleganger; the doppleganger is killed), and causes little harm except to deny the PC the experience resulting from killing the monster themselves. If it happens to a quest monster (eg. Kranach), then the PC doesn't receive the reward.

More seriously, if this bug is triggered by a companion, a near-fatal crash is triggered. The game will automatically save and close, and will do so every time the player tries to restore the game.
Issue Details
Issue Number 109
Project ADOM (Ancient Domains Of Mystery)
Category Unknown
Status Fixed
Priority Unknown
Affected Version ADOM 1.1.1
Fixed Version ADOM 1.2.0 pre 1
Milestone (none)
Users able to reproduce bug 1
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




02-03-2012 08:37 PM
Issue Changed by jt
  • Issue marked as addressed

02-03-2012 08:39 PM
Issue Changed by jt
  • Status changed from Unconfirmed to Fixed

09-23-2012 10:48 PM
Issue Changed by jt
  • Applicable version changed from Unknown to ADOM 1.1.1
  • Addressed version changed from ADOM 1.2.0 pre 4 to ADOM 1.2.0 pre 1

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