Tattoos, Scars, Brands, Chaos Grotesqueries, Glyphs, Marks and Sigils
Glyphs, Marks and Sigils for flavor and some with magical or social effects would be really interesting.
I imagine a "Skin" Screen system that would work similar to the current inventory screen in that it shows the parts of the body and what if any "contents" each body slot "contains". It should also note which if any are visible (not covered by armor, clothing, etc), and any KNOWN effects from the contents. The benefits to such a system as I see them are:
-A whole new type of reward for quests.
For example, you pass an arduous trial through a trap filled corridor to join the local Thieves' Guild. As a Member they place the Guild Mark somewhere on your body. Now
whenever it is visible, fellow guild members are more likely to be non-hostile, Guild affiliated shops give better prices, and unfortunately local constables want to arrest you.
-Scars could add flavor and have effects on a character's social interactions as well.
For example:
Your body bears the following:
Location: Visible: Description: Synergies:
<Chest> [X] A jagged, lurid scar marks where a young red dragon mauled you. -2 to App, +1 to Chr, +1 to Intimidate
-Glyphs, Sigils and Tattoos could be either magical or non-magical. Magical specimens could have passive or activated powers (Using Imbue with Power to activate them).
For example:
Your body bears the following:
Location: Visible: Description: Synergies:
<Head> [X] A tattoo of a glowing third eye. -1 to App, Activate (10 pp) to See Invisible for 1d6 rounds
<Left Arm> [ ] A glyph of Stone's Hardiness. +1 to Toughness, +1 PV versus Blunt
-These kinds of marks are non-transferable under normal circumstances. So, enemies could benefit from them without fear of the Player looting them (although there could be a small chance for a Magical mark to "hop" to the slayer of it's bearer or the eater of it's previous owner's corpse perhaps).
-Chaos Grotesqueries could be like corruptions in ADOM. They cover also slot and cannot be easily removed. They also would have passive and activated effects (Imbue with Power). Using any of the activated abilities would hasten overall Corruption I assume. Just part of the price of dealing with Chaos.
-Massive opportunity for flavor.
-New Shop type possible for more unsavory towns: Tattoo Parlor. The shopkeeper sells "Scrolls" there which are "patterns" for making various tattoos, marks, etc.
-New Items to remove or repair unsightly or unwanted marks (Vanishing Cream?)
Anyone else have ideas?