[balance] Some corruptions redesign
Slight redesign of corruptions
Most corruptions now make you an utterly disgusting being (lower your CHA and AP substantially). Can we shift the focus a bit to mental attributes? E.g. I find a babbling mouth corruption.. I don't know, not in the spirit of the game? It could be a sinister voice in your head revealing dark secrets and swaying you to an evil path (-WI, random confusion, +LE, cast spells, draws the PC to C-). The same with tentacles - according to the description these things are not concealable and should make normal interaction with NPC impossible - can we make them a bit less.. well, physically apparent?