'Party mode' - a suggestion for limited multiplayer (item trading)
issueid=3379 10-30-2014 03:04 PM
Senior Member
Number of reported issues by sylph: 26
'Party mode' - a suggestion for limited multiplayer (item trading)
Opposite of 'crowd mode' - Increased difficulty per player, but allow item trading between players

I feel crowd mode, in some ways, is a step in the wrong direction - How about we get a game mode where we are able to start a *harder* difficulty version of ADOM, but on character creation we nominate players from our steam player list as 'party members', and then allow item trading between this party?
Maybe just have a single location in each town, a 'trade area', in which items are swapped when the game is closed/saved?

I'm unsure how hard this would be to code, but it would be absolutely brilliant for bringing more players into the fold...
Issue Details
Issue Number 3379
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Suggested
Priority 3
Suggested Version ADOM r52
Implemented Version (none)
Milestone ADOM Team Play Edition
Votes for this feature 3
Votes against this feature 2
Assigned Users (none)
Tags (none)




10-30-2014 03:05 PM
Issue Changed by sylph
  • Title changed from 'Party mode' - a suggestion for limited multiplayer to 'Party mode' - a suggestion for limited multiplayer (item trading)

12-26-2015 06:01 PM
Issue Changed by adom-admin
  • Milestone changed

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